Added missing GLM_FUNC_DECL specifiers

master
tszirr ago%!(EXTRA string=12 years)
parent fa77d41ab9
commit eb4cd987f1
  1. 62
      glm/core/func_common.hpp
  2. 14
      glm/core/func_exponential.hpp
  3. 16
      glm/core/func_geometric.hpp
  4. 20
      glm/core/func_integer.hpp
  5. 18
      glm/core/func_matrix.hpp
  6. 8
      glm/core/func_noise.hpp
  7. 24
      glm/core/func_packing.hpp
  8. 30
      glm/core/func_trigonometric.hpp
  9. 18
      glm/core/func_vector_relational.hpp
  10. 42
      glm/core/type_mat2x2.hpp
  11. 36
      glm/core/type_mat2x3.hpp
  12. 32
      glm/core/type_mat2x4.hpp
  13. 32
      glm/core/type_mat3x2.hpp
  14. 42
      glm/core/type_mat3x3.hpp
  15. 36
      glm/core/type_mat3x4.hpp
  16. 32
      glm/core/type_mat4x2.hpp
  17. 36
      glm/core/type_mat4x3.hpp
  18. 42
      glm/core/type_mat4x4.hpp
  19. 2
      glm/core/type_vec2.hpp
  20. 50
      glm/gtc/constants.hpp
  21. 194
      glm/gtc/half_float.hpp

@ -50,7 +50,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType abs(genType const & x); GLM_FUNC_DECL genType abs(genType const & x);
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. /// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
/// ///
@ -59,7 +59,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType sign(genType const & x); GLM_FUNC_DECL genType sign(genType const & x);
/// Returns a value equal to the nearest integer that is less then or equal to x. /// Returns a value equal to the nearest integer that is less then or equal to x.
/// ///
@ -68,7 +68,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType floor(genType const & x); GLM_FUNC_DECL genType floor(genType const & x);
/// Returns a value equal to the nearest integer to x /// Returns a value equal to the nearest integer to x
/// whose absolute value is not larger than the absolute value of x. /// whose absolute value is not larger than the absolute value of x.
@ -78,7 +78,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType trunc(genType const & x); GLM_FUNC_DECL genType trunc(genType const & x);
/// Returns a value equal to the nearest integer to x. /// Returns a value equal to the nearest integer to x.
/// The fraction 0.5 will round in a direction chosen by the /// The fraction 0.5 will round in a direction chosen by the
@ -91,7 +91,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType round(genType const & x); GLM_FUNC_DECL genType round(genType const & x);
/// Returns a value equal to the nearest integer to x. /// Returns a value equal to the nearest integer to x.
/// A fractional part of 0.5 will round toward the nearest even /// A fractional part of 0.5 will round toward the nearest even
@ -103,7 +103,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a> /// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
template <typename genType> template <typename genType>
genType roundEven(genType const & x); GLM_FUNC_DECL genType roundEven(genType const & x);
/// Returns a value equal to the nearest integer /// Returns a value equal to the nearest integer
/// that is greater than or equal to x. /// that is greater than or equal to x.
@ -113,7 +113,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType ceil(genType const & x); GLM_FUNC_DECL genType ceil(genType const & x);
/// Return x - floor(x). /// Return x - floor(x).
/// ///
@ -122,7 +122,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType fract(genType const & x); GLM_FUNC_DECL genType fract(genType const & x);
/// Modulus. Returns x - y * floor(x / y) /// Modulus. Returns x - y * floor(x / y)
/// for each component in x using the floating point value y. /// for each component in x using the floating point value y.
@ -132,7 +132,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType mod( GLM_FUNC_DECL genType mod(
genType const & x, genType const & x,
genType const & y); genType const & y);
@ -144,7 +144,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType mod( GLM_FUNC_DECL genType mod(
genType const & x, genType const & x,
typename genType::value_type const & y); typename genType::value_type const & y);
@ -158,7 +158,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType modf( GLM_FUNC_DECL genType modf(
genType const & x, genType const & x,
genType & i); genType & i);
@ -169,12 +169,12 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType min( GLM_FUNC_DECL genType min(
genType const & x, genType const & x,
genType const & y); genType const & y);
template <typename genType> template <typename genType>
genType min( GLM_FUNC_DECL genType min(
genType const & x, genType const & x,
typename genType::value_type const & y); typename genType::value_type const & y);
@ -185,12 +185,12 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType max( GLM_FUNC_DECL genType max(
genType const & x, genType const & x,
genType const & y); genType const & y);
template <typename genType> template <typename genType>
genType max( GLM_FUNC_DECL genType max(
genType const & x, genType const & x,
typename genType::value_type const & y); typename genType::value_type const & y);
@ -202,13 +202,13 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType clamp( GLM_FUNC_DECL genType clamp(
genType const & x, genType const & x,
genType const & minVal, genType const & minVal,
genType const & maxVal); genType const & maxVal);
template <typename genType> template <typename genType>
genType clamp( GLM_FUNC_DECL genType clamp(
genType const & x, genType const & x,
typename genType::value_type const & minVal, typename genType::value_type const & minVal,
typename genType::value_type const & maxVal); typename genType::value_type const & maxVal);
@ -256,19 +256,19 @@ namespace glm
/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter. /// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
/// @endcode /// @endcode
template <typename genTypeT, typename genTypeU> template <typename genTypeT, typename genTypeU>
genTypeT mix(genTypeT const & x, genTypeT const & y, genTypeU const & a); GLM_FUNC_DECL genTypeT mix(genTypeT const & x, genTypeT const & y, genTypeU const & a);
//! Returns 0.0 if x < edge, otherwise it returns 1.0. //! Returns 0.0 if x < edge, otherwise it returns 1.0.
//! //!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType step( GLM_FUNC_DECL genType step(
genType const & edge, genType const & edge,
genType const & x); genType const & x);
template <typename genType> template <typename genType>
genType step( GLM_FUNC_DECL genType step(
typename genType::value_type const & edge, typename genType::value_type const & edge,
genType const & x); genType const & x);
@ -287,13 +287,13 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType smoothstep( GLM_FUNC_DECL genType smoothstep(
genType const & edge0, genType const & edge0,
genType const & edge1, genType const & edge1,
genType const & x); genType const & x);
template <typename genType> template <typename genType>
genType smoothstep( GLM_FUNC_DECL genType smoothstep(
typename genType::value_type const & edge0, typename genType::value_type const & edge0,
typename genType::value_type const & edge1, typename genType::value_type const & edge1,
genType const & x); genType const & x);
@ -311,7 +311,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
typename genType::bool_type isnan(genType const & x); GLM_FUNC_DECL typename genType::bool_type isnan(genType const & x);
/// Returns true if x holds a positive infinity or negative /// Returns true if x holds a positive infinity or negative
/// infinity representation in the underlying implementation's /// infinity representation in the underlying implementation's
@ -324,7 +324,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
typename genType::bool_type isinf(genType const & x); GLM_FUNC_DECL typename genType::bool_type isinf(genType const & x);
/// Returns a signed integer value representing /// Returns a signed integer value representing
/// the encoding of a floating-point value. The floatingpoint /// the encoding of a floating-point value. The floatingpoint
@ -336,7 +336,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType, typename genIType> template <typename genType, typename genIType>
genIType floatBitsToInt(genType const & value); GLM_FUNC_DECL genIType floatBitsToInt(genType const & value);
/// Returns a unsigned integer value representing /// Returns a unsigned integer value representing
/// the encoding of a floating-point value. The floatingpoint /// the encoding of a floating-point value. The floatingpoint
@ -348,7 +348,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType, typename genUType> template <typename genType, typename genUType>
genUType floatBitsToUint(genType const & value); GLM_FUNC_DECL genUType floatBitsToUint(genType const & value);
/// Returns a floating-point value corresponding to a signed /// Returns a floating-point value corresponding to a signed
/// integer encoding of a floating-point value. /// integer encoding of a floating-point value.
@ -364,7 +364,7 @@ namespace glm
/// ///
/// @todo Clarify this declaration, we don't need to actually specify the return type /// @todo Clarify this declaration, we don't need to actually specify the return type
template <typename genType, typename genIType> template <typename genType, typename genIType>
genType intBitsToFloat(genIType const & value); GLM_FUNC_DECL genType intBitsToFloat(genIType const & value);
/// Returns a floating-point value corresponding to a /// Returns a floating-point value corresponding to a
/// unsigned integer encoding of a floating-point value. /// unsigned integer encoding of a floating-point value.
@ -380,7 +380,7 @@ namespace glm
/// ///
/// @todo Clarify this declaration, we don't need to actually specify the return type /// @todo Clarify this declaration, we don't need to actually specify the return type
template <typename genType, typename genUType> template <typename genType, typename genUType>
genType uintBitsToFloat(genUType const & value); GLM_FUNC_DECL genType uintBitsToFloat(genUType const & value);
/// Computes and returns a * b + c. /// Computes and returns a * b + c.
/// ///
@ -389,7 +389,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType> template <typename genType>
genType fma(genType const & a, genType const & b, genType const & c); GLM_FUNC_DECL genType fma(genType const & a, genType const & b, genType const & c);
/// Splits x into a floating-point significand in the range /// Splits x into a floating-point significand in the range
/// [0.5, 1.0) and an integral exponent of two, such that: /// [0.5, 1.0) and an integral exponent of two, such that:
@ -406,7 +406,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType, typename genIType> template <typename genType, typename genIType>
genType frexp(genType const & x, genIType & exp); GLM_FUNC_DECL genType frexp(genType const & x, genIType & exp);
/// Builds a floating-point number from x and the /// Builds a floating-point number from x and the
/// corresponding integral exponent of two in exp, returning: /// corresponding integral exponent of two in exp, returning:
@ -420,7 +420,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>; /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType, typename genIType> template <typename genType, typename genIType>
genType ldexp(genType const & x, genIType const & exp); GLM_FUNC_DECL genType ldexp(genType const & x, genIType const & exp);
/// @} /// @}
}//namespace glm }//namespace glm

@ -50,7 +50,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
template <typename genType> template <typename genType>
genType pow(genType const & base, genType const & exponent); GLM_FUNC_DECL genType pow(genType const & base, genType const & exponent);
/// Returns the natural exponentiation of x, i.e., e^x. /// Returns the natural exponentiation of x, i.e., e^x.
/// ///
@ -60,7 +60,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
template <typename genType> template <typename genType>
genType exp(genType const & x); GLM_FUNC_DECL genType exp(genType const & x);
/// Returns the natural logarithm of x, i.e., /// Returns the natural logarithm of x, i.e.,
/// returns the value y which satisfies the equation x = e^y. /// returns the value y which satisfies the equation x = e^y.
@ -72,7 +72,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
template <typename genType> template <typename genType>
genType log(genType const & x); GLM_FUNC_DECL genType log(genType const & x);
/// Returns 2 raised to the x power. /// Returns 2 raised to the x power.
/// ///
@ -82,7 +82,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
template <typename genType> template <typename genType>
genType exp2(genType const & x); GLM_FUNC_DECL genType exp2(genType const & x);
/// Returns the base 2 log of x, i.e., returns the value y, /// Returns the base 2 log of x, i.e., returns the value y,
/// which satisfies the equation x = 2 ^ y. /// which satisfies the equation x = 2 ^ y.
@ -93,7 +93,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
template <typename genType> template <typename genType>
genType log2(genType const & x); GLM_FUNC_DECL genType log2(genType const & x);
/// Returns the positive square root of x. /// Returns the positive square root of x.
/// ///
@ -103,7 +103,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
template <typename genType> template <typename genType>
genType sqrt(genType const & x); GLM_FUNC_DECL genType sqrt(genType const & x);
/// Returns the reciprocal of the positive square root of x. /// Returns the reciprocal of the positive square root of x.
/// ///
@ -113,7 +113,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
template <typename genType> template <typename genType>
genType inversesqrt(genType const & x); GLM_FUNC_DECL genType inversesqrt(genType const & x);
/// @} /// @}
}//namespace glm }//namespace glm

