|
|
|
@ -58,6 +58,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate) |
|
|
|
|
##### Fixes: |
|
|
|
|
- Fixed STL for C++11 detection on ICC #510 |
|
|
|
|
- Fixed missing vec1 overload to length2 and distance2 functions #431 |
|
|
|
|
- Fixed long long warnings when using C++98 on GCC and Clang #482 |
|
|
|
|
|
|
|
|
|
#### [GLM 0.9.7.5](https://github.com/g-truc/glm/releases/tag/0.9.7.5) - 2016-05-24 |
|
|
|
|
##### Improvements: |
|
|
|
@ -69,6 +70,8 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate) |
|
|
|
|
- Fixed Visual C++ SIMD instruction set automatic detection in 64 bits |
|
|
|
|
- Fixed to_string when used with GLM_FORCE_INLINE #506 |
|
|
|
|
- Fixed GLM_FORCE_INLINE with binary vec4 operators |
|
|
|
|
- Fixed GTX_extended_min_max filename typo #386 |
|
|
|
|
- Fixed intersectRayTriangle to not do any unintentional backface culling |
|
|
|
|
|
|
|
|
|
#### [GLM 0.9.7.4](https://github.com/g-truc/glm/releases/tag/0.9.7.4) - 2016-03-19 |
|
|
|
|
##### Fixes: |
|
|
|
|