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| template<length_t L, typename T , qualifier Q>  | 
| T  | levels (vec< L, T, Q > const &Extent) | 
|   | Compute the number of mipmaps levels necessary to create a mipmap complete texture.  More...
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|   | 
Include <glm/gtx/texture.hpp> to use the features of this extension.
Wrapping mode of texture coordinates. 
◆ levels()
      
        
          | T glm::levels  | 
          ( | 
          vec< L, T, Q > const &  | 
          Extent | ) | 
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Compute the number of mipmaps levels necessary to create a mipmap complete texture. 
- Parameters
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    | Extent | Extent of the texture base level mipmap  | 
  
   
- Template Parameters
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    | L | Integer between 1 and 4 included that qualify the dimension of the vector  | 
    | T | Floating-point or signed integer scalar types  | 
    | Q | Value from qualifier enum  |