@ -48,7 +48,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType> template <typename genType>
typename genType::value_type length( GLM_FUNC_DECL typename genType::value_type length(
genType const & x); genType const & x);
/// Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). /// Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
@ -58,7 +58,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType> template <typename genType>
typename genType::value_type distance( GLM_FUNC_DECL typename genType::value_type distance(
genType const & p0, genType const & p0,
genType const & p1); genType const & p1);
@ -69,7 +69,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType> template <typename genType>
typename genType::value_type dot( GLM_FUNC_DECL typename genType::value_type dot(
genType const & x, genType const & x,
genType const & y); genType const & y);
@ -80,7 +80,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename valType> template <typename valType>
detail::tvec3<valType> cross( GLM_FUNC_DECL detail::tvec3<valType> cross(
detail::tvec3<valType> const & x, detail::tvec3<valType> const & x,
detail::tvec3<valType> const & y); detail::tvec3<valType> const & y);
@ -89,7 +89,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType> template <typename genType>
genType normalize( GLM_FUNC_DECL genType normalize(
genType const & x); genType const & x);
/// If dot(Nref, I) < 0.0, return N, otherwise, return -N. /// If dot(Nref, I) < 0.0, return N, otherwise, return -N.
@ -99,7 +99,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType> template <typename genType>
genType faceforward( GLM_FUNC_DECL genType faceforward(
genType const & N, genType const & N,
genType const & I, genType const & I,
genType const & Nref); genType const & Nref);
@ -112,7 +112,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType> template <typename genType>
genType reflect( GLM_FUNC_DECL genType reflect(
genType const & I, genType const & I,
genType const & N); genType const & N);
@ -125,7 +125,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType> template <typename genType>
genType refract( GLM_FUNC_DECL genType refract(
genType const & I, genType const & I,
genType const & N, genType const & N,
typename genType::value_type const & eta); typename genType::value_type const & eta);

@ -52,7 +52,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
template <typename genUType> template <typename genUType>
genUType uaddCarry( GLM_FUNC_DECL genUType uaddCarry(
genUType const & x, genUType const & x,
genUType const & y, genUType const & y,
genUType & carry); genUType & carry);
@ -66,7 +66,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
template <typename genUType> template <typename genUType>
genUType usubBorrow( GLM_FUNC_DECL genUType usubBorrow(
genUType const & x, genUType const & x,
genUType const & y, genUType const & y,
genUType & borrow); genUType & borrow);
@ -80,7 +80,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
template <typename genUType> template <typename genUType>
void umulExtended( GLM_FUNC_DECL void umulExtended(
genUType const & x, genUType const & x,
genUType const & y, genUType const & y,
genUType & msb, genUType & msb,
@ -95,7 +95,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
template <typename genIType> template <typename genIType>
void imulExtended( GLM_FUNC_DECL void imulExtended(
genIType const & x, genIType const & x,
genIType const & y, genIType const & y,
genIType & msb, genIType & msb,
@ -117,7 +117,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
template <typename genIUType> template <typename genIUType>
genIUType bitfieldExtract( GLM_FUNC_DECL genIUType bitfieldExtract(
genIUType const & Value, genIUType const & Value,
int const & Offset, int const & Offset,
int const & Bits); int const & Bits);
@ -137,7 +137,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
template <typename genIUType> template <typename genIUType>
genIUType bitfieldInsert( GLM_FUNC_DECL genIUType bitfieldInsert(
genIUType const & Base, genIUType const & Base,
genIUType const & Insert, genIUType const & Insert,
int const & Offset, int const & Offset,
@ -152,7 +152,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
template <typename genIUType> template <typename genIUType>
genIUType bitfieldReverse(genIUType const & Value); GLM_FUNC_DECL genIUType bitfieldReverse(genIUType const & Value);
/// Returns the number of bits set to 1 in the binary representation of value. /// Returns the number of bits set to 1 in the binary representation of value.
/// ///
@ -163,7 +163,7 @@ namespace glm
/// ///
/// @todo Clarify the declaration to specify that scalars are suported. /// @todo Clarify the declaration to specify that scalars are suported.
template <typename T, template <typename> class genIUType> template <typename T, template <typename> class genIUType>
typename genIUType<T>::signed_type bitCount(genIUType<T> const & Value); GLM_FUNC_DECL typename genIUType<T>::signed_type bitCount(genIUType<T> const & Value);
/// Returns the bit number of the least significant bit set to /// Returns the bit number of the least significant bit set to
/// 1 in the binary representation of value. /// 1 in the binary representation of value.
@ -176,7 +176,7 @@ namespace glm
/// ///
/// @todo Clarify the declaration to specify that scalars are suported. /// @todo Clarify the declaration to specify that scalars are suported.
template <typename T, template <typename> class genIUType> template <typename T, template <typename> class genIUType>
typename genIUType<T>::signed_type findLSB(genIUType<T> const & Value); GLM_FUNC_DECL typename genIUType<T>::signed_type findLSB(genIUType<T> const & Value);
/// Returns the bit number of the most significant bit in the binary representation of value. /// Returns the bit number of the most significant bit in the binary representation of value.
/// For positive integers, the result will be the bit number of the most significant bit set to 1. /// For positive integers, the result will be the bit number of the most significant bit set to 1.
@ -190,7 +190,7 @@ namespace glm
/// ///
/// @todo Clarify the declaration to specify that scalars are suported. /// @todo Clarify the declaration to specify that scalars are suported.
template <typename T, template <typename> class genIUType> template <typename T, template <typename> class genIUType>
typename genIUType<T>::signed_type findMSB(genIUType<T> const & Value); GLM_FUNC_DECL typename genIUType<T>::signed_type findMSB(genIUType<T> const & Value);
/// @} /// @}
}//namespace glm }//namespace glm

@ -53,7 +53,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename matType> template <typename matType>
matType matrixCompMult( GLM_FUNC_DECL matType matrixCompMult(
matType const & x, matType const & x,
matType const & y); matType const & y);
@ -68,7 +68,7 @@ namespace glm
/// ///
/// @todo Clarify the declaration to specify that matType doesn't have to be provided when used. /// @todo Clarify the declaration to specify that matType doesn't have to be provided when used.
template <typename vecType, typename matType> template <typename vecType, typename matType>
matType outerProduct( GLM_FUNC_DECL matType outerProduct(
vecType const & c, vecType const & c,
vecType const & r); vecType const & r);
@ -79,7 +79,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename matType> template <typename matType>
typename matType::transpose_type transpose( GLM_FUNC_DECL typename matType::transpose_type transpose(
matType const & x); matType const & x);
/// Return the determinant of a mat2 matrix. /// Return the determinant of a mat2 matrix.
@ -89,7 +89,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename valType> template <typename valType>
typename detail::tmat2x2<valType>::value_type determinant( GLM_FUNC_DECL typename detail::tmat2x2<valType>::value_type determinant(
detail::tmat2x2<valType> const & m); detail::tmat2x2<valType> const & m);
/// Return the determinant of a mat3 matrix. /// Return the determinant of a mat3 matrix.
@ -99,7 +99,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename valType> template <typename valType>
typename detail::tmat3x3<valType>::value_type determinant( GLM_FUNC_DECL typename detail::tmat3x3<valType>::value_type determinant(
detail::tmat3x3<valType> const & m); detail::tmat3x3<valType> const & m);
/// Return the determinant of a mat4 matrix. /// Return the determinant of a mat4 matrix.
@ -109,7 +109,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename valType> template <typename valType>
typename detail::tmat4x4<valType>::value_type determinant( GLM_FUNC_DECL typename detail::tmat4x4<valType>::value_type determinant(
detail::tmat4x4<valType> const & m); detail::tmat4x4<valType> const & m);
/// Return the inverse of a mat2 matrix. /// Return the inverse of a mat2 matrix.
@ -119,7 +119,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename valType> template <typename valType>
detail::tmat2x2<valType> inverse( GLM_FUNC_DECL detail::tmat2x2<valType> inverse(
detail::tmat2x2<valType> const & m); detail::tmat2x2<valType> const & m);
/// Return the inverse of a mat3 matrix. /// Return the inverse of a mat3 matrix.
@ -129,7 +129,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename valType> template <typename valType>
detail::tmat3x3<valType> inverse( GLM_FUNC_DECL detail::tmat3x3<valType> inverse(
detail::tmat3x3<valType> const & m); detail::tmat3x3<valType> const & m);
/// Return the inverse of a mat4 matrix. /// Return the inverse of a mat4 matrix.
@ -139,7 +139,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
template <typename valType> template <typename valType>
detail::tmat4x4<valType> inverse( GLM_FUNC_DECL detail::tmat4x4<valType> inverse(
detail::tmat4x4<valType> const & m); detail::tmat4x4<valType> const & m);
/// @} /// @}

@ -50,7 +50,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType> template <typename genType>
typename genType::value_type noise1(genType const & x); GLM_FUNC_DECL typename genType::value_type noise1(genType const & x);
/// Returns a 2D noise value based on the input value x. /// Returns a 2D noise value based on the input value x.
/// ///
@ -59,7 +59,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType> template <typename genType>
detail::tvec2<typename genType::value_type> noise2(genType const & x); GLM_FUNC_DECL detail::tvec2<typename genType::value_type> noise2(genType const & x);
/// Returns a 3D noise value based on the input value x. /// Returns a 3D noise value based on the input value x.
/// ///
@ -68,7 +68,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType> template <typename genType>
detail::tvec3<typename genType::value_type> noise3(genType const & x); GLM_FUNC_DECL detail::tvec3<typename genType::value_type> noise3(genType const & x);
/// Returns a 4D noise value based on the input value x. /// Returns a 4D noise value based on the input value x.
/// ///
@ -77,7 +77,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
template <typename genType> template <typename genType>
detail::tvec4<typename genType::value_type> noise4(genType const & x); GLM_FUNC_DECL detail::tvec4<typename genType::value_type> noise4(genType const & x);
/// @} /// @}
}//namespace glm }//namespace glm

@ -52,7 +52,7 @@ namespace glm
//! //!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm2x16.xml">GLSL packUnorm2x16 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm2x16.xml">GLSL packUnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::uint32 packUnorm2x16(detail::tvec2<detail::float32> const & v); GLM_FUNC_DECL detail::uint32 packUnorm2x16(detail::tvec2<detail::float32> const & v);
//! First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. //! First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
//! Then, the results are packed into the returned 32-bit unsigned integer. //! Then, the results are packed into the returned 32-bit unsigned integer.
@ -65,7 +65,7 @@ namespace glm
//! //!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm2x16.xml">GLSL packSnorm2x16 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm2x16.xml">GLSL packSnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::uint32 packSnorm2x16(detail::tvec2<detail::float32> const & v); GLM_FUNC_DECL detail::uint32 packSnorm2x16(detail::tvec2<detail::float32> const & v);
//! First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. //! First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
//! Then, the results are packed into the returned 32-bit unsigned integer. //! Then, the results are packed into the returned 32-bit unsigned integer.
@ -78,7 +78,7 @@ namespace glm
//! //!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::uint32 packUnorm4x8(detail::tvec4<detail::float32> const & v); GLM_FUNC_DECL detail::uint32 packUnorm4x8(detail::tvec4<detail::float32> const & v);
//! First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. //! First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
//! Then, the results are packed into the returned 32-bit unsigned integer. //! Then, the results are packed into the returned 32-bit unsigned integer.
@ -91,7 +91,7 @@ namespace glm
//! //!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::uint32 packSnorm4x8(detail::tvec4<detail::float32> const & v); GLM_FUNC_DECL detail::uint32 packSnorm4x8(detail::tvec4<detail::float32> const & v);
//! First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. //! First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
//! Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. //! Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -104,7 +104,7 @@ namespace glm
//! //!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::tvec2<detail::float32> unpackUnorm2x16(detail::uint32 const & p); GLM_FUNC_DECL detail::tvec2<detail::float32> unpackUnorm2x16(detail::uint32 const & p);
//! First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. //! First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
//! Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. //! Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -117,7 +117,7 @@ namespace glm
//! //!
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::tvec2<detail::float32> unpackSnorm2x16(detail::uint32 const & p); GLM_FUNC_DECL detail::tvec2<detail::float32> unpackSnorm2x16(detail::uint32 const & p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. /// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -130,7 +130,7 @@ namespace glm
/// ///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::tvec4<detail::float32> unpackUnorm4x8(detail::uint32 const & p); GLM_FUNC_DECL detail::tvec4<detail::float32> unpackUnorm4x8(detail::uint32 const & p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. /// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -143,7 +143,7 @@ namespace glm
/// ///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::tvec4<detail::float32> unpackSnorm4x8(detail::uint32 const & p); GLM_FUNC_DECL detail::tvec4<detail::float32> unpackSnorm4x8(detail::uint32 const & p);
/// Returns a double-precision value obtained by packing the components of v into a 64-bit value. /// Returns a double-precision value obtained by packing the components of v into a 64-bit value.
/// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified. /// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified.
@ -153,7 +153,7 @@ namespace glm
/// ///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packDouble2x32.xml">GLSL packDouble2x32 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packDouble2x32.xml">GLSL packDouble2x32 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
double packDouble2x32(detail::tvec2<detail::uint32> const & v); GLM_FUNC_DECL double packDouble2x32(detail::tvec2<detail::uint32> const & v);
/// Returns a two-component unsigned integer vector representation of v. /// Returns a two-component unsigned integer vector representation of v.
/// The bit-level representation of v is preserved. /// The bit-level representation of v is preserved.
@ -162,7 +162,7 @@ namespace glm
/// ///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
detail::tvec2<detail::uint32> unpackDouble2x32(double const & v); GLM_FUNC_DECL detail::tvec2<detail::uint32> unpackDouble2x32(double const & v);
/// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector /// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector
/// to the 16-bit floating-point representation found in the OpenGL Specification, /// to the 16-bit floating-point representation found in the OpenGL Specification,
@ -172,7 +172,7 @@ namespace glm
/// ///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
uint packHalf2x16(vec2 const & v); GLM_FUNC_DECL uint packHalf2x16(vec2 const & v);
/// Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values, /// Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values,
/// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification, /// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification,
@ -182,7 +182,7 @@ namespace glm
/// ///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
vec2 unpackHalf2x16(uint const & v); GLM_FUNC_DECL vec2 unpackHalf2x16(uint const & v);
/// @} /// @}
}//namespace glm }//namespace glm

