Allegro5 example: added example from https://github.com/bggd/a5imgui_example
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# How to Build |
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- On Ubuntu 14.04+ |
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```bash |
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g++ -I ../imgui main.cpp imgui_impl_a5.cpp ../imgui/imgui.cpp -lallegro -lallegro_primitives |
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``` |
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- On Windows with Visual Studio's CLI |
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\<a5path\> is your allegro5 folder. |
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``` |
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cl /MD /I <a5path\include> /I ..\imgui main.cpp imgui_impl_a5.cpp ..\imgui\imgui.cpp /link /LIBPATH:<a5path\lib> allegro-5.0.10-monolith-md.lib user32.lib |
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``` |
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public domain |
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// ImGui Allegro 5 bindings
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// by @birthggd
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// public domain
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// https://github.com/ocornut/imgui
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#include <stdint.h> // uint64_t |
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#include <cstring> // memcpy |
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#include <imgui.h> |
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#include "imgui_impl_a5.h" |
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#include <allegro5/allegro.h> |
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#include <allegro5/allegro_primitives.h> |
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#ifdef _WIN32 |
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#include <allegro5/allegro_windows.h> |
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#endif |
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static ALLEGRO_DISPLAY *g_disp = NULL; |
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static ALLEGRO_BITMAP *g_img = NULL; |
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static double g_time = 0.0; |
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static void ImGui_ImplA5_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_count) |
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{ |
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if (cmd_lists_count == 0) return; |
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const float width = ImGui::GetIO().DisplaySize.x; |
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const float height = ImGui::GetIO().DisplaySize.y; |
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const float bw = al_get_bitmap_width(g_img); |
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const float bh = al_get_bitmap_height(g_img); |
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int op, src, dst; |
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al_get_blender(&op, &src, &dst); |
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al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA); |
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#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->Element)) |
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for (int n=0; n < cmd_lists_count; ++n) { |
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const ImDrawList* cmd_list = cmd_lists[n]; |
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static ImVector<ALLEGRO_VERTEX> vertices; |
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vertices.reserve(cmd_list->vtx_buffer.size()); |
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vertices.clear(); |
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for (int i = 0; i < cmd_list->vtx_buffer.size(); ++i) { |
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ALLEGRO_VERTEX v; |
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const ImDrawVert &dv = cmd_list->vtx_buffer[i]; |
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v.x = dv.pos.x; |
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v.y = dv.pos.y; |
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v.z = 0; |
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v.u = dv.uv.x * bw; |
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v.v = dv.uv.y * bh; |
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unsigned char *c = (unsigned char*)&dv.col; |
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v.color = al_map_rgba(c[0], c[1], c[2], c[3]); |
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vertices.push_back(v); |
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} |
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int vtx_offset = 0; |
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for (size_t cmd_i=0; cmd_i < cmd_list->commands.size(); ++cmd_i) { |
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const ImDrawCmd *pcmd = &cmd_list->commands[cmd_i]; |
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if (pcmd->user_callback) { |
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pcmd->user_callback(cmd_list, pcmd); |
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} |
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else { |
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ALLEGRO_BITMAP *tex = (ALLEGRO_BITMAP*)pcmd->texture_id; |
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al_set_clipping_rectangle(pcmd->clip_rect.x, pcmd->clip_rect.y, pcmd->clip_rect.z, pcmd->clip_rect.w); |
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al_draw_prim(&vertices[0], NULL, tex, vtx_offset, vtx_offset+pcmd->vtx_count, ALLEGRO_PRIM_TRIANGLE_LIST); |
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} |
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vtx_offset += pcmd->vtx_count; |
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} |
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} |
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#undef OFFSETOF |
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// restore state
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al_set_blender(op, src, dst); |
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al_set_clipping_rectangle(0, 0, al_get_display_width(g_disp), al_get_display_height(g_disp)); |
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} |
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bool Imgui_ImplA5_CreateDeviceObjects() |
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{ |
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ImGuiIO &io = ImGui::GetIO(); |
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unsigned char *pixels; |
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int width, height; |
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io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); |
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int flags = al_get_new_bitmap_flags(); |
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int fmt = al_get_new_bitmap_format(); |
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al_set_new_bitmap_flags(ALLEGRO_MEMORY_BITMAP|ALLEGRO_MIN_LINEAR|ALLEGRO_MAG_LINEAR); |
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al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ABGR_8888_LE); |
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ALLEGRO_BITMAP *img = al_create_bitmap(width, height); |
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// restore bitmap state
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al_set_new_bitmap_flags(flags); |
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al_set_new_bitmap_format(fmt); |
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if (!img) return false; |
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ALLEGRO_LOCKED_REGION *locked_img; |
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locked_img = al_lock_bitmap(img, al_get_bitmap_format(img), ALLEGRO_LOCK_WRITEONLY); |
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if (!locked_img) { |
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al_destroy_bitmap(img); |
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return false; |
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} |
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memcpy(locked_img->data, pixels, sizeof(int)*width*height); |
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al_unlock_bitmap(img); |
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// convert software texture to hardware texture.
