|
|
@ -13,30 +13,8 @@ |
|
|
|
|
|
|
|
|
|
|
|
#if(GLM_ARCH != GLM_ARCH_PURE) |
|
|
|
#if(GLM_ARCH != GLM_ARCH_PURE) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct value |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
value(float x, float y, float z, float w) : |
|
|
|
|
|
|
|
x(x), y(y), z(z), w(w) |
|
|
|
|
|
|
|
{} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
union
|
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
__m128 data; |
|
|
|
|
|
|
|
struct
|
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
union { float x, r, s; }; |
|
|
|
|
|
|
|
union { float y, g, t; }; |
|
|
|
|
|
|
|
union { float z, b, p; }; |
|
|
|
|
|
|
|
union { float w, a, q; }; |
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int main() |
|
|
|
int main() |
|
|
|
{ |
|
|
|
{ |
|
|
|
value Value(1.0, 0.5, 0.0, 0.7); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
glm::simdVec4 A1(0.0f, 0.1f, 0.2f, 0.3f); |
|
|
|
glm::simdVec4 A1(0.0f, 0.1f, 0.2f, 0.3f); |
|
|
|
glm::simdVec4 B1(0.4f, 0.5f, 0.6f, 0.7f); |
|
|
|
glm::simdVec4 B1(0.4f, 0.5f, 0.6f, 0.7f); |
|
|
|
glm::simdVec4 C1 = A1 + B1; |
|
|
|
glm::simdVec4 C1 = A1 + B1; |
|
|
|