@ -52,7 +52,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType radians(genType const & degrees); GLM_FUNC_DECL genType radians(genType const & degrees);
/// Converts radians to degrees and returns the result. /// Converts radians to degrees and returns the result.
/// ///
@ -61,7 +61,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType degrees(genType const & radians); GLM_FUNC_DECL genType degrees(genType const & radians);
/// The standard trigonometric sine function. /// The standard trigonometric sine function.
/// The values returned by this function will range from [-1, 1]. /// The values returned by this function will range from [-1, 1].
@ -71,7 +71,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType sin(genType const & angle); GLM_FUNC_DECL genType sin(genType const & angle);
/// The standard trigonometric cosine function. /// The standard trigonometric cosine function.
/// The values returned by this function will range from [-1, 1]. /// The values returned by this function will range from [-1, 1].
@ -81,7 +81,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType cos(genType const & angle); GLM_FUNC_DECL genType cos(genType const & angle);
/// The standard trigonometric tangent function. /// The standard trigonometric tangent function.
/// ///
@ -90,7 +90,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType tan(genType const & angle); GLM_FUNC_DECL genType tan(genType const & angle);
/// Arc sine. Returns an angle whose sine is x. /// Arc sine. Returns an angle whose sine is x.
/// The range of values returned by this function is [-PI/2, PI/2]. /// The range of values returned by this function is [-PI/2, PI/2].
@ -101,7 +101,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType asin(genType const & x); GLM_FUNC_DECL genType asin(genType const & x);
/// Arc cosine. Returns an angle whose sine is x. /// Arc cosine. Returns an angle whose sine is x.
/// The range of values returned by this function is [0, PI]. /// The range of values returned by this function is [0, PI].
@ -112,7 +112,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType acos(genType const & x); GLM_FUNC_DECL genType acos(genType const & x);
/// Arc tangent. Returns an angle whose tangent is y/x. /// Arc tangent. Returns an angle whose tangent is y/x.
/// The signs of x and y are used to determine what /// The signs of x and y are used to determine what
@ -125,7 +125,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType atan(genType const & y, genType const & x); GLM_FUNC_DECL genType atan(genType const & y, genType const & x);
/// Arc tangent. Returns an angle whose tangent is y_over_x. /// Arc tangent. Returns an angle whose tangent is y_over_x.
/// The range of values returned by this function is [-PI/2, PI/2]. /// The range of values returned by this function is [-PI/2, PI/2].
@ -135,7 +135,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType atan(genType const & y_over_x); GLM_FUNC_DECL genType atan(genType const & y_over_x);
/// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2 /// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2
/// ///
@ -144,7 +144,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType sinh(genType const & angle); GLM_FUNC_DECL genType sinh(genType const & angle);
/// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2 /// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2
/// ///
@ -153,7 +153,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType cosh(genType const & angle); GLM_FUNC_DECL genType cosh(genType const & angle);
/// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle) /// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle)
/// ///
@ -162,7 +162,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType tanh(genType const & angle); GLM_FUNC_DECL genType tanh(genType const & angle);
/// Arc hyperbolic sine; returns the inverse of sinh. /// Arc hyperbolic sine; returns the inverse of sinh.
/// ///
@ -171,7 +171,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType asinh(genType const & x); GLM_FUNC_DECL genType asinh(genType const & x);
/// Arc hyperbolic cosine; returns the non-negative inverse /// Arc hyperbolic cosine; returns the non-negative inverse
/// of cosh. Results are undefined if x < 1. /// of cosh. Results are undefined if x < 1.
@ -181,7 +181,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType acosh(genType const & x); GLM_FUNC_DECL genType acosh(genType const & x);
/// Arc hyperbolic tangent; returns the inverse of tanh. /// Arc hyperbolic tangent; returns the inverse of tanh.
/// Results are undefined if abs(x) >= 1. /// Results are undefined if abs(x) >= 1.
@ -191,7 +191,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
template <typename genType> template <typename genType>
genType atanh(genType const & x); GLM_FUNC_DECL genType atanh(genType const & x);
/// @} /// @}
}//namespace glm }//namespace glm

@ -55,7 +55,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <typename vecType> template <typename vecType>
typename vecType::bool_type lessThan(vecType const & x, vecType const & y); GLM_FUNC_DECL typename vecType::bool_type lessThan(vecType const & x, vecType const & y);
/// Returns the component-wise comparison of result x <= y. /// Returns the component-wise comparison of result x <= y.
/// ///
@ -64,7 +64,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <typename vecType> template <typename vecType>
typename vecType::bool_type lessThanEqual(vecType const & x, vecType const & y); GLM_FUNC_DECL typename vecType::bool_type lessThanEqual(vecType const & x, vecType const & y);
/// Returns the component-wise comparison of result x > y. /// Returns the component-wise comparison of result x > y.
/// ///
@ -73,7 +73,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <typename vecType> template <typename vecType>
typename vecType::bool_type greaterThan(vecType const & x, vecType const & y); GLM_FUNC_DECL typename vecType::bool_type greaterThan(vecType const & x, vecType const & y);
/// Returns the component-wise comparison of result x >= y. /// Returns the component-wise comparison of result x >= y.
/// ///
@ -82,7 +82,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <typename vecType> template <typename vecType>
typename vecType::bool_type greaterThanEqual(vecType const & x, vecType const & y); GLM_FUNC_DECL typename vecType::bool_type greaterThanEqual(vecType const & x, vecType const & y);
/// Returns the component-wise comparison of result x == y. /// Returns the component-wise comparison of result x == y.
/// ///
@ -91,7 +91,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <typename vecType> template <typename vecType>
typename vecType::bool_type equal(vecType const & x, vecType const & y); GLM_FUNC_DECL typename vecType::bool_type equal(vecType const & x, vecType const & y);
/// Returns the component-wise comparison of result x != y. /// Returns the component-wise comparison of result x != y.
/// ///
@ -100,7 +100,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <typename vecType> template <typename vecType>
typename vecType::bool_type notEqual(vecType const & x, vecType const & y); GLM_FUNC_DECL typename vecType::bool_type notEqual(vecType const & x, vecType const & y);
/// Returns true if any component of x is true. /// Returns true if any component of x is true.
/// ///
@ -109,7 +109,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <template <typename> class vecType> template <template <typename> class vecType>
bool any(vecType<bool> const & v); GLM_FUNC_DECL bool any(vecType<bool> const & v);
/// Returns true if all components of x are true. /// Returns true if all components of x are true.
/// ///
@ -118,7 +118,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <template <typename> class vecType> template <template <typename> class vecType>
bool all(vecType<bool> const & v); GLM_FUNC_DECL bool all(vecType<bool> const & v);
/// Returns the component-wise logical complement of x. /// Returns the component-wise logical complement of x.
/// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. /// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead.
@ -128,7 +128,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
template <template <typename> class vecType> template <template <typename> class vecType>
vecType<bool> not_(vecType<bool> const & v); GLM_FUNC_DECL vecType<bool> not_(vecType<bool> const & v);
/// @} /// @}
}//namespace glm }//namespace glm

@ -154,107 +154,107 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat2x2<T> operator+ ( GLM_FUNC_DECL tmat2x2<T> operator+ (
tmat2x2<T> const & m, tmat2x2<T> const & m,
typename tmat2x2<T>::value_type const & s); typename tmat2x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x2<T> operator+ ( GLM_FUNC_DECL tmat2x2<T> operator+ (
typename tmat2x2<T>::value_type const & s, typename tmat2x2<T>::value_type const & s,
tmat2x2<T> const & m); tmat2x2<T> const & m);
template <typename T> template <typename T>
tmat2x2<T> operator+ ( GLM_FUNC_DECL tmat2x2<T> operator+ (
tmat2x2<T> const & m1, tmat2x2<T> const & m1,
tmat2x2<T> const & m2); tmat2x2<T> const & m2);
template <typename T> template <typename T>
tmat2x2<T> operator- ( GLM_FUNC_DECL tmat2x2<T> operator- (
tmat2x2<T> const & m, tmat2x2<T> const & m,
typename tmat2x2<T>::value_type const & s); typename tmat2x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x2<T> operator- ( GLM_FUNC_DECL tmat2x2<T> operator- (
typename tmat2x2<T>::value_type const & s, typename tmat2x2<T>::value_type const & s,
tmat2x2<T> const & m); tmat2x2<T> const & m);
template <typename T> template <typename T>
tmat2x2<T> operator- ( GLM_FUNC_DECL tmat2x2<T> operator- (
tmat2x2<T> const & m1, tmat2x2<T> const & m1,
tmat2x2<T> const & m2); tmat2x2<T> const & m2);
template <typename T> template <typename T>
tmat2x2<T> operator* ( GLM_FUNC_DECL tmat2x2<T> operator* (
tmat2x2<T> const & m, tmat2x2<T> const & m,
typename tmat2x2<T>::value_type const & s); typename tmat2x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x2<T> operator* ( GLM_FUNC_DECL tmat2x2<T> operator* (
typename tmat2x2<T>::value_type const & s, typename tmat2x2<T>::value_type const & s,
tmat2x2<T> const & m); tmat2x2<T> const & m);
template <typename T> template <typename T>
typename tmat2x2<T>::col_type operator* ( GLM_FUNC_DECL typename tmat2x2<T>::col_type operator* (
tmat2x2<T> const & m, tmat2x2<T> const & m,
typename tmat2x2<T>::row_type const & v); typename tmat2x2<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat2x2<T>::row_type operator* ( GLM_FUNC_DECL typename tmat2x2<T>::row_type operator* (
typename tmat2x2<T>::col_type const & v, typename tmat2x2<T>::col_type const & v,
tmat2x2<T> const & m); tmat2x2<T> const & m);
template <typename T> template <typename T>
tmat2x2<T> operator* ( GLM_FUNC_DECL tmat2x2<T> operator* (
tmat2x2<T> const & m1, tmat2x2<T> const & m1,
tmat2x2<T> const & m2); tmat2x2<T> const & m2);
template <typename T> template <typename T>
tmat3x2<T> operator* ( GLM_FUNC_DECL tmat3x2<T> operator* (
tmat2x2<T> const & m1, tmat2x2<T> const & m1,
tmat3x2<T> const & m2); tmat3x2<T> const & m2);
template <typename T> template <typename T>
tmat4x2<T> operator* ( GLM_FUNC_DECL tmat4x2<T> operator* (
tmat2x2<T> const & m1, tmat2x2<T> const & m1,
tmat4x2<T> const & m2); tmat4x2<T> const & m2);
template <typename T> template <typename T>
tmat2x2<T> operator/ ( GLM_FUNC_DECL tmat2x2<T> operator/ (
tmat2x2<T> const & m, tmat2x2<T> const & m,
typename tmat2x2<T>::value_type const & s); typename tmat2x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x2<T> operator/ ( GLM_FUNC_DECL tmat2x2<T> operator/ (
typename tmat2x2<T>::value_type const & s, typename tmat2x2<T>::value_type const & s,
tmat2x2<T> const & m); tmat2x2<T> const & m);
template <typename T> template <typename T>
typename tmat2x2<T>::col_type operator/ ( GLM_FUNC_DECL typename tmat2x2<T>::col_type operator/ (
tmat2x2<T> const & m, tmat2x2<T> const & m,
typename tmat2x2<T>::row_type const & v); typename tmat2x2<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat2x2<T>::row_type operator/ ( GLM_FUNC_DECL typename tmat2x2<T>::row_type operator/ (
typename tmat2x2<T>::col_type const & v, typename tmat2x2<T>::col_type const & v,
tmat2x2<T> const & m); tmat2x2<T> const & m);
template <typename T> template <typename T>
tmat2x2<T> operator/ ( GLM_FUNC_DECL tmat2x2<T> operator/ (
tmat2x2<T> const & m1, tmat2x2<T> const & m1,
tmat2x2<T> const & m2); tmat2x2<T> const & m2);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat2x2<T> const operator- ( GLM_FUNC_DECL tmat2x2<T> const operator- (
tmat2x2<T> const & m); tmat2x2<T> const & m);
template <typename T> template <typename T>
tmat2x2<T> const operator-- ( GLM_FUNC_DECL tmat2x2<T> const operator-- (
tmat2x2<T> const & m, tmat2x2<T> const & m,
int); int);
template <typename T> template <typename T>
tmat2x2<T> const operator++ ( GLM_FUNC_DECL tmat2x2<T> const operator++ (
tmat2x2<T> const & m, tmat2x2<T> const & m,
int); int);
} //namespace detail } //namespace detail

