OpenGL Mathematics (GLM)
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///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @file test/gtc/gtc_color.cpp
/// @date 2015-02-10 / 2015-02-10
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include <glm/gtc/color.hpp>
#include <glm/gtc/epsilon.hpp>
#include <glm/gtc/constants.hpp>
namespace srgb
{
int test()
{
int Error(0);
glm::vec3 const ColorSourceRGB(1.0, 0.5, 0.0);
{
glm::vec3 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGB);
glm::vec3 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB);
Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
}
{
glm::vec3 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGB, 2.8f);
glm::vec3 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB, 2.8f);
Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
}
glm::vec4 const ColorSourceRGBA(1.0, 0.5, 0.0, 1.0);
{
glm::vec4 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGBA);
glm::vec4 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB);
Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1;
}
{
glm::vec4 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGBA, 2.8f);
glm::vec4 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB, 2.8f);
Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1;
}
return Error;
}
}//namespace srgb
int main()
{
int Error(0);
Error += srgb::test();
return Error;
}