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ALLEGRO_BITMAP *cloned_img = al_clone_bitmap(img); |
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al_destroy_bitmap(img); |
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if (!cloned_img) return false; |
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io.Fonts->TexID = cloned_img; |
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g_img = cloned_img; |
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return true; |
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} |
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void ImGui_ImplA5_InvalidateDeviceObjects() |
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{ |
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if (g_img) { |
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al_destroy_bitmap(g_img); |
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ImGui::GetIO().Fonts->TexID = NULL; |
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g_img = NULL; |
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} |
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} |
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bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY *disp) |
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{ |
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g_disp = disp; |
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ImGuiIO& io = ImGui::GetIO(); |
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io.KeyMap[ImGuiKey_Tab] = ALLEGRO_KEY_TAB; |
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io.KeyMap[ImGuiKey_LeftArrow] = ALLEGRO_KEY_LEFT; |
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io.KeyMap[ImGuiKey_RightArrow] = ALLEGRO_KEY_RIGHT; |
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io.KeyMap[ImGuiKey_UpArrow] = ALLEGRO_KEY_UP; |
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io.KeyMap[ImGuiKey_DownArrow] = ALLEGRO_KEY_DOWN; |
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io.KeyMap[ImGuiKey_Home] = ALLEGRO_KEY_HOME; |
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io.KeyMap[ImGuiKey_End] = ALLEGRO_KEY_END; |
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io.KeyMap[ImGuiKey_Delete] = ALLEGRO_KEY_DELETE; |
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io.KeyMap[ImGuiKey_Backspace] = ALLEGRO_KEY_BACKSPACE; |
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io.KeyMap[ImGuiKey_Enter] = ALLEGRO_KEY_ENTER; |
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io.KeyMap[ImGuiKey_Escape] = ALLEGRO_KEY_ESCAPE; |
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io.KeyMap[ImGuiKey_A] = ALLEGRO_KEY_A; |
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io.KeyMap[ImGuiKey_C] = ALLEGRO_KEY_C; |
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io.KeyMap[ImGuiKey_V] = ALLEGRO_KEY_V; |
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io.KeyMap[ImGuiKey_X] = ALLEGRO_KEY_X; |
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io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y; |
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io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z; |
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io.RenderDrawListsFn = ImGui_ImplA5_RenderDrawLists; |
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#ifdef _WIN32 |
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io.ImeWindowHandle = al_get_win_window_handle(disp); |
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#endif |
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return true; |
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} |
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void ImGui_ImplA5_Shutdown() |
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{ |
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ImGui_ImplA5_InvalidateDeviceObjects(); |
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ImGui::Shutdown(); |
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} |
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void ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT *ev) |
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{ |
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ImGuiIO &io = ImGui::GetIO(); |
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switch (ev->type) { |
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case ALLEGRO_EVENT_MOUSE_AXES: |
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io.MouseWheel += ev->mouse.dz; |
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break; |
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case ALLEGRO_EVENT_KEY_CHAR: |
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if (ev->keyboard.display == g_disp) { |
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io.KeysDown[ev->keyboard.keycode] = true; |
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if (ev->keyboard.unichar > 0 && ev->keyboard.unichar < 0x10000) |
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io.AddInputCharacter((unsigned short)ev->keyboard.unichar); |
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} |
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break; |
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case ALLEGRO_EVENT_KEY_UP: |
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if (ev->keyboard.display == g_disp) |
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io.KeysDown[ev->keyboard.keycode] = false; |
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break; |
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default: |
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break; |
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} |
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} |
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void ImGui_ImplA5_NewFrame() |
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{ |
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if (!g_img) Imgui_ImplA5_CreateDeviceObjects(); |
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ImGuiIO &io = ImGui::GetIO(); |
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int w, h; |
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w = al_get_display_width(g_disp); |
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h = al_get_display_height(g_disp); |
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io.DisplaySize = ImVec2((float)w, (float)h); |
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double current_time = al_get_time(); |
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io.DeltaTime = g_time > 0.0 ? (float)(current_time - g_time) : (float)(1.0f/60.0f); |
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g_time = current_time; |
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ALLEGRO_KEYBOARD_STATE keys; |
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al_get_keyboard_state(&keys); |
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io.KeyCtrl = al_key_down(&keys, ALLEGRO_KEYMOD_CTRL); |
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io.KeyShift = al_key_down(&keys, ALLEGRO_KEYMOD_SHIFT); |
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io.KeyAlt = al_key_down(&keys, ALLEGRO_KEYMOD_ALT); |
