17 #include "../mat3x3.hpp"    18 #include "../vec2.hpp"    20 #ifndef GLM_ENABLE_EXPERIMENTAL    21 #   error "GLM: GLM_GTX_matrix_transform_2d is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."    24 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)    25 #   pragma message("GLM: GLM_GTX_matrix_transform_2d extension included")    37     template<
typename T, qualifier Q>
    38     GLM_FUNC_QUALIFIER mat<3, 3, T, Q> 
translate(
    39         mat<3, 3, T, Q> 
const& m,
    40         vec<2, T, Q> 
const& v);
    46     template<
typename T, qualifier Q>
    47     GLM_FUNC_QUALIFIER mat<3, 3, T, Q> 
rotate(
    48         mat<3, 3, T, Q> 
const& m,
    55     template<
typename T, qualifier Q>
    56     GLM_FUNC_QUALIFIER mat<3, 3, T, Q> 
scale(
    57         mat<3, 3, T, Q> 
const& m,
    58         vec<2, T, Q> 
const& v);
    64     template<
typename T, qualifier Q>
    65     GLM_FUNC_QUALIFIER mat<3, 3, T, Q> 
shearX(
    66         mat<3, 3, T, Q> 
const& m,
    73     template<
typename T, qualifier Q>
    74     GLM_FUNC_QUALIFIER mat<3, 3, T, Q> 
shearY(
    75         mat<3, 3, T, Q> 
const& m,
    81 #include "matrix_transform_2d.inl" GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > scale(mat< 3, 3, T, Q > const &m, vec< 2, T, Q > const &v)
Builds a scale 3 * 3 matrix created from a vector of 2 components. 
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > rotate(mat< 3, 3, T, Q > const &m, T angle)
Builds a rotation 3 * 3 matrix created from an angle. 
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > translate(mat< 3, 3, T, Q > const &m, vec< 2, T, Q > const &v)
Builds a translation 3 * 3 matrix created from a vector of 2 components. 
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > shearY(mat< 3, 3, T, Q > const &m, T x)
Builds a vertical (parallel to the y axis) shear 3 * 3 matrix. 
GLM_FUNC_QUALIFIER mat< 3, 3, T, Q > shearX(mat< 3, 3, T, Q > const &m, T y)
Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix. 
GLM_FUNC_DECL T angle(qua< T, Q > const &x)
Returns the quaternion rotation angle.