/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @file test/gtc/gtc_color.cpp /// @date 2015-02-10 / 2015-02-10 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #include #include #include namespace srgb { int test() { int Error(0); glm::vec3 const ColorSourceRGB(1.0, 0.5, 0.0); { glm::vec3 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGB); glm::vec3 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB); Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1; } { glm::vec3 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGB, 2.8f); glm::vec3 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB, 2.8f); Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1; } glm::vec4 const ColorSourceRGBA(1.0, 0.5, 0.0, 1.0); { glm::vec4 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGBA); glm::vec4 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB); Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1; } { glm::vec4 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGBA, 2.8f); glm::vec4 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB, 2.8f); Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1; } return Error; } }//namespace srgb int main() { int Error(0); Error += srgb::test(); return Error; }