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ALLEGRO_MOUSE_STATE mouse; |
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if (keys.display == g_disp) { |
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al_get_mouse_state(&mouse); |
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io.MousePos = ImVec2((float)mouse.x, (float)mouse.y); |
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} |
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else { |
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io.MousePos = ImVec2(-1, -1); |
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} |
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al_get_mouse_state(&mouse); |
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io.MouseDown[0] = mouse.buttons & 1; |
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io.MouseDown[1] = mouse.buttons & 2; |
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io.MouseDown[2] = mouse.buttons & 3; |
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ImGui::NewFrame(); |
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} |
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// public domain
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#pragma once |
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struct ALLEGRO_DISPLAY; |
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union ALLEGRO_EVENT; |
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bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY *disp); |
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void ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT *ev); |
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void ImGui_ImplA5_Shutdown(); |
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void ImGui_ImplA5_NewFrame(); |
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bool Imgui_ImplA5_CreateDeviceObjects(); |
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void ImGui_ImplA5_InvalidateDeviceObjects(); |
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// public domain
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#include <stdint.h> |
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#include <allegro5/allegro.h> |
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#include <allegro5/allegro_primitives.h> |
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#include <imgui.h> |
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#include "imgui_impl_a5.h" |
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int main(int argc, char **argv) |
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{ |
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ALLEGRO_DISPLAY *disp; |
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ALLEGRO_EVENT_QUEUE *queue; |
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al_init(); |
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al_install_keyboard(); |
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al_install_mouse(); |
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al_init_primitives_addon(); |
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//al_set_new_display_option(ALLEGRO_VSYNC, 1, ALLEGRO_DONTCARE);
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disp = al_create_display(1280, 800); |
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queue = al_create_event_queue(); |
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al_register_event_source(queue, al_get_display_event_source(disp)); |
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al_register_event_source(queue, al_get_keyboard_event_source()); |
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al_register_event_source(queue, al_get_mouse_event_source()); |
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ImGui_ImplA5_Init(disp); |
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bool show_test_window = true; |
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bool show_another_window = false; |
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ImVec4 clear_color = ImColor(114, 144, 154); |
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bool running = true; |
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while (running) { |
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ALLEGRO_EVENT ev; |
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while (al_get_next_event(queue, &ev)) { |
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ImGui_ImplA5_ProcessEvent(&ev); |
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if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) running = false; |
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} |
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ImGui_ImplA5_NewFrame(); |
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{ |
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static float f; |
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ImGui::Text("Hello, world!"); |
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ImGui::SliderFloat("float", &f, 0.0f, 1.0f); |
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ImGui::ColorEdit3("clear color", (float*)&clear_color); |
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if (ImGui::Button("Test Window")) show_test_window ^= 1; |
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if (ImGui::Button("Another Window")) show_another_window ^= 1; |
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ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f/ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); |
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} |
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if (show_another_window) { |
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ImGui::SetNextWindowSize(ImVec2(200, 100), ImGuiSetCond_FirstUseEver); |
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ImGui::Begin("Another Window", &show_another_window); |
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ImGui::Text("Hello"); |
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ImGui::End(); |
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} |
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if (show_test_window) { |
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ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiSetCond_FirstUseEver); |
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ImGui::ShowTestWindow(&show_test_window); |
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} |
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al_clear_to_color(al_map_rgba_f(clear_color.x, clear_color.y, clear_color.z, clear_color.w)); |
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ImGui::Render(); |
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al_flip_display(); |
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} |
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ImGui_ImplA5_Shutdown(); |
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al_destroy_event_queue(queue); |
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al_destroy_display(disp); |
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return 0; |
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} |
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