17 #include "detail/qualifier.hpp"    18 #include "detail/_fixes.hpp"    31     template<
typename genType>
    32     GLM_FUNC_DECL GLM_CONSTEXPR genType 
abs(genType x);
    42     template<length_t L, 
typename T, qualifier Q>
    43     GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> 
abs(vec<L, T, Q> 
const& x);
    53     template<length_t L, 
typename T, qualifier Q>
    54     GLM_FUNC_DECL vec<L, T, Q> 
sign(vec<L, T, Q> 
const& x);
    64     template<length_t L, 
typename T, qualifier Q>
    65     GLM_FUNC_DECL vec<L, T, Q> 
floor(vec<L, T, Q> 
const& x);
    76     template<length_t L, 
typename T, qualifier Q>
    77     GLM_FUNC_DECL vec<L, T, Q> 
trunc(vec<L, T, Q> 
const& x);
    91     template<length_t L, 
typename T, qualifier Q>
    92     GLM_FUNC_DECL vec<L, T, Q> 
round(vec<L, T, Q> 
const& x);
   105     template<length_t L, 
typename T, qualifier Q>
   106     GLM_FUNC_DECL vec<L, T, Q> 
roundEven(vec<L, T, Q> 
const& x);
   117     template<length_t L, 
typename T, qualifier Q>
   118     GLM_FUNC_DECL vec<L, T, Q> 
ceil(vec<L, T, Q> 
const& x);
   126     template<
typename genType>
   127     GLM_FUNC_DECL genType 
fract(genType x);
   137     template<length_t L, 
typename T, qualifier Q>
   138     GLM_FUNC_DECL vec<L, T, Q> 
fract(vec<L, T, Q> 
const& x);
   140     template<
typename genType>
   141     GLM_FUNC_DECL genType 
mod(genType x, genType y);
   143     template<length_t L, 
typename T, qualifier Q>
   144     GLM_FUNC_DECL vec<L, T, Q> 
mod(vec<L, T, Q> 
const& x, T y);
   155     template<length_t L, 
typename T, qualifier Q>
   156     GLM_FUNC_DECL vec<L, T, Q> 
mod(vec<L, T, Q> 
const& x, vec<L, T, Q> 
const& y);
   167     template<
typename genType>
   168     GLM_FUNC_DECL genType 
modf(genType x, genType& i);
   176     template<
typename genType>
   177     GLM_FUNC_DECL GLM_CONSTEXPR genType 
min(genType x, genType y);
   187     template<length_t L, 
typename T, qualifier Q>
   188     GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> 
min(vec<L, T, Q> 
const& x, T y);
   198     template<length_t L, 
typename T, qualifier Q>
   199     GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> 
min(vec<L, T, Q> 
const& x, vec<L, T, Q> 
const& y);
   207     template<
typename genType>
   208     GLM_FUNC_DECL GLM_CONSTEXPR genType 
max(genType x, genType y);
   218     template<length_t L, 
typename T, qualifier Q>
   219     GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> 
max(vec<L, T, Q> 
const& x, T y);
   229     template<length_t L, 
typename T, qualifier Q>
   230     GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> 
max(vec<L, T, Q> 
const& x, vec<L, T, Q> 
const& y);
   239     template<
typename genType>
   240     GLM_FUNC_DECL GLM_CONSTEXPR genType 
clamp(genType x, genType minVal, genType maxVal);
   251     template<length_t L, 
typename T, qualifier Q>
   252     GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> 
clamp(vec<L, T, Q> 
const& x, T minVal, T maxVal);
   263     template<length_t L, 
typename T, qualifier Q>
   264     GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> 
clamp(vec<L, T, Q> 
const& x, vec<L, T, Q> 
const& minVal, vec<L, T, Q> 
const& maxVal);
   308     template<
typename genTypeT, 
typename genTypeU>
   309     GLM_FUNC_DECL genTypeT 
mix(genTypeT x, genTypeT y, genTypeU a);
   311     template<length_t L, 
typename T, 
typename U, qualifier Q>
   312     GLM_FUNC_DECL vec<L, T, Q> 
mix(vec<L, T, Q> 
const& x, vec<L, T, Q> 
const& y, vec<L, U, Q> 
const& a);
   314     template<length_t L, 
typename T, 
typename U, qualifier Q>
   315     GLM_FUNC_DECL vec<L, T, Q> 
mix(vec<L, T, Q> 
const& x, vec<L, T, Q> 
const& y, U a);
   321     template<
typename genType>
   322     GLM_FUNC_DECL genType 
step(genType edge, genType x);
   332     template<length_t L, 
typename T, qualifier Q>
   333     GLM_FUNC_DECL vec<L, T, Q> 
step(T edge, vec<L, T, Q> 
const& x);
   343     template<length_t L, 
typename T, qualifier Q>
   344     GLM_FUNC_DECL vec<L, T, Q> 
step(vec<L, T, Q> 
const& edge, vec<L, T, Q> 
const& x);
   360     template<
typename genType>
   361     GLM_FUNC_DECL genType 
smoothstep(genType edge0, genType edge1, genType x);
   363     template<length_t L, 
typename T, qualifier Q>
   364     GLM_FUNC_DECL vec<L, T, Q> 
smoothstep(T edge0, T edge1, vec<L, T, Q> 
const& x);
   366     template<length_t L, 
typename T, qualifier Q>
   367     GLM_FUNC_DECL vec<L, T, Q> 
smoothstep(vec<L, T, Q> 
const& edge0, vec<L, T, Q> 
const& edge1, vec<L, T, Q> 
const& x);
   383     template<length_t L, 
typename T, qualifier Q>
   384     GLM_FUNC_DECL vec<L, bool, Q> 
isnan(vec<L, T, Q> 
const& x);
   398     template<length_t L, 
typename T, qualifier Q>
