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					@ -461,3 +461,337 @@ namespace detail | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace glm | 
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					}//namespace glm | 
				
			
			
		
	
		
		
			
				
					
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					#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT | 
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					#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT | 
				
			
			
		
	
		
		
			
				
					
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					#if GLM_ARCH & GLM_ARCH_NEON_BIT | 
				
			
			
		
	
		
		
			
				
					
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					namespace glm { | 
				
			
			
		
	
		
		
			
				
					
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					namespace detail { | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_add<float, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static | 
				
			
			
		
	
		
		
			
				
					
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							vec<4, float, Q> | 
				
			
			
		
	
		
		
			
				
					
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							call(vec<4, float, Q> const& a, vec<4, float, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, float, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vaddq_f32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_add<uint, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static | 
				
			
			
		
	
		
		
			
				
					
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							vec<4, uint, Q> | 
				
			
			
		
	
		
		
			
				
					
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							call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, uint, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vaddq_u32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_add<int, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static | 
				
			
			
		
	
		
		
			
				
					
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							vec<4, int, Q> | 
				
			
			
		
	
		
		
			
				
					
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							call(vec<4, int, Q> const& a, vec<4, int, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, uint, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vaddq_s32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_sub<float, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, float, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vsubq_f32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_sub<uint, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, uint, Q> call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, uint, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vsubq_u32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_sub<int, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, int, Q> call(vec<4, int, Q> const& a, vec<4, int, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, int, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vsubq_s32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_mul<float, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, float, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vmulq_f32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_mul<uint, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, uint, Q> call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, uint, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vmulq_u32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_mul<int, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, int, Q> call(vec<4, int, Q> const& a, vec<4, int, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, int, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vmulq_s32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_div<float, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, float, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vdivq_f32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_div<uint, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, uint, Q> call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, uint, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vdivq_u32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_div<int, Q, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static vec<4, int, Q> call(vec<4, float, Q> const& a, vec<4, int, Q> const& b) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								vec<4, int, Q> Result; | 
				
			
			
		
	
		
		
			
				
					
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								Result.data = vdivq_s32(a.data, b.data); | 
				
			
			
		
	
		
		
			
				
					
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								return Result; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_equal<float, Q, false, 32, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								uint32x4_t cmp = vceqq_f32(v1.data, v2.data); | 
				
			
			
		
	
		
		
			
				
					
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					#if GLM_ARCH & GLM_ARCH_ARMV8_BIT | 
				
			
			
		
	
		
		
			
				
					
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								cmp = vpminq_u32(cmp, cmp); | 
				
			
			
		
	
		
		
			
				
					
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								cmp = vpminq_u32(cmp, cmp); | 
				
			
			
		
	
		
		
			
				
					
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								uint32_t r = cmp[0]; | 
				
			
			
		
	
		
		
			
				
					
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					#else | 
				
			
			
		
	
		
		
			
				
					
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								uint32x2_t cmpx2 = vpmin_u32(vget_low_f32(cmp), vget_high_f32(cmp)); | 
				
			
			
		
	
		
		
			
				
					
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								cmpx2 = vpmin_u32(cmpx2, cmpx2); | 
				
			
			
		
	
		
		
			
				
					
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								uint32_t r = cmpx2[0]; | 
				
			
			
		
	
		
		
			
				
					
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					#endif | 
				
			
			
		
	
		
		
			
				
					
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								return r == ~0u; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_equal<uint, Q, false, 32, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static bool call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								uint32x4_t cmp = vceqq_u32(v1.data, v2.data); | 
				
			
			
		
	
		
		
			
				
					
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					#if GLM_ARCH & GLM_ARCH_ARMV8_BIT | 
				
			
			
		
	
		
		
			
				
					
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								cmp = vpminq_u32(cmp, cmp); | 
				
			
			
		
	
		
		
			
				
					
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								cmp = vpminq_u32(cmp, cmp); | 
				
			
			
		
	
		
		
			
				
					
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								uint32_t r = cmp[0]; | 
				
			
			
		
	
		
		
			
				
					
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					#else | 
				
			
			
		
	
		
		
			
				
					
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								uint32x2_t cmpx2 = vpmin_u32(vget_low_f32(cmp), vget_high_f32(cmp)); | 
				
			
			
		
	
		
		
			
				
					
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								cmpx2 = vpmin_u32(cmpx2, cmpx2); | 
				
			
			
		
	
		
		
			
				
					
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								uint32_t r = cmpx2[0]; | 
				
			
			
		
	
		
		
			
				
					
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					#endif | 
				
			
			
		
	
		
		
			
				
					
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								return r == ~0u; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_equal<int, Q, false, 32, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								uint32x4_t cmp = vceqq_s32(v1.data, v2.data); | 
				
