|  |  | @ -74,7 +74,7 @@ namespace glm | 
			
		
	
		
		
			
				
					
					|  |  |  | 		GLM_STATIC_ASSERT(detail::type<T>::is_float, "'outerProduct' only accept floating-point inputs"); |  |  |  | 		GLM_STATIC_ASSERT(detail::type<T>::is_float, "'outerProduct' only accept floating-point inputs"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 		detail::tmat3x3<T> m(detail::tmat3x3<T>::null); |  |  |  | 		detail::tmat3x3<T> m(detail::tmat3x3<T>::null); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		for(typename detail::tmat3x3<T>::size_type i = 0; i < detail::tmat3x3<T>::col_size(); ++i) |  |  |  | 		for(typename detail::tmat3x3<T>::size_type i(0); i < m.length(); ++i) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 			m[i] = c * r[i]; |  |  |  | 			m[i] = c * r[i]; | 
			
		
	
		
		
			
				
					
					|  |  |  | 		return m; |  |  |  | 		return m; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
	
		
		
			
				
					|  |  | @ -89,7 +89,7 @@ namespace glm | 
			
		
	
		
		
			
				
					
					|  |  |  | 		GLM_STATIC_ASSERT(detail::type<T>::is_float, "'outerProduct' only accept floating-point inputs"); |  |  |  | 		GLM_STATIC_ASSERT(detail::type<T>::is_float, "'outerProduct' only accept floating-point inputs"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 		detail::tmat4x4<T> m(detail::tmat4x4<T>::null); |  |  |  | 		detail::tmat4x4<T> m(detail::tmat4x4<T>::null); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		for(typename detail::tmat4x4<T>::size_type i = 0; i < detail::tmat4x4<T>::col_size(); ++i) |  |  |  | 		for(typename detail::tmat4x4<T>::size_type i(0); i < m.length(); ++i) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 			m[i] = c * r[i]; |  |  |  | 			m[i] = c * r[i]; | 
			
		
	
		
		
			
				
					
					|  |  |  | 		return m; |  |  |  | 		return m; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
	
		
		
			
				
					|  |  | 
 |