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					@ -96,4 +96,48 @@ namespace detail | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace detail | 
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					}//namespace detail | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace glm | 
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					}//namespace glm | 
				
			
			
		
	
		
		
			
				
					
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					#elif GLM_ARCH & GLM_ARCH_NEON_BIT | 
				
			
			
		
	
		
		
			
				
					
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					namespace glm{ | 
				
			
			
		
	
		
		
			
				
					
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					namespace detail | 
				
			
			
		
	
		
		
			
				
					
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					{ | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_length<4, float, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& v) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								return compute_dot<vec<4, float, Q>, float, true>::call(v, v); | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_distance<4, float, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& p0, vec<4, float, Q> const& p1) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								return compute_length<4, float, Q, true>::call(p1 - p0); | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_dot<vec<4, float, Q>, float, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& x, vec<4, float, Q> const& y) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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					#if GLM_ARCH & GLM_ARCH_ARMV8_BIT | 
				
			
			
		
	
		
		
			
				
					
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								float32x4_t v = vmulq_f32(x.data, y.data); | 
				
			
			
		
	
		
		
			
				
					
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								v = vpaddq_f32(v, v); | 
				
			
			
		
	
		
		
			
				
					
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								v = vpaddq_f32(v, v); | 
				
			
			
		
	
		
		
			
				
					
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								return vgetq_lane_f32(v, 0); | 
				
			
			
		
	
		
		
			
				
					
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					#else  // Armv7a with Neon | 
				
			
			
		
	
		
		
			
				
					
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								float32x4_t p = vmulq_f32(x.data, y.data); | 
				
			
			
		
	
		
		
			
				
					
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								float32x2_t v = vpadd_f32(vget_low_f32(p), vget_high_f32(p)); | 
				
			
			
		
	
		
		
			
				
					
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								v = vpadd_f32(v, v); | 
				
			
			
		
	
		
		
			
				
					
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								return vget_lane_f32(v, 0); | 
				
			
			
		
	
		
		
			
				
					
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					#endif | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace detail | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace glm | 
				
			
			
		
	
		
		
			
				
					
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					#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT | 
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					#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT | 
				
			
			
		
	
	
		
		
			
				
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