36         template <
typename T, precision P> 
struct tvec1;
 
   37         template <
typename T, precision P> 
struct tvec2;
 
   38         template <
typename T, precision P> 
struct tvec3;
 
   39         template <
typename T, precision P> 
struct tvec4;
 
   41         typedef tvec1<float, highp>             highp_vec1_t;
 
   42         typedef tvec1<float, mediump>   mediump_vec1_t;
 
   43         typedef tvec1<float, lowp>              lowp_vec1_t;
 
   44         typedef tvec1<double, highp>    highp_dvec1_t;
 
   45         typedef tvec1<double, mediump>  mediump_dvec1_t;
 
   46         typedef tvec1<double, lowp>             lowp_dvec1_t;
 
   47         typedef tvec1<int, highp>               highp_ivec1_t;
 
   48         typedef tvec1<int, mediump>             mediump_ivec1_t;
 
   49         typedef tvec1<int, lowp>                lowp_ivec1_t;
 
   50         typedef tvec1<uint, highp>              highp_uvec1_t;
 
   51         typedef tvec1<uint, mediump>    mediump_uvec1_t;
 
   52         typedef tvec1<uint, lowp>               lowp_uvec1_t;
 
   53         typedef tvec1<bool, highp>              highp_bvec1_t;
 
   54         typedef tvec1<bool, mediump>    mediump_bvec1_t;
 
   55         typedef tvec1<bool, lowp>               lowp_bvec1_t;
 
  376 #if(defined(GLM_PRECISION_LOWP_FLOAT)) 
  377         typedef lowp_vec2                       
vec2;
 
  378         typedef lowp_vec3                       
vec3;
 
  379         typedef lowp_vec4                       
vec4;
 
  380 #elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) 
  381         typedef mediump_vec2            
vec2;
 
  382         typedef mediump_vec3            
vec3;
 
  383         typedef mediump_vec4            
vec4;
 
  384 #else //defined(GLM_PRECISION_HIGHP_FLOAT) 
  385         typedef highp_vec2                      
vec2;
 
  399 #endif//GLM_PRECISION 
  404 #if(defined(GLM_PRECISION_LOWP_DOUBLE)) 
  405         typedef lowp_dvec2                      
dvec2;
 
  406         typedef lowp_dvec3                      
dvec3;
 
  407         typedef lowp_dvec4                      
dvec4;
 
  408 #elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) 
  409         typedef mediump_dvec2           
dvec2;
 
  410         typedef mediump_dvec3           
dvec3;
 
  411         typedef mediump_dvec4           
dvec4;
 
  412 #else //defined(GLM_PRECISION_HIGHP_DOUBLE) 
  413         typedef highp_dvec2                     
dvec2;
 
  427 #endif//GLM_PRECISION 
  432 #if(defined(GLM_PRECISION_LOWP_INT)) 
  433         typedef lowp_ivec2                      
ivec2;
 
  434         typedef lowp_ivec3                      
ivec3;
 
  435         typedef lowp_ivec4                      
ivec4;
 
  436 #elif(defined(GLM_PRECISION_MEDIUMP_INT)) 
  437         typedef mediump_ivec2           
ivec2;
 
  438         typedef mediump_ivec3           
ivec3;
 
  439         typedef mediump_ivec4           
ivec4;
 
  440 #else //defined(GLM_PRECISION_HIGHP_INT) 
  441         typedef highp_ivec2                     
ivec2;
 
  455 #endif//GLM_PRECISION 
  460 #if(defined(GLM_PRECISION_LOWP_UINT)) 
  461         typedef lowp_uvec2                      
uvec2;
 
  462         typedef lowp_uvec3                      
uvec3;
 
  463         typedef lowp_uvec4                      
uvec4;
 
  464 #elif(defined(GLM_PRECISION_MEDIUMP_UINT)) 
  465         typedef mediump_uvec2           
uvec2;
 
  466         typedef mediump_uvec3           
uvec3;
 
  467         typedef mediump_uvec4           
uvec4;
 
  468 #else //defined(GLM_PRECISION_HIGHP_UINT) 
  469         typedef highp_uvec2                     
uvec2;
 
  483 #endif//GLM_PRECISION 
  488 #if(defined(GLM_PRECISION_LOWP_BOOL)) 
  489         typedef lowp_bvec2                      
bvec2;
 
  490         typedef lowp_bvec3                      
bvec3;
 
  491         typedef lowp_bvec4                      
bvec4;
 
  492 #elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) 
  493         typedef mediump_bvec2           
bvec2;
 
  494         typedef mediump_bvec3           
bvec3;
 
  495         typedef mediump_bvec4           
bvec4;
 
  496 #else //defined(GLM_PRECISION_HIGHP_BOOL) 
  497         typedef highp_bvec2                     
bvec2;
 
