42 #include "../gtc/quaternion.hpp" 
   43 #include "../gtx/fast_trigonometry.hpp" 
   45 #if(GLM_ARCH != GLM_ARCH_PURE) 
   47 #if(GLM_ARCH & GLM_ARCH_SSE2) 
   48 #   include "../gtx/simd_mat4.hpp" 
   50 #       error "GLM: GLM_GTX_simd_quat requires compiler support of SSE2 through intrinsics" 
   53 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 
   54 #       pragma message("GLM: GLM_GTX_simd_quat extension included") 
   58 #if (GLM_COMPILER & GLM_COMPILER_VC) 
   59 #   pragma warning(push) 
   60 #   pragma warning(disable:4201)   // warning C4201: nonstandard extension used : nameless struct/union 
   66         GLM_ALIGNED_STRUCT(16) fquatSIMD
 
   68                 typedef __m128 value_type;
 
   69                 typedef std::size_t size_type;
 
   70                 static size_type value_size();
 
   72                 typedef fquatSIMD type;
 
   73                 typedef tquat<bool, defaultp> bool_type;
 
   75 #ifdef GLM_SIMD_ENABLE_XYZW_UNION 
   79                         struct {
float x, y, z, w;};
 
   89                 fquatSIMD(__m128 
const & Data);
 
   90                 fquatSIMD(fquatSIMD 
const & q);
 
  111                 fquatSIMD& operator =(fquatSIMD 
const & q);
 
  112                 fquatSIMD& operator*=(
float const & s);
 
  113                 fquatSIMD& operator/=(
float const & s);
 
  120         detail::fquatSIMD operator- (
 
  121                 detail::fquatSIMD 
const & q);
 
  123         detail::fquatSIMD operator+ ( 
 
  124                 detail::fquatSIMD 
const & q, 
 
  125                 detail::fquatSIMD 
const & p); 
 
  127         detail::fquatSIMD operator* ( 
 
  128                 detail::fquatSIMD 
const & q, 
 
  129                 detail::fquatSIMD 
const & p); 
 
  131         detail::fvec4SIMD operator* (
 
  132                 detail::fquatSIMD 
const & q, 
 
  133                 detail::fvec4SIMD 
const & v);
 
  135         detail::fvec4SIMD operator* (
 
  136                 detail::fvec4SIMD 
const & v,
 
  137                 detail::fquatSIMD 
const & q);
 
  139         detail::fquatSIMD operator* (
 
  140                 detail::fquatSIMD 
const & q, 
 
  143         detail::fquatSIMD operator* (
 
  145                 detail::fquatSIMD 
const & q);
 
  147         detail::fquatSIMD operator/ (
 
  148                 detail::fquatSIMD 
const & q, 
 
  156         typedef glm::detail::fquatSIMD simdQuat;
 
  161                 detail::fquatSIMD 
const & x);
 
  165         detail::fquatSIMD quatSIMD_cast(
 
  166                 detail::fmat4x4SIMD 
const & m);
 
  170         template <
typename T, precision P>
 
  171         detail::fquatSIMD quatSIMD_cast(
 
  172                 tmat4x4<T, P> 
const & m);
 
  176         template <
typename T, precision P>
 
  177         detail::fquatSIMD quatSIMD_cast(
 
  178                 tmat3x3<T, P> 
const & m);
 
  182         detail::fmat4x4SIMD mat4SIMD_cast(
 
  183                 detail::fquatSIMD 
const & q);
 
  188                 detail::fquatSIMD 
const & q);
 
  195                 detail::fquatSIMD 
const & x);
 
  201                 detail::fquatSIMD 
const & x);
 
  207                 detail::fquatSIMD 
const & q1, 
 
  208                 detail::fquatSIMD 
const & q2);
 
  220         detail::fquatSIMD 
mix(
 
  221                 detail::fquatSIMD 
const & x, 
 
  222                 detail::fquatSIMD 
const & y, 
 
  233         detail::fquatSIMD 
lerp(
 
  234                 detail::fquatSIMD 
const & x, 
 
  235                 detail::fquatSIMD 
const & y, 
 
  246         detail::fquatSIMD 
slerp(
 
  247                 detail::fquatSIMD 
const & x, 
 
  248                 detail::fquatSIMD 
const & y, 
 
  263                 detail::fquatSIMD 
const & x, 
 
  264                 detail::fquatSIMD 
const & y, 
 
  274         detail::fquatSIMD fastSlerp(
 
  275                 detail::fquatSIMD 
const & x, 
 
  276                 detail::fquatSIMD 
const & y, 
 
  284                 detail::fquatSIMD 
const & q);
 
  290                 detail::fquatSIMD 
const & q);
 
  298         detail::fquatSIMD angleAxisSIMD(
 
  310         detail::fquatSIMD angleAxisSIMD(
 
  323 #include "simd_quat.inl" 
  326 #if (GLM_COMPILER & GLM_COMPILER_VC) 
  327 #   pragma warning(pop) 
  331 #endif//(GLM_ARCH != GLM_ARCH_PURE) 
mat4x4 mat4
4 columns of 4 components matrix of floating-point numbers. 
GLM_FUNC_DECL T length(vecType< T, P > const &x)
Returns the length of x, i.e., sqrt(x * x). 
GLM_FUNC_DECL vecType< T, P > normalize(vecType< T, P > const &x)
Returns a vector in the same direction as x but with length of 1. 
GLM_FUNC_DECL matType< T, P > inverse(matType< T, P > const &m)
Return the inverse of a squared matrix. 
highp_vec3 vec3
3 components vector of floating-point numbers. 
GLM_FUNC_DECL tquat< T, P > lerp(tquat< T, P > const &x, tquat< T, P > const &y, T const &a)
Linear interpolation of two quaternions. 
GLM_FUNC_DECL vecType< T, P > mix(vecType< T, P > const &x, vecType< T, P > const &y, vecType< U, P > const &a)
If genTypeU is a floating scalar or vector: Returns x * (1.0 - a) + y * a, i.e., the linear blend of ...
GLM_FUNC_DECL tvec3< T, P > eulerAngles(tquat< T, P > const &x)
Returns euler angles, yitch as x, yaw as y, roll as z. 
GLM_FUNC_DECL tquat< T, P > conjugate(tquat< T, P > const &q)
Returns the q conjugate. 
GLM_FUNC_DECL tquat< T, P > fastMix(tquat< T, P > const &x, tquat< T, P > const &y, T const &a)
Quaternion normalized linear interpolation. 
GLM_FUNC_DECL tquat< T, P > slerp(tquat< T, P > const &x, tquat< T, P > const &y, T const &a)
Spherical linear interpolation of two quaternions. 
GLM_FUNC_DECL T fastSin(T angle)
Faster than the common sin function but less accurate. 
GLM_FUNC_DECL tmat4x4< T, P > mat4_cast(tquat< T, P > const &x)
Converts a quaternion to a 4 * 4 matrix. 
GLM_FUNC_DECL T angle(tquat< T, P > const &x)
Returns the quaternion rotation angle. 
GLM_FUNC_DECL tvec3< T, P > axis(tquat< T, P > const &x)
Returns the q rotation axis. 
GLM_FUNC_DECL tquat< T, P > quat_cast(tmat3x3< T, P > const &x)
Converts a 3 * 3 matrix to a quaternion. 
GLM_FUNC_DECL T dot(vecType< T, P > const &x, vecType< T, P > const &y)
Returns the dot product of x and y, i.e., result = x * y.