@ -115,8 +115,8 @@ namespace detail
GLM_FUNC_DECL explicit tmat2x3(tmat4x3<T> const & x); GLM_FUNC_DECL explicit tmat2x3(tmat4x3<T> const & x);
// Accesses // Accesses
col_type & operator[](size_type i); GLM_FUNC_DECL col_type & operator[](size_type i);
col_type const & operator[](size_type i) const; GLM_FUNC_DECL col_type const & operator[](size_type i) const;
// Unary updatable operators // Unary updatable operators
GLM_FUNC_DECL tmat2x3<T> & operator= (tmat2x3<T> const & m); GLM_FUNC_DECL tmat2x3<T> & operator= (tmat2x3<T> const & m);
@ -143,82 +143,82 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat2x3<T> operator+ ( GLM_FUNC_DECL tmat2x3<T> operator+ (
tmat2x3<T> const & m, tmat2x3<T> const & m,
typename tmat2x3<T>::value_type const & s); typename tmat2x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x3<T> operator+ ( GLM_FUNC_DECL tmat2x3<T> operator+ (
tmat2x3<T> const & m1, tmat2x3<T> const & m1,
tmat2x3<T> const & m2); tmat2x3<T> const & m2);
template <typename T> template <typename T>
tmat2x3<T> operator- ( GLM_FUNC_DECL tmat2x3<T> operator- (
tmat2x3<T> const & m, tmat2x3<T> const & m,
typename tmat2x3<T>::value_type const & s); typename tmat2x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x3<T> operator- ( GLM_FUNC_DECL tmat2x3<T> operator- (
tmat2x3<T> const & m1, tmat2x3<T> const & m1,
tmat2x3<T> const & m2); tmat2x3<T> const & m2);
template <typename T> template <typename T>
tmat2x3<T> operator* ( GLM_FUNC_DECL tmat2x3<T> operator* (
tmat2x3<T> const & m, tmat2x3<T> const & m,
typename tmat2x3<T>::value_type const & s); typename tmat2x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x3<T> operator* ( GLM_FUNC_DECL tmat2x3<T> operator* (
typename tmat2x3<T>::value_type const & s, typename tmat2x3<T>::value_type const & s,
tmat2x3<T> const & m); tmat2x3<T> const & m);
template <typename T> template <typename T>
typename tmat2x3<T>::col_type operator* ( GLM_FUNC_DECL typename tmat2x3<T>::col_type operator* (
tmat2x3<T> const & m, tmat2x3<T> const & m,
typename tmat2x3<T>::row_type const & v); typename tmat2x3<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat2x3<T>::row_type operator* ( GLM_FUNC_DECL typename tmat2x3<T>::row_type operator* (
typename tmat2x3<T>::col_type const & v, typename tmat2x3<T>::col_type const & v,
tmat2x3<T> const & m); tmat2x3<T> const & m);
template <typename T> template <typename T>
tmat2x3<T> operator* ( GLM_FUNC_DECL tmat2x3<T> operator* (
tmat2x3<T> const & m1, tmat2x3<T> const & m1,
tmat2x2<T> const & m2); tmat2x2<T> const & m2);
template <typename T> template <typename T>
tmat3x3<T> operator* ( GLM_FUNC_DECL tmat3x3<T> operator* (
tmat2x3<T> const & m1, tmat2x3<T> const & m1,
tmat3x2<T> const & m2); tmat3x2<T> const & m2);
template <typename T> template <typename T>
tmat4x3<T> operator* ( GLM_FUNC_DECL tmat4x3<T> operator* (
tmat2x3<T> const & m1, tmat2x3<T> const & m1,
tmat4x2<T> const & m2); tmat4x2<T> const & m2);
template <typename T> template <typename T>
tmat2x3<T> operator/ ( GLM_FUNC_DECL tmat2x3<T> operator/ (
tmat2x3<T> const & m, tmat2x3<T> const & m,
typename tmat2x3<T>::value_type const & s); typename tmat2x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x3<T> operator/ ( GLM_FUNC_DECL tmat2x3<T> operator/ (
typename tmat2x3<T>::value_type const & s, typename tmat2x3<T>::value_type const & s,
tmat2x3<T> const & m); tmat2x3<T> const & m);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat2x3<T> const operator- ( GLM_FUNC_DECL tmat2x3<T> const operator- (
tmat2x3<T> const & m); tmat2x3<T> const & m);
template <typename T> template <typename T>
tmat2x3<T> const operator-- ( GLM_FUNC_DECL tmat2x3<T> const operator-- (
tmat2x3<T> const & m, tmat2x3<T> const & m,
int); int);
template <typename T> template <typename T>
tmat2x3<T> const operator++ ( GLM_FUNC_DECL tmat2x3<T> const operator++ (
tmat2x3<T> const & m, tmat2x3<T> const & m,
int); int);

@ -145,82 +145,82 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat2x4<T> operator+ ( GLM_FUNC_DECL tmat2x4<T> operator+ (
tmat2x4<T> const & m, tmat2x4<T> const & m,
typename tmat2x4<T>::value_type const & s); typename tmat2x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x4<T> operator+ ( GLM_FUNC_DECL tmat2x4<T> operator+ (
tmat2x4<T> const & m1, tmat2x4<T> const & m1,
tmat2x4<T> const & m2); tmat2x4<T> const & m2);
template <typename T> template <typename T>
tmat2x4<T> operator- ( GLM_FUNC_DECL tmat2x4<T> operator- (
tmat2x4<T> const & m, tmat2x4<T> const & m,
typename tmat2x4<T>::value_type const & s); typename tmat2x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x4<T> operator- ( GLM_FUNC_DECL tmat2x4<T> operator- (
tmat2x4<T> const & m1, tmat2x4<T> const & m1,
tmat2x4<T> const & m2); tmat2x4<T> const & m2);
template <typename T> template <typename T>
tmat2x4<T> operator* ( GLM_FUNC_DECL tmat2x4<T> operator* (
tmat2x4<T> const & m, tmat2x4<T> const & m,
typename tmat2x4<T>::value_type const & s); typename tmat2x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x4<T> operator* ( GLM_FUNC_DECL tmat2x4<T> operator* (
typename tmat2x4<T>::value_type const & s, typename tmat2x4<T>::value_type const & s,
tmat2x4<T> const & m); tmat2x4<T> const & m);
template <typename T> template <typename T>
typename tmat2x4<T>::col_type operator* ( GLM_FUNC_DECL typename tmat2x4<T>::col_type operator* (
tmat2x4<T> const & m, tmat2x4<T> const & m,
typename tmat2x4<T>::row_type const & v); typename tmat2x4<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat2x4<T>::row_type operator* ( GLM_FUNC_DECL typename tmat2x4<T>::row_type operator* (
typename tmat2x4<T>::col_type const & v, typename tmat2x4<T>::col_type const & v,
tmat2x4<T> const & m); tmat2x4<T> const & m);
template <typename T> template <typename T>
tmat4x4<T> operator* ( GLM_FUNC_DECL tmat4x4<T> operator* (
tmat2x4<T> const & m1, tmat2x4<T> const & m1,
tmat4x2<T> const & m2); tmat4x2<T> const & m2);
template <typename T> template <typename T>
tmat2x4<T> operator* ( GLM_FUNC_DECL tmat2x4<T> operator* (
tmat2x4<T> const & m1, tmat2x4<T> const & m1,
tmat2x2<T> const & m2); tmat2x2<T> const & m2);
template <typename T> template <typename T>
tmat3x4<T> operator* ( GLM_FUNC_DECL tmat3x4<T> operator* (
tmat2x4<T> const & m1, tmat2x4<T> const & m1,
tmat3x2<T> const & m2); tmat3x2<T> const & m2);
template <typename T> template <typename T>
tmat2x4<T> operator/ ( GLM_FUNC_DECL tmat2x4<T> operator/ (
tmat2x4<T> const & m, tmat2x4<T> const & m,
typename tmat2x4<T>::value_type const & s); typename tmat2x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat2x4<T> operator/ ( GLM_FUNC_DECL tmat2x4<T> operator/ (
typename tmat2x4<T>::value_type const & s, typename tmat2x4<T>::value_type const & s,
tmat2x4<T> const & m); tmat2x4<T> const & m);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat2x4<T> const operator- ( GLM_FUNC_DECL tmat2x4<T> const operator- (
tmat2x4<T> const & m); tmat2x4<T> const & m);
template <typename T> template <typename T>
tmat2x4<T> const operator-- ( GLM_FUNC_DECL tmat2x4<T> const operator-- (
tmat2x4<T> const & m, tmat2x4<T> const & m,
int); int);
template <typename T> template <typename T>
tmat2x4<T> const operator++ ( GLM_FUNC_DECL tmat2x4<T> const operator++ (
tmat2x4<T> const & m, tmat2x4<T> const & m,
int); int);