  511 #endif//GLM_PRECISION 
tvec2< uint, mediump > mediump_uvec2
2 components vector of medium precision unsigned integer numbers. 
highp_uvec3 uvec3
3 components vector of unsigned integer numbers. 
tvec3< bool, lowp > lowp_bvec3
3 components vector of low precision bool numbers. 
tvec3< int, mediump > mediump_ivec3
3 components vector of medium precision signed integer numbers. 
tvec2< double, mediump > mediump_dvec2
2 components vector of medium double-precision floating-point numbers. 
tvec4< int, mediump > mediump_ivec4
4 components vector of medium precision signed integer numbers. 
highp_dvec2 dvec2
2 components vector of double-precision floating-point numbers. 
tvec4< int, lowp > lowp_ivec4
4 components vector of low precision signed integer numbers. 
tvec3< float, mediump > mediump_vec3
3 components vector of medium single-precision floating-point numbers. 
tvec3< uint, highp > highp_uvec3
3 components vector of high precision unsigned integer numbers. 
tvec4< double, lowp > lowp_dvec4
4 components vector of low double-precision floating-point numbers. 
tvec2< float, highp > highp_vec2
2 components vector of high single-precision floating-point numbers. 
tvec4< uint, lowp > lowp_uvec4
4 components vector of low precision unsigned integer numbers. 
tvec2< int, mediump > mediump_ivec2
2 components vector of medium precision signed integer numbers. 
tvec3< int, lowp > lowp_ivec3
3 components vector of low precision signed integer numbers. 
tvec2< uint, lowp > lowp_uvec2
2 components vector of low precision unsigned integer numbers. 
tvec3< int, highp > highp_ivec3
3 components vector of high precision signed integer numbers. 
highp_vec2 vec2
2 components vector of floating-point numbers. 
tvec3< float, lowp > lowp_vec3
3 components vector of low single-precision floating-point numbers. 
tvec2< float, mediump > mediump_vec2
2 components vector of medium single-precision floating-point numbers. 
highp_bvec3 bvec3
3 components vector of boolean. 
tvec4< int, highp > highp_ivec4
4 components vector of high precision signed integer numbers. 
highp_uvec4 uvec4
4 components vector of unsigned integer numbers. 
highp_vec3 vec3
3 components vector of floating-point numbers. 
highp_dvec3 dvec3
3 components vector of double-precision floating-point numbers. 
highp_ivec3 ivec3
3 components vector of signed integer numbers. 
tvec3< bool, highp > highp_bvec3
3 components vector of high precision bool numbers. 
tvec3< double, highp > highp_dvec3
3 components vector of high double-precision floating-point numbers. 
tvec3< float, highp > highp_vec3
3 components vector of high single-precision floating-point numbers. 
tvec4< uint, mediump > mediump_uvec4
4 components vector of medium precision unsigned integer numbers. 
highp_ivec2 ivec2
2 components vector of signed integer numbers. 
tvec2< bool, lowp > lowp_bvec2
2 components vector of low precision bool numbers. 
tvec2< double, highp > highp_dvec2
2 components vector of high double-precision floating-point numbers. 
tvec4< float, lowp > lowp_vec4
4 components vector of low single-precision floating-point numbers. 
highp_vec4 vec4
4 components vector of floating-point numbers. 
tvec3< uint, mediump > mediump_uvec3
3 components vector of medium precision unsigned integer numbers. 
highp_dvec4 dvec4
4 components vector of double-precision floating-point numbers. 
tvec2< float, lowp > lowp_vec2
2 components vector of low single-precision floating-point numbers. 
tvec4< bool, highp > highp_bvec4
4 components vector of high precision bool numbers. 
tvec2< bool, mediump > mediump_bvec2
2 components vector of medium precision bool numbers. 
tvec3< bool, mediump > mediump_bvec3
3 components vector of medium precision bool numbers. 
tvec3< double, mediump > mediump_dvec3
3 components vector of medium double-precision floating-point numbers. 
tvec4< bool, mediump > mediump_bvec4
4 components vector of medium precision bool numbers. 
tvec3< uint, lowp > lowp_uvec3
3 components vector of low precision unsigned integer numbers. 
tvec2< int, highp > highp_ivec2
2 components vector of high precision signed integer numbers. 
tvec4< double, highp > highp_dvec4
4 components vector of high double-precision floating-point numbers. 
tvec2< bool, highp > highp_bvec2
2 components vector of high precision bool numbers. 
tvec2< double, lowp > lowp_dvec2
2 components vector of low double-precision floating-point numbers. 
tvec4< bool, lowp > lowp_bvec4
4 components vector of low precision bool numbers. 
highp_bvec2 bvec2
2 components vector of boolean. 
tvec4< uint, highp > highp_uvec4
4 components vector of high precision unsigned integer numbers. 
highp_bvec4 bvec4
4 components vector of boolean. 
tvec2< int, lowp > lowp_ivec2
2 components vector of low precision signed integer numbers. 
tvec4< float, highp > highp_vec4
4 components vector of high single-precision floating-point numbers. 
OpenGL Mathematics (glm.g-truc.net) 
tvec4< double, mediump > mediump_dvec4
4 components vector of medium double-precision floating-point numbers. 
highp_ivec4 ivec4
4 components vector of signed integer numbers. 
tvec2< uint, highp > highp_uvec2
2 components vector of high precision unsigned integer numbers. 
tvec4< float, mediump > mediump_vec4
4 components vector of medium single-precision floating-point numbers. 
tvec3< double, lowp > lowp_dvec3
3 components vector of low double-precision floating-point numbers. 
OpenGL Mathematics (glm.g-truc.net) 
highp_uvec2 uvec2
2 components vector of unsigned integer numbers.