|  |  |  | @ -66,6 +66,9 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed incorrect assertion for `glm::min` and `glm::max` #1009 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed quaternion orientation in `glm::decompose` #1012 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed singularity in quaternion to euler angle roll conversion #1019 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed `quat` `glm::pow` handling of small magnitude quaternions #1022 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed `glm::fastNormalize` build error #1033 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed `glm::isMultiple` build error #1034 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed `glm::adjugate` calculation #1035 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed `glm::angle` discards the sign of result for angles in range (2*pi-1, 2*pi) #1038 | 
			
		
	
		
			
				
					|  |  |  |  | - Removed ban on using `glm::string_cast` with *CUDA* host code #1041 | 
			
		
	
	
		
			
				
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