@ -2596,6 +2596,7 @@ void ImGuiListClipper::Begin(int items_count, float items_height) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  g . CurrentWindow ;   
					 
					 
					 
					    ImGuiWindow *  window  =  g . CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_DEBUG_LOG_CLIPPER ( " Clipper: Begin(%d,%.2f) in '%s' \n " ,  items_count ,  items_height ,  window - > Name ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ImGuiTable *  table  =  g . CurrentTable )   
					 
					 
					 
					    if  ( ImGuiTable *  table  =  g . CurrentTable )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( table - > IsInsideRow )   
					 
					 
					 
					        if  ( table - > IsInsideRow )   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -2622,6 +2623,7 @@ void ImGuiListClipper::End() 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ImGuiListClipperData *  data  =  ( ImGuiListClipperData * ) TempData )   
					 
					 
					 
					    if  ( ImGuiListClipperData *  data  =  ( ImGuiListClipperData * ) TempData )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					    {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user.
   
					 
					 
					 
					        // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user.
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        IMGUI_DEBUG_LOG_CLIPPER ( " Clipper: End() in '%s' \n " ,  g . CurrentWindow - > Name ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( ItemsCount  > =  0  & &  ItemsCount  <  INT_MAX  & &  DisplayStart  > =  0 )   
					 
					 
					 
					        if  ( ItemsCount  > =  0  & &  ItemsCount  <  INT_MAX  & &  DisplayStart  > =  0 )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            ImGuiListClipper_SeekCursorForItem ( this ,  ItemsCount ) ;   
					 
					 
					 
					            ImGuiListClipper_SeekCursorForItem ( this ,  ItemsCount ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -2775,8 +2777,19 @@ static bool ImGuiListClipper_StepInternal(ImGuiListClipper* clipper) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					bool  ImGuiListClipper : : Step ( )  
					 
					 
					 
					bool  ImGuiListClipper : : Step ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiWindow *  window  =  g . CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    bool  need_items_height  =  ( ItemsHeight  < =  0.0f ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    bool  ret  =  ImGuiListClipper_StepInternal ( this ) ;   
					 
					 
					 
					    bool  ret  =  ImGuiListClipper_StepInternal ( this ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ret  = =  false )   
					 
					 
					 
					    if  ( g . CurrentTable  & &  g . CurrentTable - > IsUnfrozenRows  = =  false )   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        IMGUI_DEBUG_LOG_CLIPPER ( " Clipper: Step(): inside frozen table row. \n " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    if  ( need_items_height  & &  ItemsHeight  >  0.0f )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        IMGUI_DEBUG_LOG_CLIPPER ( " Clipper: Step(): computed ItemsHeight: %.2f. \n " ,  ItemsHeight ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    if  ( ret )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        IMGUI_DEBUG_LOG_CLIPPER ( " Clipper: Step(): display %d to %d. \n " ,  DisplayStart ,  DisplayEnd ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    else   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        IMGUI_DEBUG_LOG_CLIPPER ( " Clipper: Step(): End. \n " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    if  ( ! ret )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        End ( ) ;   
					 
					 
					 
					        End ( ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  ret ;   
					 
					 
					 
					    return  ret ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -13278,6 +13291,7 @@ void ImGui::ShowDebugLogWindow(bool* p_open) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " Focus " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventFocus ) ;   
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " Focus " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventFocus ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " Popup " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventPopup ) ;   
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " Popup " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventPopup ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " Nav " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventNav ) ;   
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " Nav " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventNav ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " Clipper " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventClipper ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " IO " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventIO ) ;   
					 
					 
					 
					    SameLine ( ) ;  CheckboxFlags ( " IO " ,  & g . DebugLogFlags ,  ImGuiDebugLogFlags_EventIO ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( SmallButton ( " Clear " ) )   
					 
					 
					 
					    if  ( SmallButton ( " Clear " ) )