   399     GLM_FUNC_DECL vec<L, bool, Q> 
isinf(vec<L, T, Q> 
const& x);
   418     template<length_t L, qualifier Q>
   419     GLM_FUNC_DECL vec<L, int, Q> 
floatBitsToInt(vec<L, float, Q> 
const& v);
   438     template<length_t L, qualifier Q>
   439     GLM_FUNC_DECL vec<L, uint, Q> 
floatBitsToUint(vec<L, float, Q> 
const& v);
   462     template<length_t L, qualifier Q>
   463     GLM_FUNC_DECL vec<L, float, Q> 
intBitsToFloat(vec<L, int, Q> 
const& v);
   486     template<length_t L, qualifier Q>
   487     GLM_FUNC_DECL vec<L, float, Q> 
uintBitsToFloat(vec<L, uint, Q> 
const& v);
   495     template<
typename genType>
   496     GLM_FUNC_DECL genType 
fma(genType 
const& a, genType 
const& b, genType 
const& c);
   512     template<
typename genType, 
typename genIType>
   513     GLM_FUNC_DECL genType 
frexp(genType 
const& x, genIType& 
exp);
   526     template<
typename genType, 
typename genIType>
   527     GLM_FUNC_DECL genType 
ldexp(genType 
const& x, genIType 
const& 
exp);
   532 #include "detail/func_common.inl" GLM_FUNC_DECL vec< L, T, Q > roundEven(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer to x. 
GLM_FUNC_DECL vec< L, T, Q > floor(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer that is less then or equal to x. 
GLM_FUNC_DECL genType fma(genType const &a, genType const &b, genType const &c)
Computes and returns a * b + c. 
GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x)
Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and performs smooth Hermite interpolation between 0 a...
GLM_FUNC_DECL vec< L, T, Q > round(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer to x. 
GLM_FUNC_DECL vec< L, T, Q > trunc(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer to x whose absolute value is not larger than the absolut...
GLM_FUNC_DECL genType frexp(genType const &x, genIType &exp)
Splits x into a floating-point significand in the range [0.5, 1.0) and an integral exponent of two...
GLM_FUNC_DECL vec< L, T, Q > step(vec< L, T, Q > const &edge, vec< L, T, Q > const &x)
Returns 0.0 if x < edge, otherwise it returns 1.0. 
GLM_FUNC_DECL vec< L, T, Q > mod(vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Modulus. 
GLM_FUNC_DECL vec< L, float, Q > uintBitsToFloat(vec< L, uint, Q > const &v)
Returns a floating-point value corresponding to a unsigned integer encoding of a floating-point value...
GLM_FUNC_DECL vec< L, T, Q > fract(vec< L, T, Q > const &x)
Return x - floor(x). 
GLM_FUNC_DECL genType modf(genType x, genType &i)
Returns the fractional part of x and sets i to the integer part (as a whole number floating point val...
GLM_FUNC_DECL vec< L, T, Q > exp(vec< L, T, Q > const &v)
Returns the natural exponentiation of x, i.e., e^x. 
GLM_FUNC_DECL vec< L, float, Q > intBitsToFloat(vec< L, int, Q > const &v)
Returns a floating-point value corresponding to a signed integer encoding of a floating-point value...
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > clamp(vec< L, T, Q > const &x, vec< L, T, Q > const &minVal, vec< L, T, Q > const &maxVal)
Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal an...
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > abs(vec< L, T, Q > const &x)
Returns x if x >= 0; otherwise, it returns -x. 
GLM_FUNC_DECL vec< L, T, Q > sign(vec< L, T, Q > const &x)
Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. 
GLM_FUNC_DECL genType ldexp(genType const &x, genIType const &exp)
Builds a floating-point number from x and the corresponding integral exponent of two in exp...
GLM_FUNC_DECL vec< L, uint, Q > floatBitsToUint(vec< L, float, Q > const &v)
Returns a unsigned integer value representing the encoding of a floating-point value. 
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > min(vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns y if y < x; otherwise, it returns x. 
GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
If genTypeU is a floating scalar or vector: Returns x * (1.0 - a) + y * a, i.e., the linear blend of ...
GLM_FUNC_DECL vec< L, bool, Q > isnan(vec< L, T, Q > const &x)
Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of...
GLM_FUNC_DECL vec< L, bool, Q > isinf(vec< L, T, Q > const &x)
Returns true if x holds a positive infinity or negative infinity representation in the underlying imp...
GLM_FUNC_DECL vec< L, int, Q > floatBitsToInt(vec< L, float, Q > const &v)
Returns a signed integer value representing the encoding of a floating-point value. 
GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > max(vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns y if x < y; otherwise, it returns x. 
GLM_FUNC_DECL vec< L, T, Q > ceil(vec< L, T, Q > const &x)
Returns a value equal to the nearest integer that is greater than or equal to x.