@ -151,82 +151,82 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat3x2<T> operator+ ( GLM_FUNC_DECL tmat3x2<T> operator+ (
tmat3x2<T> const & m, tmat3x2<T> const & m,
typename tmat3x2<T>::value_type const & s); typename tmat3x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x2<T> operator+ ( GLM_FUNC_DECL tmat3x2<T> operator+ (
tmat3x2<T> const & m1, tmat3x2<T> const & m1,
tmat3x2<T> const & m2); tmat3x2<T> const & m2);
template <typename T> template <typename T>
tmat3x2<T> operator- ( GLM_FUNC_DECL tmat3x2<T> operator- (
tmat3x2<T> const & m, tmat3x2<T> const & m,
typename tmat3x2<T>::value_type const & s); typename tmat3x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x2<T> operator- ( GLM_FUNC_DECL tmat3x2<T> operator- (
tmat3x2<T> const & m1, tmat3x2<T> const & m1,
tmat3x2<T> const & m2); tmat3x2<T> const & m2);
template <typename T> template <typename T>
tmat3x2<T> operator* ( GLM_FUNC_DECL tmat3x2<T> operator* (
tmat3x2<T> const & m, tmat3x2<T> const & m,
typename tmat3x2<T>::value_type const & s); typename tmat3x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x2<T> operator* ( GLM_FUNC_DECL tmat3x2<T> operator* (
typename tmat3x2<T>::value_type const & s, typename tmat3x2<T>::value_type const & s,
tmat3x2<T> const & m); tmat3x2<T> const & m);
template <typename T> template <typename T>
typename tmat3x2<T>::col_type operator* ( GLM_FUNC_DECL typename tmat3x2<T>::col_type operator* (
tmat3x2<T> const & m, tmat3x2<T> const & m,
typename tmat3x2<T>::row_type const & v); typename tmat3x2<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat3x2<T>::row_type operator* ( GLM_FUNC_DECL typename tmat3x2<T>::row_type operator* (
typename tmat3x2<T>::col_type const & v, typename tmat3x2<T>::col_type const & v,
tmat3x2<T> const & m); tmat3x2<T> const & m);
template <typename T> template <typename T>
tmat2x2<T> operator* ( GLM_FUNC_DECL tmat2x2<T> operator* (
tmat3x2<T> const & m1, tmat3x2<T> const & m1,
tmat2x3<T> const & m2); tmat2x3<T> const & m2);
template <typename T> template <typename T>
tmat3x2<T> operator* ( GLM_FUNC_DECL tmat3x2<T> operator* (
tmat3x2<T> const & m1, tmat3x2<T> const & m1,
tmat3x3<T> const & m2); tmat3x3<T> const & m2);
template <typename T> template <typename T>
tmat4x2<T> operator* ( GLM_FUNC_DECL tmat4x2<T> operator* (
tmat3x2<T> const & m1, tmat3x2<T> const & m1,
tmat4x3<T> const & m2); tmat4x3<T> const & m2);
template <typename T> template <typename T>
tmat3x2<T> operator/ ( GLM_FUNC_DECL tmat3x2<T> operator/ (
tmat3x2<T> const & m, tmat3x2<T> const & m,
typename tmat3x2<T>::value_type const & s); typename tmat3x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x2<T> operator/ ( GLM_FUNC_DECL tmat3x2<T> operator/ (
typename tmat3x2<T>::value_type const & s, typename tmat3x2<T>::value_type const & s,
tmat3x2<T> const & m); tmat3x2<T> const & m);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat3x2<T> const operator- ( GLM_FUNC_DECL tmat3x2<T> const operator- (
tmat3x2<T> const & m); tmat3x2<T> const & m);
template <typename T> template <typename T>
tmat3x2<T> const operator-- ( GLM_FUNC_DECL tmat3x2<T> const operator-- (
tmat3x2<T> const & m, tmat3x2<T> const & m,
int); int);
template <typename T> template <typename T>
tmat3x2<T> const operator++ ( GLM_FUNC_DECL tmat3x2<T> const operator++ (
tmat3x2<T> const & m, tmat3x2<T> const & m,
int); int);
} //namespace detail } //namespace detail

@ -158,107 +158,107 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat3x3<T> operator+ ( GLM_FUNC_DECL tmat3x3<T> operator+ (
tmat3x3<T> const & m, tmat3x3<T> const & m,
typename tmat3x3<T>::value_type const & s); typename tmat3x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x3<T> operator+ ( GLM_FUNC_DECL tmat3x3<T> operator+ (
typename tmat3x3<T>::value_type const & s, typename tmat3x3<T>::value_type const & s,
tmat3x3<T> const & m); tmat3x3<T> const & m);
template <typename T> template <typename T>
tmat3x3<T> operator+ ( GLM_FUNC_DECL tmat3x3<T> operator+ (
tmat3x3<T> const & m1, tmat3x3<T> const & m1,
tmat3x3<T> const & m2); tmat3x3<T> const & m2);
template <typename T> template <typename T>
tmat3x3<T> operator- ( GLM_FUNC_DECL tmat3x3<T> operator- (
tmat3x3<T> const & m, tmat3x3<T> const & m,
typename tmat3x3<T>::value_type const & s); typename tmat3x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x3<T> operator- ( GLM_FUNC_DECL tmat3x3<T> operator- (
typename tmat3x3<T>::value_type const & s, typename tmat3x3<T>::value_type const & s,
tmat3x3<T> const & m); tmat3x3<T> const & m);
template <typename T> template <typename T>
tmat3x3<T> operator- ( GLM_FUNC_DECL tmat3x3<T> operator- (
tmat3x3<T> const & m1, tmat3x3<T> const & m1,
tmat3x3<T> const & m2); tmat3x3<T> const & m2);
template <typename T> template <typename T>
tmat3x3<T> operator* ( GLM_FUNC_DECL tmat3x3<T> operator* (
tmat3x3<T> const & m, tmat3x3<T> const & m,
typename tmat3x3<T>::value_type const & s); typename tmat3x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x3<T> operator* ( GLM_FUNC_DECL tmat3x3<T> operator* (
typename tmat3x3<T>::value_type const & s, typename tmat3x3<T>::value_type const & s,
tmat3x3<T> const & m); tmat3x3<T> const & m);
template <typename T> template <typename T>
typename tmat3x3<T>::col_type operator* ( GLM_FUNC_DECL typename tmat3x3<T>::col_type operator* (
tmat3x3<T> const & m, tmat3x3<T> const & m,
typename tmat3x3<T>::row_type const & v); typename tmat3x3<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat3x3<T>::row_type operator* ( GLM_FUNC_DECL typename tmat3x3<T>::row_type operator* (
typename tmat3x3<T>::col_type const & v, typename tmat3x3<T>::col_type const & v,
tmat3x3<T> const & m); tmat3x3<T> const & m);
template <typename T> template <typename T>
tmat3x3<T> operator* ( GLM_FUNC_DECL tmat3x3<T> operator* (
tmat3x3<T> const & m1, tmat3x3<T> const & m1,
tmat3x3<T> const & m2); tmat3x3<T> const & m2);
template <typename T> template <typename T>
tmat2x3<T> operator* ( GLM_FUNC_DECL tmat2x3<T> operator* (
tmat3x3<T> const & m1, tmat3x3<T> const & m1,
tmat2x3<T> const & m2); tmat2x3<T> const & m2);
template <typename T> template <typename T>
tmat4x3<T> operator* ( GLM_FUNC_DECL tmat4x3<T> operator* (
tmat3x3<T> const & m1, tmat3x3<T> const & m1,
tmat4x3<T> const & m2); tmat4x3<T> const & m2);
template <typename T> template <typename T>
tmat3x3<T> operator/ ( GLM_FUNC_DECL tmat3x3<T> operator/ (
tmat3x3<T> const & m, tmat3x3<T> const & m,
typename tmat3x3<T>::value_type const & s); typename tmat3x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x3<T> operator/ ( GLM_FUNC_DECL tmat3x3<T> operator/ (
typename tmat3x3<T>::value_type const & s, typename tmat3x3<T>::value_type const & s,
tmat3x3<T> const & m); tmat3x3<T> const & m);
template <typename T> template <typename T>
typename tmat3x3<T>::col_type operator/ ( GLM_FUNC_DECL typename tmat3x3<T>::col_type operator/ (
tmat3x3<T> const & m, tmat3x3<T> const & m,
typename tmat3x3<T>::row_type const & v); typename tmat3x3<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat3x3<T>::row_type operator/ ( GLM_FUNC_DECL typename tmat3x3<T>::row_type operator/ (
typename tmat3x3<T>::col_type const & v, typename tmat3x3<T>::col_type const & v,
tmat3x3<T> const & m); tmat3x3<T> const & m);
template <typename T> template <typename T>
tmat3x3<T> operator/ ( GLM_FUNC_DECL tmat3x3<T> operator/ (
tmat3x3<T> const & m1, tmat3x3<T> const & m1,
tmat3x3<T> const & m2); tmat3x3<T> const & m2);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat3x3<T> const operator- ( GLM_FUNC_DECL tmat3x3<T> const operator- (
tmat3x3<T> const & m); tmat3x3<T> const & m);
template <typename T> template <typename T>
tmat3x3<T> const operator-- ( GLM_FUNC_DECL tmat3x3<T> const operator-- (
tmat3x3<T> const & m, tmat3x3<T> const & m,
int); int);
template <typename T> template <typename T>
tmat3x3<T> const operator++ ( GLM_FUNC_DECL tmat3x3<T> const operator++ (
tmat3x3<T> const & m, tmat3x3<T> const & m,
int); int);
} //namespace detail } //namespace detail

@ -123,8 +123,8 @@ namespace detail
GLM_FUNC_DECL explicit tmat3x4(tmat4x3<T> const & x); GLM_FUNC_DECL explicit tmat3x4(tmat4x3<T> const & x);
// Accesses // Accesses
col_type & operator[](size_type i); GLM_FUNC_DECL col_type & operator[](size_type i);
col_type const & operator[](size_type i) const; GLM_FUNC_DECL col_type const & operator[](size_type i) const;
// Unary updatable operators // Unary updatable operators
GLM_FUNC_DECL tmat3x4<T> & operator= (tmat3x4<T> const & m); GLM_FUNC_DECL tmat3x4<T> & operator= (tmat3x4<T> const & m);
@ -151,82 +151,82 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat3x4<T> operator+ ( GLM_FUNC_DECL tmat3x4<T> operator+ (
tmat3x4<T> const & m, tmat3x4<T> const & m,
typename tmat3x4<T>::value_type const & s); typename tmat3x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x4<T> operator+ ( GLM_FUNC_DECL tmat3x4<T> operator+ (
tmat3x4<T> const & m1, tmat3x4<T> const & m1,
tmat3x4<T> const & m2); tmat3x4<T> const & m2);
template <typename T> template <typename T>
tmat3x4<T> operator- ( GLM_FUNC_DECL tmat3x4<T> operator- (
tmat3x4<T> const & m, tmat3x4<T> const & m,
typename tmat3x4<T>::value_type const & s); typename tmat3x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x4<T> operator- ( GLM_FUNC_DECL tmat3x4<T> operator- (
tmat3x4<T> const & m1, tmat3x4<T> const & m1,
tmat3x4<T> const & m2); tmat3x4<T> const & m2);
template <typename T> template <typename T>
tmat3x4<T> operator* ( GLM_FUNC_DECL tmat3x4<T> operator* (
tmat3x4<T> const & m, tmat3x4<T> const & m,
typename tmat3x4<T>::value_type const & s); typename tmat3x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x4<T> operator* ( GLM_FUNC_DECL tmat3x4<T> operator* (
typename tmat3x4<T>::value_type const & s, typename tmat3x4<T>::value_type const & s,
tmat3x4<T> const & m); tmat3x4<T> const & m);
template <typename T> template <typename T>
typename tmat3x4<T>::col_type operator* ( GLM_FUNC_DECL typename tmat3x4<T>::col_type operator* (
tmat3x4<T> const & m, tmat3x4<T> const & m,
typename tmat3x4<T>::row_type const & v); typename tmat3x4<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat3x4<T>::row_type operator* ( GLM_FUNC_DECL typename tmat3x4<T>::row_type operator* (
typename tmat3x4<T>::col_type const & v, typename tmat3x4<T>::col_type const & v,
tmat3x4<T> const & m); tmat3x4<T> const & m);
template <typename T> template <typename T>
tmat4x4<T> operator* ( GLM_FUNC_DECL tmat4x4<T> operator* (
tmat3x4<T> const & m1, tmat3x4<T> const & m1,
tmat4x3<T> const & m2); tmat4x3<T> const & m2);
template <typename T> template <typename T>
tmat2x4<T> operator* ( GLM_FUNC_DECL tmat2x4<T> operator* (
tmat3x4<T> const & m1, tmat3x4<T> const & m1,
tmat2x3<T> const & m2); tmat2x3<T> const & m2);
template <typename T> template <typename T>
tmat3x4<T> operator* ( GLM_FUNC_DECL tmat3x4<T> operator* (
tmat3x4<T> const & m1, tmat3x4<T> const & m1,
tmat3x3<T> const & m2); tmat3x3<T> const & m2);
template <typename T> template <typename T>
tmat3x4<T> operator/ ( GLM_FUNC_DECL tmat3x4<T> operator/ (
tmat3x4<T> const & m, tmat3x4<T> const & m,
typename tmat3x4<T>::value_type const & s); typename tmat3x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat3x4<T> operator/ ( GLM_FUNC_DECL tmat3x4<T> operator/ (
typename tmat3x4<T>::value_type const & s, typename tmat3x4<T>::value_type const & s,
tmat3x4<T> const & m); tmat3x4<T> const & m);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat3x4<T> const operator- ( GLM_FUNC_DECL tmat3x4<T> const operator- (
tmat3x4<T> const & m); tmat3x4<T> const & m);
template <typename T> template <typename T>
tmat3x4<T> const operator-- ( GLM_FUNC_DECL tmat3x4<T> const operator-- (
tmat3x4<T> const & m, tmat3x4<T> const & m,
int); int);
template <typename T> template <typename T>
tmat3x4<T> const operator++ ( GLM_FUNC_DECL tmat3x4<T> const operator++ (
tmat3x4<T> const & m, tmat3x4<T> const & m,
int); int);