			
			
		
	
		
		
			
				
					
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					#if GLM_ARCH & GLM_ARCH_ARMV8_BIT | 
				
			
			
		
	
		
		
			
				
					
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								cmp = vpminq_u32(cmp, cmp); | 
				
			
			
		
	
		
		
			
				
					
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								cmp = vpminq_u32(cmp, cmp); | 
				
			
			
		
	
		
		
			
				
					
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								uint32_t r = cmp[0]; | 
				
			
			
		
	
		
		
			
				
					
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					#else | 
				
			
			
		
	
		
		
			
				
					
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								uint32x2_t cmpx2 = vpmin_u32(vget_low_f32(cmp), vget_high_f32(cmp)); | 
				
			
			
		
	
		
		
			
				
					
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								cmpx2 = vpmin_u32(cmpx2, cmpx2); | 
				
			
			
		
	
		
		
			
				
					
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								uint32_t r = cmpx2[0]; | 
				
			
			
		
	
		
		
			
				
					
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					#endif | 
				
			
			
		
	
		
		
			
				
					
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								return r == ~0u; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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						struct compute_vec4_nequal<float, Q, false, 32, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								return !compute_vec4_equal<float, Q, false, 32, true>::call(v1, v2); | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						struct compute_vec4_nequal<uint, Q, false, 32, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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							static bool call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								return !compute_vec4_equal<uint, Q, false, 32, true>::call(v1, v2); | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						struct compute_vec4_nequal<int, Q, false, 32, true> | 
				
			
			
		
	
		
		
			
				
					
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						{ | 
				
			
			
		
	
		
		
			
				
					
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					 | 
							static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2) | 
				
			
			
		
	
		
		
			
				
					
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							{ | 
				
			
			
		
	
		
		
			
				
					
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								return !compute_vec4_equal<int, Q, false, 32, true>::call(v1, v2); | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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						}; | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace detail | 
				
			
			
		
	
		
		
			
				
					
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					#if !GLM_CONFIG_XYZW_ONLY | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(float _s) : | 
				
			
			
		
	
		
		
			
				
					
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							data(vdupq_n_f32(_s)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(float _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
							data(vdupq_n_f32(_s)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(float _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
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					 | 
					 | 
							data(vdupq_n_f32(_s)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vdupq_n_s32(_s)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vdupq_n_s32(_s)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vdupq_n_s32(_s)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, uint, aligned_lowp>::vec(uint _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vdupq_n_u32(_s)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
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					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, uint, aligned_mediump>::vec(uint _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vdupq_n_u32(_s)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, uint, aligned_highp>::vec(uint _s) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vdupq_n_u32(_s)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
					 | 
					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(const vec<4, float, aligned_highp>& rhs) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(rhs.data) | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(const vec<4, int, aligned_highp>& rhs) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vcvtq_f32_s32(rhs.data)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(const vec<4, uint, aligned_highp>& rhs) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vcvtq_f32_u32(rhs.data)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(int _x, int _y, int _z, int _w) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vcvtq_f32_s32(vec<4, int, aligned_lowp>(_x, _y, _z, _w).data)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(int _x, int _y, int _z, int _w) : | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							data(vcvtq_f32_s32(vec<4, int, aligned_mediump>(_x, _y, _z, _w).data)) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						{} | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						template<> | 
				
			
			
		
	
		
		
			
				
					
					 | 
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						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(int _x, int _y, int _z, int _w) : | 
				
			
			
		
	
		
		
			
				
					
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							data(vcvtq_f32_s32(vec<4, int, aligned_highp>(_x, _y, _z, _w).data)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(uint _x, uint _y, uint _z, uint _w) : | 
				
			
			
		
	
		
		
			
				
					
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							data(vcvtq_f32_u32(vec<4, uint, aligned_lowp>(_x, _y, _z, _w).data)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(uint _x, uint _y, uint _z, uint _w) : | 
				
			
			
		
	
		
		
			
				
					
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							data(vcvtq_f32_u32(vec<4, uint, aligned_mediump>(_x, _y, _z, _w).data)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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						template<> | 
				
			
			
		
	
		
		
			
				
					
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						GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(uint _x, uint _y, uint _z, uint _w) : | 
				
			
			
		
	
		
		
			
				
					
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							data(vcvtq_f32_u32(vec<4, uint, aligned_highp>(_x, _y, _z, _w).data)) | 
				
			
			
		
	
		
		
			
				
					
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						{} | 
				
			
			
		
	
		
		
			
				
					
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					#endif | 
				
			
			
		
	
		
		
			
				
					
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					}//namespace glm | 
				
			
			
		
	
		
		
			
				
					
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					#endif | 
				
			
			
		
	
	
		
		
			
				
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