|  |  |  | @ -42,18 +42,18 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x7f800000 => 01111111 10000000 00000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x00008000 => 00000000 00000000 10000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		return | 
			
		
	
		
			
				
					|  |  |  |  |         ((f >> 16) & 0x8000) | // sign | 
			
		
	
		
			
				
					|  |  |  |  |         ((((f & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  |         ((f >> 13) & 0x03ff); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 		((f >> 16) & 0x8000) | // sign | 
			
		
	
		
			
				
					|  |  |  |  | 		((((f & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  | 		((f >> 13) & 0x03ff); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	glm::uint32 float2packed11(glm::uint32 const & f) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		// 10 bits    =>                         EE EEEFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// 11 bits    =>                        EEE EEFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Half bits  =>                   SEEEEEFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x000007c0 => 00000000 00000000 00000111 11000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x00007c00 => 00000000 00000000 01111100 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x000003ff => 00000000 00000000 00000011 11111111 | 
			
		
	
	
		
			
				
					|  |  |  | @ -61,17 +61,17 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x7f800000 => 01111111 10000000 00000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x00008000 => 00000000 00000000 10000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		return | 
			
		
	
		
			
				
					|  |  |  |  |         	((((f & 0x7f800000) - 0x38000000) >> 17) & 0x07c0) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  |        		((f >> 17) & 0x003f); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 			((((f & 0x7f800000) - 0x38000000) >> 17) & 0x07c0) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  | 			((f >> 17) & 0x003f); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  |  	glm::uint32 packed11ToFloat(glm::uint32 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	glm::uint32 packed11ToFloat(glm::uint32 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		// 10 bits    =>                         EE EEEFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// 11 bits    =>                        EEE EEFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Half bits  =>                   SEEEEEFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x000007c0 => 00000000 00000000 00000111 11000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x00007c00 => 00000000 00000000 01111100 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x000003ff => 00000000 00000000 00000011 11111111 | 
			
		
	
	
		
			
				
					|  |  |  | @ -79,8 +79,8 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x7f800000 => 01111111 10000000 00000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x00008000 => 00000000 00000000 10000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		return | 
			
		
	
		
			
				
					|  |  |  |  |         	((((p & 0x07c0) << 17) + 0x38000000) & 0x7f800000) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  |        		((p & 0x003f) << 17); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 			((((p & 0x07c0) << 17) + 0x38000000) & 0x7f800000) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  | 			((p & 0x003f) << 17); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	glm::uint32 float2packed10(glm::uint32 const & f) | 
			
		
	
	
		
			
				
					|  |  |  | @ -89,7 +89,7 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 		// 11 bits    =>                        EEE EEFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Half bits  =>                   SEEEEEFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x0000001F => 00000000 00000000 00000000 00011111 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x0000003F => 00000000 00000000 00000000 00111111 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x000003E0 => 00000000 00000000 00000011 11100000 | 
			
		
	
	
		
			
				
					|  |  |  | @ -100,17 +100,17 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x7f800000 => 01111111 10000000 00000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x00008000 => 00000000 00000000 10000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		return | 
			
		
	
		
			
				
					|  |  |  |  |         	((((f & 0x7f800000) - 0x38000000) >> 18) & 0x03E0) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  |         	((f >> 18) & 0x001f); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 			((((f & 0x7f800000) - 0x38000000) >> 18) & 0x03E0) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  | 			((f >> 18) & 0x001f); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	glm::uint32 packed10ToFloat(glm::uint32 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		// 10 bits    =>                         EE EEEFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// 11 bits    =>                        EEE EEFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Half bits  =>                   SEEEEEFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  | 		// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x0000001F => 00000000 00000000 00000000 00011111 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x0000003F => 00000000 00000000 00000000 00111111 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x000003E0 => 00000000 00000000 00000011 11100000 | 
			
		
	
	
		
			
				
					|  |  |  | @ -121,21 +121,21 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x7f800000 => 01111111 10000000 00000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		// 0x00008000 => 00000000 00000000 10000000 00000000 | 
			
		
	
		
			
				
					|  |  |  |  | 		return | 
			
		
	