@ -156,82 +156,82 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat4x2<T> operator+ ( GLM_FUNC_DECL tmat4x2<T> operator+ (
tmat4x2<T> const & m, tmat4x2<T> const & m,
typename tmat4x2<T>::value_type const & s); typename tmat4x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x2<T> operator+ ( GLM_FUNC_DECL tmat4x2<T> operator+ (
tmat4x2<T> const & m1, tmat4x2<T> const & m1,
tmat4x2<T> const & m2); tmat4x2<T> const & m2);
template <typename T> template <typename T>
tmat4x2<T> operator- ( GLM_FUNC_DECL tmat4x2<T> operator- (
tmat4x2<T> const & m, tmat4x2<T> const & m,
typename tmat4x2<T>::value_type const & s); typename tmat4x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x2<T> operator- ( GLM_FUNC_DECL tmat4x2<T> operator- (
tmat4x2<T> const & m1, tmat4x2<T> const & m1,
tmat4x2<T> const & m2); tmat4x2<T> const & m2);
template <typename T> template <typename T>
tmat4x2<T> operator* ( GLM_FUNC_DECL tmat4x2<T> operator* (
tmat4x2<T> const & m, tmat4x2<T> const & m,
typename tmat4x2<T>::value_type const & s); typename tmat4x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x2<T> operator* ( GLM_FUNC_DECL tmat4x2<T> operator* (
typename tmat4x2<T>::value_type const & s, typename tmat4x2<T>::value_type const & s,
tmat4x2<T> const & m); tmat4x2<T> const & m);
template <typename T> template <typename T>
typename tmat4x2<T>::col_type operator* ( GLM_FUNC_DECL typename tmat4x2<T>::col_type operator* (
tmat4x2<T> const & m, tmat4x2<T> const & m,
typename tmat4x2<T>::row_type const & v); typename tmat4x2<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat4x2<T>::row_type operator* ( GLM_FUNC_DECL typename tmat4x2<T>::row_type operator* (
typename tmat4x2<T>::col_type const & v, typename tmat4x2<T>::col_type const & v,
tmat4x2<T> const & m); tmat4x2<T> const & m);
template <typename T> template <typename T>
tmat3x2<T> operator* ( GLM_FUNC_DECL tmat3x2<T> operator* (
tmat4x2<T> const & m1, tmat4x2<T> const & m1,
tmat3x4<T> const & m2); tmat3x4<T> const & m2);
template <typename T> template <typename T>
tmat4x2<T> operator* ( GLM_FUNC_DECL tmat4x2<T> operator* (
tmat4x2<T> const & m1, tmat4x2<T> const & m1,
tmat4x4<T> const & m2); tmat4x4<T> const & m2);
template <typename T> template <typename T>
tmat2x3<T> operator* ( GLM_FUNC_DECL tmat2x3<T> operator* (
tmat4x3<T> const & m1, tmat4x3<T> const & m1,
tmat2x4<T> const & m2); tmat2x4<T> const & m2);
template <typename T> template <typename T>
tmat4x2<T> operator/ ( GLM_FUNC_DECL tmat4x2<T> operator/ (
tmat4x2<T> const & m, tmat4x2<T> const & m,
typename tmat4x2<T>::value_type const & s); typename tmat4x2<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x2<T> operator/ ( GLM_FUNC_DECL tmat4x2<T> operator/ (
typename tmat4x2<T>::value_type const & s, typename tmat4x2<T>::value_type const & s,
tmat4x2<T> const & m); tmat4x2<T> const & m);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat4x2<T> const operator- ( GLM_FUNC_DECL tmat4x2<T> const operator- (
tmat4x2<T> const & m); tmat4x2<T> const & m);
template <typename T> template <typename T>
tmat4x2<T> const operator-- ( GLM_FUNC_DECL tmat4x2<T> const operator-- (
tmat4x2<T> const & m, tmat4x2<T> const & m,
int); int);
template <typename T> template <typename T>
tmat4x2<T> const operator++ ( GLM_FUNC_DECL tmat4x2<T> const operator++ (
tmat4x2<T> const & m, tmat4x2<T> const & m,
int); int);
} //namespace detail } //namespace detail

@ -126,8 +126,8 @@ namespace detail
GLM_FUNC_DECL explicit tmat4x3(tmat3x4<T> const & x); GLM_FUNC_DECL explicit tmat4x3(tmat3x4<T> const & x);
// Accesses // Accesses
col_type & operator[](size_type i); GLM_FUNC_DECL col_type & operator[](size_type i);
col_type const & operator[](size_type i) const; GLM_FUNC_DECL col_type const & operator[](size_type i) const;
// Unary updatable operators // Unary updatable operators
GLM_FUNC_DECL tmat4x3<T> & operator= (tmat4x3<T> const & m); GLM_FUNC_DECL tmat4x3<T> & operator= (tmat4x3<T> const & m);
@ -154,82 +154,82 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat4x3<T> operator+ ( GLM_FUNC_DECL tmat4x3<T> operator+ (
tmat4x3<T> const & m, tmat4x3<T> const & m,
typename tmat4x3<T>::value_type const & s); typename tmat4x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x3<T> operator+ ( GLM_FUNC_DECL tmat4x3<T> operator+ (
tmat4x3<T> const & m1, tmat4x3<T> const & m1,
tmat4x3<T> const & m2); tmat4x3<T> const & m2);
template <typename T> template <typename T>
tmat4x3<T> operator- ( GLM_FUNC_DECL tmat4x3<T> operator- (
tmat4x3<T> const & m, tmat4x3<T> const & m,
typename tmat4x3<T>::value_type const & s); typename tmat4x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x3<T> operator- ( GLM_FUNC_DECL tmat4x3<T> operator- (
tmat4x3<T> const & m1, tmat4x3<T> const & m1,
tmat4x3<T> const & m2); tmat4x3<T> const & m2);
template <typename T> template <typename T>
tmat4x3<T> operator* ( GLM_FUNC_DECL tmat4x3<T> operator* (
tmat4x3<T> const & m, tmat4x3<T> const & m,
typename tmat4x3<T>::value_type const & s); typename tmat4x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x3<T> operator* ( GLM_FUNC_DECL tmat4x3<T> operator* (
typename tmat4x3<T>::value_type const & s, typename tmat4x3<T>::value_type const & s,
tmat4x3<T> const & m); tmat4x3<T> const & m);
template <typename T> template <typename T>
typename tmat4x3<T>::col_type operator* ( GLM_FUNC_DECL typename tmat4x3<T>::col_type operator* (
tmat4x3<T> const & m, tmat4x3<T> const & m,
typename tmat4x3<T>::row_type const & v); typename tmat4x3<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat4x3<T>::row_type operator* ( GLM_FUNC_DECL typename tmat4x3<T>::row_type operator* (
typename tmat4x3<T>::col_type const & v, typename tmat4x3<T>::col_type const & v,
tmat4x3<T> const & m); tmat4x3<T> const & m);
template <typename T> template <typename T>
tmat2x3<T> operator* ( GLM_FUNC_DECL tmat2x3<T> operator* (
tmat4x3<T> const & m1, tmat4x3<T> const & m1,
tmat2x4<T> const & m2); tmat2x4<T> const & m2);
template <typename T> template <typename T>
tmat3x3<T> operator* ( GLM_FUNC_DECL tmat3x3<T> operator* (
tmat4x3<T> const & m1, tmat4x3<T> const & m1,
tmat3x4<T> const & m2); tmat3x4<T> const & m2);
template <typename T> template <typename T>
tmat4x3<T> operator* ( GLM_FUNC_DECL tmat4x3<T> operator* (
tmat4x3<T> const & m1, tmat4x3<T> const & m1,
tmat4x4<T> const & m2); tmat4x4<T> const & m2);
template <typename T> template <typename T>
tmat4x3<T> operator/ ( GLM_FUNC_DECL tmat4x3<T> operator/ (
tmat4x3<T> const & m, tmat4x3<T> const & m,
typename tmat4x3<T>::value_type const & s); typename tmat4x3<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x3<T> operator/ ( GLM_FUNC_DECL tmat4x3<T> operator/ (
typename tmat4x3<T>::value_type const & s, typename tmat4x3<T>::value_type const & s,
tmat4x3<T> const & m); tmat4x3<T> const & m);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat4x3<T> const operator- ( GLM_FUNC_DECL tmat4x3<T> const operator- (
tmat4x3<T> const & m); tmat4x3<T> const & m);
template <typename T> template <typename T>
tmat4x3<T> const operator-- ( GLM_FUNC_DECL tmat4x3<T> const operator-- (
tmat4x3<T> const & m, tmat4x3<T> const & m,
int); int);
template <typename T> template <typename T>
tmat4x3<T> const operator++ ( GLM_FUNC_DECL tmat4x3<T> const operator++ (
tmat4x3<T> const & m, tmat4x3<T> const & m,
int); int);
}//namespace detail }//namespace detail

