@ -101,8 +101,8 @@ namespace glm
/// Explicit conversion operators
# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
GLM_FUNC_DECL explicit operator mat<3, 3, T, Q>();
GLM_FUNC_DECL explicit operator mat<4, 4, T, Q>();
GLM_FUNC_DECL explicit operator mat<3, 3, T, Q>() const;
GLM_FUNC_DECL explicit operator mat<4, 4, T, Q>() const;
# endif
/// Create a quaternion from two normalized axis
@ -197,13 +197,13 @@ namespace detail
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<3, 3, T, Q>()
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<3, 3, T, Q>() const
{
return mat3_cast(*this);
}
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<4, 4, T, Q>()
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<4, 4, T, Q>() const
return mat4_cast(*this);