		
			
				
					|  |  |  |  |         	((((p & 0x03E0) << 18) + 0x38000000) & 0x7f800000) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  |        		((p & 0x001f) << 18); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 			((((p & 0x03E0) << 18) + 0x38000000) & 0x7f800000) | // exponential | 
			
		
	
		
			
				
					|  |  |  |  | 			((p & 0x001f) << 18); // Mantissa | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	glm::uint half2float(glm::uint const & h) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		return ((h & 0x8000) << 16) | ((( h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  |     union uif | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |         glm::uint i; | 
			
		
	
		
			
				
					|  |  |  |  |         float f; | 
			
		
	
		
			
				
					|  |  |  |  |     }; | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union uif | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		glm::uint i; | 
			
		
	
		
			
				
					|  |  |  |  | 		float f; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	glm::uint floatTo11bit(float x) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		if(x == 0.0f) | 
			
		
	
	
		
			
				
					|  |  |  | @ -144,12 +144,12 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 			return ~0; | 
			
		
	
		
			
				
					|  |  |  |  | 		else if(glm::isinf(x)) | 
			
		
	
		
			
				
					|  |  |  |  | 			return 0x1f << 6; | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		uif Union; | 
			
		
	
		
			
				
					|  |  |  |  | 		Union.f = x; | 
			
		
	
		
			
				
					|  |  |  |  | 		return float2packed11(Union.i); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	float packed11bitToFloat(glm::uint x) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		if(x == 0) | 
			
		
	
	
		
			
				
					|  |  |  | @ -158,7 +158,7 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 			return ~0;//NaN | 
			
		
	
		
			
				
					|  |  |  |  | 		else if(x == (0x1f << 6)) | 
			
		
	
		
			
				
					|  |  |  |  | 			return ~0;//Inf | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		uif Union; | 
			
		
	
		
			
				
					|  |  |  |  | 		Union.i = packed11ToFloat(x); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Union.f; | 
			
		
	
	
		
			
				
					|  |  |  | @ -172,7 +172,7 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 			return ~0; | 
			
		
	
		
			
				
					|  |  |  |  | 		else if(glm::isinf(x)) | 
			
		
	
		
			
				
					|  |  |  |  | 			return 0x1f << 5; | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		uif Union; | 
			
		
	
		
			
				
					|  |  |  |  | 		Union.f = x; | 
			
		
	
		
			
				
					|  |  |  |  | 		return float2packed10(Union.i); | 
			
		
	
	
		
			
				
					|  |  |  | @ -186,12 +186,12 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 			return ~0;//NaN | 
			
		
	
		
			
				
					|  |  |  |  | 		else if(x == (0x1f << 5)) | 
			
		
	
		
			
				
					|  |  |  |  | 			return ~0;//Inf | 
			
		
	
		
			
				
					|  |  |  |  |          | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		uif Union; | 
			
		
	
		
			
				
					|  |  |  |  | 		Union.i = packed10ToFloat(x); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Union.f; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	glm::uint f11_f11_f10(float x, float y, float z) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		return ((floatTo11bit(x) & ((1 << 11) - 1)) << 0) |  ((floatTo11bit(y) & ((1 << 11) - 1)) << 11) | ((floatTo10bit(z) & ((1 << 10) - 1)) << 22); | 
			
		
	
	
		
			
				
					|  |  |  | @ -221,253 +221,142 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 		uint32 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union unorm4x16 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		struct | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			uint16 x; | 
			
		
	
		
			
				
					|  |  |  |  | 			uint16 y; | 
			
		
	
		
			
				
					|  |  |  |  | 			uint16 z; | 
			
		
	
		
			
				
					|  |  |  |  | 			uint16 w; | 
			
		
	
		
			
				
					|  |  |  |  | 		} data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint64 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union snorm4x16 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		struct | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			int16 x; | 
			
		
	
		
			
				
					|  |  |  |  | 			int16 y; | 
			
		
	
		
			
				
					|  |  |  |  | 			int16 z; | 
			
		
	
		
			
				
					|  |  |  |  | 			int16 w; | 
			
		
	