@ -161,106 +161,106 @@ namespace detail
// Binary operators // Binary operators
template <typename T> template <typename T>
tmat4x4<T> operator+ ( GLM_FUNC_DECL tmat4x4<T> operator+ (
tmat4x4<T> const & m, tmat4x4<T> const & m,
typename tmat4x4<T>::value_type const & s); typename tmat4x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x4<T> operator+ ( GLM_FUNC_DECL tmat4x4<T> operator+ (
typename tmat4x4<T>::value_type const & s, typename tmat4x4<T>::value_type const & s,
tmat4x4<T> const & m); tmat4x4<T> const & m);
template <typename T> template <typename T>
tmat4x4<T> operator+ ( GLM_FUNC_DECL tmat4x4<T> operator+ (
tmat4x4<T> const & m1, tmat4x4<T> const & m1,
tmat4x4<T> const & m2); tmat4x4<T> const & m2);
template <typename T> template <typename T>
tmat4x4<T> operator- ( GLM_FUNC_DECL tmat4x4<T> operator- (
tmat4x4<T> const & m, tmat4x4<T> const & m,
typename tmat4x4<T>::value_type const & s); typename tmat4x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x4<T> operator- ( GLM_FUNC_DECL tmat4x4<T> operator- (
typename tmat4x4<T>::value_type const & s, typename tmat4x4<T>::value_type const & s,
tmat4x4<T> const & m); tmat4x4<T> const & m);
template <typename T> template <typename T>
tmat4x4<T> operator- ( GLM_FUNC_DECL tmat4x4<T> operator- (
tmat4x4<T> const & m1, tmat4x4<T> const & m1,
tmat4x4<T> const & m2); tmat4x4<T> const & m2);
template <typename T> template <typename T>
tmat4x4<T> operator* ( GLM_FUNC_DECL tmat4x4<T> operator* (
tmat4x4<T> const & m, tmat4x4<T> const & m,
typename tmat4x4<T>::value_type const & s); typename tmat4x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x4<T> operator* ( GLM_FUNC_DECL tmat4x4<T> operator* (
typename tmat4x4<T>::value_type const & s, typename tmat4x4<T>::value_type const & s,
tmat4x4<T> const & m); tmat4x4<T> const & m);
template <typename T> template <typename T>
typename tmat4x4<T>::col_type operator* ( GLM_FUNC_DECL typename tmat4x4<T>::col_type operator* (
tmat4x4<T> const & m, tmat4x4<T> const & m,
typename tmat4x4<T>::row_type const & v); typename tmat4x4<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat4x4<T>::row_type operator* ( GLM_FUNC_DECL typename tmat4x4<T>::row_type operator* (
typename tmat4x4<T>::col_type const & v, typename tmat4x4<T>::col_type const & v,
tmat4x4<T> const & m); tmat4x4<T> const & m);
template <typename T> template <typename T>
tmat2x4<T> operator* ( GLM_FUNC_DECL tmat2x4<T> operator* (
tmat4x4<T> const & m1, tmat4x4<T> const & m1,
tmat2x4<T> const & m2); tmat2x4<T> const & m2);
template <typename T> template <typename T>
tmat3x4<T> operator* ( GLM_FUNC_DECL tmat3x4<T> operator* (
tmat4x4<T> const & m1, tmat4x4<T> const & m1,
tmat3x4<T> const & m2); tmat3x4<T> const & m2);
template <typename T> template <typename T>
tmat4x4<T> operator* ( GLM_FUNC_DECL tmat4x4<T> operator* (
tmat4x4<T> const & m1, tmat4x4<T> const & m1,
tmat4x4<T> const & m2); tmat4x4<T> const & m2);
template <typename T> template <typename T>
tmat4x4<T> operator/ ( GLM_FUNC_DECL tmat4x4<T> operator/ (
tmat4x4<T> const & m, tmat4x4<T> const & m,
typename tmat4x4<T>::value_type const & s); typename tmat4x4<T>::value_type const & s);
template <typename T> template <typename T>
tmat4x4<T> operator/ ( GLM_FUNC_DECL tmat4x4<T> operator/ (
typename tmat4x4<T>::value_type const & s, typename tmat4x4<T>::value_type const & s,
tmat4x4<T> const & m); tmat4x4<T> const & m);
template <typename T> template <typename T>
typename tmat4x4<T>::col_type operator/ ( GLM_FUNC_DECL typename tmat4x4<T>::col_type operator/ (
tmat4x4<T> const & m, tmat4x4<T> const & m,
typename tmat4x4<T>::row_type const & v); typename tmat4x4<T>::row_type const & v);
template <typename T> template <typename T>
typename tmat4x4<T>::row_type operator/ ( GLM_FUNC_DECL typename tmat4x4<T>::row_type operator/ (
typename tmat4x4<T>::col_type & v, typename tmat4x4<T>::col_type & v,
tmat4x4<T> const & m); tmat4x4<T> const & m);
template <typename T> template <typename T>
tmat4x4<T> operator/ ( GLM_FUNC_DECL tmat4x4<T> operator/ (
tmat4x4<T> const & m1, tmat4x4<T> const & m1,
tmat4x4<T> const & m2); tmat4x4<T> const & m2);
// Unary constant operators // Unary constant operators
template <typename T> template <typename T>
tmat4x4<T> const operator- ( GLM_FUNC_DECL tmat4x4<T> const operator- (
tmat4x4<T> const & m); tmat4x4<T> const & m);
template <typename T> template <typename T>
tmat4x4<T> const operator-- ( GLM_FUNC_DECL tmat4x4<T> const operator-- (
tmat4x4<T> const & m, int); tmat4x4<T> const & m, int);
template <typename T> template <typename T>
tmat4x4<T> const operator++ ( GLM_FUNC_DECL tmat4x4<T> const operator++ (
tmat4x4<T> const & m, int); tmat4x4<T> const & m, int);
} //namespace detail } //namespace detail

@ -123,7 +123,7 @@ namespace detail
////////////////////////////////////// //////////////////////////////////////
// Swizzle constructors // Swizzle constructors
tvec2(tref2<T> const & r); GLM_FUNC_DECL tvec2(tref2<T> const & r);
template <int E0, int E1> template <int E0, int E1>
GLM_FUNC_DECL tvec2(const glm::detail::swizzle<2,T,tvec2<T>,E0,E1,-1,-2>& that) GLM_FUNC_DECL tvec2(const glm::detail::swizzle<2,T,tvec2<T>,E0,E1,-1,-2>& that)

@ -56,127 +56,127 @@ namespace glm
/// @todo Implement epsilon for half-precision floating point type. /// @todo Implement epsilon for half-precision floating point type.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType epsilon(); GLM_FUNC_DECL genType epsilon();
/// Return 0. /// Return 0.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType zero(); GLM_FUNC_DECL genType zero();
/// Return 1. /// Return 1.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType one(); GLM_FUNC_DECL genType one();
/// Return the pi constant. /// Return the pi constant.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType pi(); GLM_FUNC_DECL genType pi();
/// Return square root of pi. /// Return square root of pi.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType root_pi(); GLM_FUNC_DECL genType root_pi();
/// Return pi / 2. /// Return pi / 2.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType half_pi(); GLM_FUNC_DECL genType half_pi();
/// Return pi / 4. /// Return pi / 4.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType quarter_pi(); GLM_FUNC_DECL genType quarter_pi();
/// Return 1 / pi. /// Return 1 / pi.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType one_over_pi(); GLM_FUNC_DECL genType one_over_pi();
/// Return 2 / pi. /// Return 2 / pi.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType two_over_pi(); GLM_FUNC_DECL genType two_over_pi();
/// Return 2 / sqrt(pi). /// Return 2 / sqrt(pi).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType two_over_root_pi(); GLM_FUNC_DECL genType two_over_root_pi();
/// Return 1 / sqrt(2). /// Return 1 / sqrt(2).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType one_over_root_two(); GLM_FUNC_DECL genType one_over_root_two();
/// Return sqrt(pi / 2). /// Return sqrt(pi / 2).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType root_half_pi(); GLM_FUNC_DECL genType root_half_pi();
/// Return sqrt(2 * pi). /// Return sqrt(2 * pi).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType root_two_pi(); GLM_FUNC_DECL genType root_two_pi();
/// Return sqrt(ln(4)). /// Return sqrt(ln(4)).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType root_ln_four(); GLM_FUNC_DECL genType root_ln_four();
/// Return e constant. /// Return e constant.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType e(); GLM_FUNC_DECL genType e();
/// Return Euler's constant. /// Return Euler's constant.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType euler(); GLM_FUNC_DECL genType euler();
/// Return sqrt(2). /// Return sqrt(2).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType root_two(); GLM_FUNC_DECL genType root_two();
/// Return sqrt(3). /// Return sqrt(3).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType root_three(); GLM_FUNC_DECL genType root_three();
/// Return sqrt(5). /// Return sqrt(5).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType root_five(); GLM_FUNC_DECL genType root_five();
/// Return ln(2). /// Return ln(2).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType ln_two(); GLM_FUNC_DECL genType ln_two();
/// Return ln(10). /// Return ln(10).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType ln_ten(); GLM_FUNC_DECL genType ln_ten();
/// Return ln(ln(2)). /// Return ln(ln(2)).
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType ln_ln_two(); GLM_FUNC_DECL genType ln_ln_two();
/// Return 1 / 3. /// Return 1 / 3.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType third(); GLM_FUNC_DECL genType third();
/// Return 2 / 3. /// Return 2 / 3.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType two_thirds(); GLM_FUNC_DECL genType two_thirds();
/// Return the golden ratio constant. /// Return the golden ratio constant.
/// @see gtc_constants /// @see gtc_constants
template <typename genType> template <typename genType>
genType golden_ratio(); GLM_FUNC_DECL genType golden_ratio();
/// @} /// @}
} //namespace glm } //namespace glm

