Added GTX_common with isdenomal #223
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtx_common
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/// @file glm/gtx/common.hpp
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/// @date 2014-09-08 / 2014-09-08
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/// @author Christophe Riccio
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///
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/// @see core (dependence)
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/// @see gtc_half_float (dependence)
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///
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/// @defgroup gtx_common GLM_GTX_common
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/// @ingroup gtx
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///
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/// @brief Provide functions to increase the compatibility with Cg and HLSL languages
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///
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/// <glm/gtx/common.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#pragma once |
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// Dependencies:
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#include "../vec2.hpp" |
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#include "../vec3.hpp" |
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#include "../vec4.hpp" |
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#include "../gtx/vec1.hpp" |
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) |
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# pragma message("GLM: GLM_GTX_common extension included") |
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#endif |
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namespace glm |
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{ |
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/// @addtogroup gtx_common
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/// @{
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/// Returns true if x is a denormalized number
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/// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format.
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/// This format is less precise but can represent values closer to zero.
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///
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/// @tparam genType Floating-point scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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template <typename genType>
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GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x); |
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/// @}
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}//namespace glm
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#include "common.inl" |
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/////////////////////////////////////////////////////////////////////////////////// |
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/// OpenGL Mathematics (glm.g-truc.net) |
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/// |
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
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/// Permission is hereby granted, free of charge, to any person obtaining a copy |
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/// of this software and associated documentation files (the "Software"), to deal |
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/// in the Software without restriction, including without limitation the rights |
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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/// copies of the Software, and to permit persons to whom the Software is |
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/// furnished to do so, subject to the following conditions: |
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/// |
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/// The above copyright notice and this permission notice shall be included in |
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/// all copies or substantial portions of the Software. |
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/// |
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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/// THE SOFTWARE. |
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/// |
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/// @ref gtx_common |
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/// @file glm/gtx/common.inl |
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/// @date 2014-09-08 / 2014-09-08 |
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/// @author Christophe Riccio |
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/////////////////////////////////////////////////////////////////////////////////// |
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#include <cmath> |
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namespace glm |
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{ |
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template <typename T> |
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GLM_FUNC_QUALIFIER bool isdenormal(T const & x) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); |
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# if(GLM_LANG & GLM_LANG_CXX11_FLAG) |
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return std::fpclassify(x) == FP_SUBNORMAL; |
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# else |
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return x != static_cast<T>(0) && std::fabs(x) < std::numeric_limits<T>::min(); |
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# endif |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER typename detail::tvec1<T, P>::bool_type isdenormal |
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( |
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detail::tvec1<T, P> const & x |
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) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); |
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return typename detail::tvec1<T, P>::bool_type( |
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isdenormal(x.x)); |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER typename detail::tvec2<T, P>::bool_type isdenormal |
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( |
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detail::tvec2<T, P> const & x |
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) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); |
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return typename detail::tvec2<T, P>::bool_type( |
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isdenormal(x.x), |
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isdenormal(x.y)); |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER typename detail::tvec3<T, P>::bool_type isdenormal |
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( |
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detail::tvec3<T, P> const & x |
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) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); |
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return typename detail::tvec3<T, P>::bool_type( |
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isdenormal(x.x), |
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isdenormal(x.y), |
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isdenormal(x.z)); |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER typename detail::tvec4<T, P>::bool_type isdenormal |
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( |
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detail::tvec4<T, P> const & x |
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) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); |
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return typename detail::tvec4<T, P>::bool_type( |
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isdenormal(x.x), |
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isdenormal(x.y), |
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isdenormal(x.z), |
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isdenormal(x.w)); |
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} |
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}//namespace glm |
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2014-09-08
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// Updated : 2014-09-08
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// Licence : This source is under MIT licence
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// File : test/gtx/common.cpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include <glm/gtx/common.hpp> |
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#include <glm/gtx/vec1.hpp> |
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int test_isdenormal() |
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{ |
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int Error(0); |
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bool A = glm::isdenormal(1.0f); |
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glm::bvec1 B = glm::isdenormal(glm::vec1(1.0f)); |
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glm::bvec2 C = glm::isdenormal(glm::vec2(1.0f)); |
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glm::bvec3 D = glm::isdenormal(glm::vec3(1.0f)); |
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glm::bvec4 E = glm::isdenormal(glm::vec4(1.0f)); |
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return Error; |
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} |
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int main() |
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{ |
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int Error(0); |
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Error += test_isdenormal(); |
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return Error; |
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} |
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