Small documentation mistake in intersect.hpp, plane instead of triangle.

master
morgan ago%!(EXTRA string=10 years)
parent 83409a0720
commit d69aa08187
  1. 2
      glm/gtx/intersect.hpp

@ -55,7 +55,7 @@ namespace glm
/// @addtogroup gtx_intersect /// @addtogroup gtx_intersect
/// @{ /// @{
//! Compute the intersection of a ray and a triangle. //! Compute the intersection of a ray and a plane.
//! Ray direction and plane normal must be unit length. //! Ray direction and plane normal must be unit length.
//! From GLM_GTX_intersect extension. //! From GLM_GTX_intersect extension.
template <typename genType> template <typename genType>

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