@ -69,77 +69,77 @@ namespace detail
////////////////////////////////////// //////////////////////////////////////
// Accesses // Accesses
half & operator[](size_type i); GLM_FUNC_DECL half & operator[](size_type i);
half const & operator[](size_type i) const; GLM_FUNC_DECL half const & operator[](size_type i) const;
////////////////////////////////////// //////////////////////////////////////
// Implicit basic constructors // Implicit basic constructors
tvec2(); GLM_FUNC_DECL tvec2();
tvec2(tvec2<half> const & v); GLM_FUNC_DECL tvec2(tvec2<half> const & v);
////////////////////////////////////// //////////////////////////////////////
// Explicit basic constructors // Explicit basic constructors
explicit tvec2(ctor); GLM_FUNC_DECL explicit tvec2(ctor);
explicit tvec2( GLM_FUNC_DECL explicit tvec2(
half const & s); half const & s);
explicit tvec2( GLM_FUNC_DECL explicit tvec2(
half const & s1, half const & s1,
half const & s2); half const & s2);
////////////////////////////////////// //////////////////////////////////////
// Swizzle constructors // Swizzle constructors
tvec2(tref2<half> const & r); GLM_FUNC_DECL tvec2(tref2<half> const & r);
////////////////////////////////////// //////////////////////////////////////
// Convertion scalar constructors // Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec2(U const & x); GLM_FUNC_DECL explicit tvec2(U const & x);
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, typename V> template <typename U, typename V>
explicit tvec2(U const & x, V const & y); GLM_FUNC_DECL explicit tvec2(U const & x, V const & y);
////////////////////////////////////// //////////////////////////////////////
// Convertion vector constructors // Convertion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec2(tvec2<U> const & v); GLM_FUNC_DECL explicit tvec2(tvec2<U> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec2(tvec3<U> const & v); GLM_FUNC_DECL explicit tvec2(tvec3<U> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec2(tvec4<U> const & v); GLM_FUNC_DECL explicit tvec2(tvec4<U> const & v);
////////////////////////////////////// //////////////////////////////////////
// Unary arithmetic operators // Unary arithmetic operators
tvec2<half>& operator= (tvec2<half> const & v); GLM_FUNC_DECL tvec2<half>& operator= (tvec2<half> const & v);
tvec2<half>& operator+=(half const & s); GLM_FUNC_DECL tvec2<half>& operator+=(half const & s);
tvec2<half>& operator+=(tvec2<half> const & v); GLM_FUNC_DECL tvec2<half>& operator+=(tvec2<half> const & v);
tvec2<half>& operator-=(half const & s); GLM_FUNC_DECL tvec2<half>& operator-=(half const & s);
tvec2<half>& operator-=(tvec2<half> const & v); GLM_FUNC_DECL tvec2<half>& operator-=(tvec2<half> const & v);
tvec2<half>& operator*=(half const & s); GLM_FUNC_DECL tvec2<half>& operator*=(half const & s);
tvec2<half>& operator*=(tvec2<half> const & v); GLM_FUNC_DECL tvec2<half>& operator*=(tvec2<half> const & v);
tvec2<half>& operator/=(half const & s); GLM_FUNC_DECL tvec2<half>& operator/=(half const & s);
tvec2<half>& operator/=(tvec2<half> const & v); GLM_FUNC_DECL tvec2<half>& operator/=(tvec2<half> const & v);
tvec2<half>& operator++(); GLM_FUNC_DECL tvec2<half>& operator++();
tvec2<half>& operator--(); GLM_FUNC_DECL tvec2<half>& operator--();
////////////////////////////////////// //////////////////////////////////////
// Swizzle operators // Swizzle operators
half swizzle(comp X) const; GLM_FUNC_DECL half swizzle(comp X) const;
tvec2<half> swizzle(comp X, comp Y) const; GLM_FUNC_DECL tvec2<half> swizzle(comp X, comp Y) const;
tvec3<half> swizzle(comp X, comp Y, comp Z) const; GLM_FUNC_DECL tvec3<half> swizzle(comp X, comp Y, comp Z) const;
tvec4<half> swizzle(comp X, comp Y, comp Z, comp W) const; GLM_FUNC_DECL tvec4<half> swizzle(comp X, comp Y, comp Z, comp W) const;
tref2<half> swizzle(comp X, comp Y); GLM_FUNC_DECL tref2<half> swizzle(comp X, comp Y);
}; };
template <> template <>
@ -162,22 +162,22 @@ namespace detail
////////////////////////////////////// //////////////////////////////////////
// Accesses // Accesses
half & operator[](size_type i); GLM_FUNC_DECL half & operator[](size_type i);
half const & operator[](size_type i) const; GLM_FUNC_DECL half const & operator[](size_type i) const;
////////////////////////////////////// //////////////////////////////////////
// Implicit basic constructors // Implicit basic constructors
tvec3(); GLM_FUNC_DECL tvec3();
tvec3(tvec3<half> const & v); GLM_FUNC_DECL tvec3(tvec3<half> const & v);
////////////////////////////////////// //////////////////////////////////////
// Explicit basic constructors // Explicit basic constructors
explicit tvec3(ctor); GLM_FUNC_DECL explicit tvec3(ctor);
explicit tvec3( GLM_FUNC_DECL explicit tvec3(
half const & s); half const & s);
explicit tvec3( GLM_FUNC_DECL explicit tvec3(
half const & s1, half const & s1,
half const & s2, half const & s2,
half const & s3); half const & s3);
@ -185,58 +185,58 @@ namespace detail
////////////////////////////////////// //////////////////////////////////////
// Swizzle constructors // Swizzle constructors
tvec3(tref3<half> const & r); GLM_FUNC_DECL tvec3(tref3<half> const & r);
////////////////////////////////////// //////////////////////////////////////
// Convertion scalar constructors // Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec3(U const & x); GLM_FUNC_DECL explicit tvec3(U const & x);
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U, typename V, typename W> template <typename U, typename V, typename W>
explicit tvec3(U const & x, V const & y, W const & z); GLM_FUNC_DECL explicit tvec3(U const & x, V const & y, W const & z);
////////////////////////////////////// //////////////////////////////////////
// Convertion vector constructors // Convertion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B> template <typename A, typename B>
explicit tvec3(tvec2<A> const & v, B const & s); GLM_FUNC_DECL explicit tvec3(tvec2<A> const & v, B const & s);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B> template <typename A, typename B>
explicit tvec3(A const & s, tvec2<B> const & v); GLM_FUNC_DECL explicit tvec3(A const & s, tvec2<B> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec3(tvec3<U> const & v); GLM_FUNC_DECL explicit tvec3(tvec3<U> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec3(tvec4<U> const & v); GLM_FUNC_DECL explicit tvec3(tvec4<U> const & v);
////////////////////////////////////// //////////////////////////////////////
// Unary arithmetic operators // Unary arithmetic operators
tvec3<half>& operator= (tvec3<half> const & v); GLM_FUNC_DECL tvec3<half>& operator= (tvec3<half> const & v);
tvec3<half>& operator+=(half const & s); GLM_FUNC_DECL tvec3<half>& operator+=(half const & s);
tvec3<half>& operator+=(tvec3<half> const & v); GLM_FUNC_DECL tvec3<half>& operator+=(tvec3<half> const & v);
tvec3<half>& operator-=(half const & s); GLM_FUNC_DECL tvec3<half>& operator-=(half const & s);
tvec3<half>& operator-=(tvec3<half> const & v); GLM_FUNC_DECL tvec3<half>& operator-=(tvec3<half> const & v);
tvec3<half>& operator*=(half const & s); GLM_FUNC_DECL tvec3<half>& operator*=(half const & s);
tvec3<half>& operator*=(tvec3<half> const & v); GLM_FUNC_DECL tvec3<half>& operator*=(tvec3<half> const & v);
tvec3<half>& operator/=(half const & s); GLM_FUNC_DECL tvec3<half>& operator/=(half const & s);
tvec3<half>& operator/=(tvec3<half> const & v); GLM_FUNC_DECL tvec3<half>& operator/=(tvec3<half> const & v);
tvec3<half>& operator++(); GLM_FUNC_DECL tvec3<half>& operator++();
tvec3<half>& operator--(); GLM_FUNC_DECL tvec3<half>& operator--();
////////////////////////////////////// //////////////////////////////////////
// Swizzle operators // Swizzle operators
half swizzle(comp X) const; GLM_FUNC_DECL half swizzle(comp X) const;
tvec2<half> swizzle(comp X, comp Y) const; GLM_FUNC_DECL tvec2<half> swizzle(comp X, comp Y) const;
tvec3<half> swizzle(comp X, comp Y, comp Z) const; GLM_FUNC_DECL tvec3<half> swizzle(comp X, comp Y, comp Z) const;
tvec4<half> swizzle(comp X, comp Y, comp Z, comp W) const; GLM_FUNC_DECL tvec4<half> swizzle(comp X, comp Y, comp Z, comp W) const;
tref3<half> swizzle(comp X, comp Y, comp Z); GLM_FUNC_DECL tref3<half> swizzle(comp X, comp Y, comp Z);
}; };
template <> template <>
@ -259,22 +259,22 @@ namespace detail
////////////////////////////////////// //////////////////////////////////////
// Accesses // Accesses
half & operator[](size_type i); GLM_FUNC_DECL half & operator[](size_type i);
half const & operator[](size_type i) const; GLM_FUNC_DECL half const & operator[](size_type i) const;
////////////////////////////////////// //////////////////////////////////////
// Implicit basic constructors // Implicit basic constructors
tvec4(); GLM_FUNC_DECL tvec4();
tvec4(tvec4<half> const & v); GLM_FUNC_DECL tvec4(tvec4<half> const & v);
////////////////////////////////////// //////////////////////////////////////
// Explicit basic constructors // Explicit basic constructors
explicit tvec4(ctor); GLM_FUNC_DECL explicit tvec4(ctor);
explicit tvec4( GLM_FUNC_DECL explicit tvec4(
half const & s); half const & s);
explicit tvec4( GLM_FUNC_DECL explicit tvec4(
half const & s0, half const & s0,
half const & s1, half const & s1,
half const & s2, half const & s2,
@ -283,67 +283,67 @@ namespace detail
////////////////////////////////////// //////////////////////////////////////
// Swizzle constructors // Swizzle constructors
tvec4(tref4<half> const & r); GLM_FUNC_DECL tvec4(tref4<half> const & r);
////////////////////////////////////// //////////////////////////////////////
// Convertion scalar constructors // Convertion scalar constructors
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec4(U const & x); GLM_FUNC_DECL explicit tvec4(U const & x);
//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, typename D> template <typename A, typename B, typename C, typename D>
explicit tvec4(A const & x, B const & y, C const & z, D const & w); GLM_FUNC_DECL explicit tvec4(A const & x, B const & y, C const & z, D const & w);
////////////////////////////////////// //////////////////////////////////////
// Convertion vector constructors // Convertion vector constructors
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C> template <typename A, typename B, typename C>
explicit tvec4(tvec2<A> const & v, B const & s1, C const & s2); GLM_FUNC_DECL explicit tvec4(tvec2<A> const & v, B const & s1, C const & s2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C> template <typename A, typename B, typename C>
explicit tvec4(A const & s1, tvec2<B> const & v, C const & s2); GLM_FUNC_DECL explicit tvec4(A const & s1, tvec2<B> const & v, C const & s2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C> template <typename A, typename B, typename C>
explicit tvec4(A const & s1, B const & s2, tvec2<C> const & v); GLM_FUNC_DECL explicit tvec4(A const & s1, B const & s2, tvec2<C> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B> template <typename A, typename B>
explicit tvec4(tvec3<A> const & v, B const & s); GLM_FUNC_DECL explicit tvec4(tvec3<A> const & v, B const & s);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B> template <typename A, typename B>
explicit tvec4(A const & s, tvec3<B> const & v); GLM_FUNC_DECL explicit tvec4(A const & s, tvec3<B> const & v);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B> template <typename A, typename B>
explicit tvec4(tvec2<A> const & v1, tvec2<B> const & v2); GLM_FUNC_DECL explicit tvec4(tvec2<A> const & v1, tvec2<B> const & v2);
//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename U> template <typename U>
explicit tvec4(tvec4<U> const & v); GLM_FUNC_DECL explicit tvec4(tvec4<U> const & v);
////////////////////////////////////// //////////////////////////////////////
// Unary arithmetic operators // Unary arithmetic operators
tvec4<half>& operator= (tvec4<half> const & v); GLM_FUNC_DECL tvec4<half>& operator= (tvec4<half> const & v);
tvec4<half>& operator+=(half const & s); GLM_FUNC_DECL tvec4<half>& operator+=(half const & s);
tvec4<half>& operator+=(tvec4<half> const & v); GLM_FUNC_DECL tvec4<half>& operator+=(tvec4<half> const & v);
tvec4<half>& operator-=(half const & s); GLM_FUNC_DECL tvec4<half>& operator-=(half const & s);
tvec4<half>& operator-=(tvec4<half> const & v); GLM_FUNC_DECL tvec4<half>& operator-=(tvec4<half> const & v);
tvec4<half>& operator*=(half const & s); GLM_FUNC_DECL tvec4<half>& operator*=(half const & s);
tvec4<half>& operator*=(tvec4<half> const & v); GLM_FUNC_DECL tvec4<half>& operator*=(tvec4<half> const & v);
tvec4<half>& operator/=(half const & s); GLM_FUNC_DECL tvec4<half>& operator/=(half const & s);
tvec4<half>& operator/=(tvec4<half> const & v); GLM_FUNC_DECL tvec4<half>& operator/=(tvec4<half> const & v);
tvec4<half>& operator++(); GLM_FUNC_DECL tvec4<half>& operator++();
tvec4<half>& operator--(); GLM_FUNC_DECL tvec4<half>& operator--();
////////////////////////////////////// //////////////////////////////////////
// Swizzle operators // Swizzle operators
half swizzle(comp X) const; GLM_FUNC_DECL half swizzle(comp X) const;
tvec2<half> swizzle(comp X, comp Y) const; GLM_FUNC_DECL tvec2<half> swizzle(comp X, comp Y) const;
tvec3<half> swizzle(comp X, comp Y, comp Z) const; GLM_FUNC_DECL tvec3<half> swizzle(comp X, comp Y, comp Z) const;
tvec4<half> swizzle(comp X, comp Y, comp Z, comp W) const; GLM_FUNC_DECL tvec4<half> swizzle(comp X, comp Y, comp Z, comp W) const;
tref4<half> swizzle(comp X, comp Y, comp Z, comp W); GLM_FUNC_DECL tref4<half> swizzle(comp X, comp Y, comp Z, comp W);
}; };
#endif//(GLM_COMPONENT == GLM_COMPONENT_CXX98) #endif//(GLM_COMPONENT == GLM_COMPONENT_CXX98)
} }
@ -418,19 +418,19 @@ namespace detail
/// Returns the absolute value of a half-precision floating-point value /// Returns the absolute value of a half-precision floating-point value
/// @see gtc_half_float /// @see gtc_half_float
half abs(half const & x); GLM_FUNC_DECL half abs(half const & x);
/// Returns the absolute value of a half-precision floating-point two dimensional vector /// Returns the absolute value of a half-precision floating-point two dimensional vector
/// @see gtc_half_float /// @see gtc_half_float
hvec2 abs(hvec2 const & x); GLM_FUNC_DECL hvec2 abs(hvec2 const & x);
/// Returns the absolute value of a half-precision floating-point three dimensional vector /// Returns the absolute value of a half-precision floating-point three dimensional vector
/// @see gtc_half_float /// @see gtc_half_float
hvec3 abs(hvec3 const & x); GLM_FUNC_DECL hvec3 abs(hvec3 const & x);
/// Returns the absolute value of a half-precision floating-point four dimensional vector /// Returns the absolute value of a half-precision floating-point four dimensional vector
/// @see gtc_half_float /// @see gtc_half_float
hvec4 abs(hvec4 const & x); GLM_FUNC_DECL hvec4 abs(hvec4 const & x);
/// Selects which vector each returned component comes /// Selects which vector each returned component comes
/// from. For a component of <a> that is false, the /// from. For a component of <a> that is false, the
@ -444,7 +444,7 @@ namespace detail
/// where a is a Boolean vector. /// where a is a Boolean vector.
/// ///
/// @see gtc_half_float /// @see gtc_half_float
half mix(half const & x, half const & y, bool const & a); GLM_FUNC_DECL half mix(half const & x, half const & y, bool const & a);
/// @} /// @}
}// namespace glm }// namespace glm

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