		
			
				
					|  |  |  |  | 		} data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint64 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union snorm1x16 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		int16 data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint16 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union half1x16 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		hdata data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint16 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union half4x16 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		struct | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			hdata x; | 
			
		
	
		
			
				
					|  |  |  |  | 			hdata y; | 
			
		
	
		
			
				
					|  |  |  |  | 			hdata z; | 
			
		
	
		
			
				
					|  |  |  |  | 			hdata w; | 
			
		
	
		
			
				
					|  |  |  |  | 		} data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint64 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union unorm1x8 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		uint8 data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint8 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	union unorm2x8 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		struct | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			uint8 x; | 
			
		
	
		
			
				
					|  |  |  |  | 			uint8 y; | 
			
		
	
		
			
				
					|  |  |  |  | 		} data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint16 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	union snorm1x8 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		int8 data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint8 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	union snorm2x8 | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		struct | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			int8 x; | 
			
		
	
		
			
				
					|  |  |  |  | 			int8 y; | 
			
		
	
		
			
				
					|  |  |  |  | 		} data; | 
			
		
	
		
			
				
					|  |  |  |  | 		uint16 pack; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | }//namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint8 packUnorm1x8(float const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		int8 Scaled(int8(round(clamp(v, -1.0f, 1.0f) * 255.0f))); | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::unorm1x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data = Scaled; | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		return static_cast<uint8>(round(clamp(v, 0.0f, 1.0f) * 255.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackUnorm1x8(uint8 p) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackUnorm1x8(uint8 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::unorm1x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = p; | 
			
		
	
		
			
				
					|  |  |  |  | 		float Unpacked(Packing.data); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Unpacked * float(0.0039215686274509803921568627451); | 
			
		
	
		
			
				
					|  |  |  |  | 		float Unpack(static_cast<float>(*const_cast<uint8*>(&p))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Unpack * float(0.0039215686274509803921568627451); // 1 / 255 | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint16 packUnorm2x8(vec2 const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		i8vec2 Scaled(round(clamp(v ,-1.0f, 1.0f) * 255.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::unorm2x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.x = Scaled.x; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.y = Scaled.y; | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		u8vec2 Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint16*>(&Topack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER vec2 unpackUnorm2x8(uint16 p) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER vec2 unpackUnorm2x8(uint16 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::unorm2x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = p; | 
			
		
	
		
			
				
					|  |  |  |  | 		vec2 Unpacked(Packing.data.x, Packing.data.y); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Unpacked * float(0.0039215686274509803921568627451); | 
			
		
	
		
			
				
					|  |  |  |  | 		vec2 Unpack(*reinterpret_cast<u8vec2*>(const_cast<uint16*>(&p))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Unpack * float(0.0039215686274509803921568627451); // 1 / 255 | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint8 packSnorm1x8(float const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		glm::int8 Scaled(int8(round(clamp(v ,-1.0f, 1.0f) * 127.0f))); | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm1x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data = Scaled; | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		int8 Topack(static_cast<int8>(round(clamp(v ,-1.0f, 1.0f) * 127.0f))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint8*>(&Topack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackSnorm1x8(uint8 p) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackSnorm1x8(uint8 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm1x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = p; | 
			
		
	
		
			
				
					|  |  |  |  | 		float Unpacked(Packing.data); | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp(Unpacked * float(0.00787401574803149606299212598425), -1.0f, 1.0f); | 
			
		
	
		
			
				
					|  |  |  |  | 		float Unpack(static_cast<float>(*const_cast<uint8*>(&p))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp( | 
			
		
	
		
			
				
					|  |  |  |  | 			Unpack * 0.00787401574803149606299212598425f, // 1.0f / 127.0f | 
			
		
	
		
			
				
					|  |  |  |  | 			-1.0f, 1.0f); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint16 packSnorm2x8(vec2 const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		glm::i8vec2 Scaled(round(clamp(v ,-1.0f, 1.0f) * 127.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm2x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.x = Scaled.x; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.y = Scaled.y; | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		i8vec2 Topack(round(clamp(v ,-1.0f, 1.0f) * 127.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint16*>(&Topack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER vec2 unpackSnorm2x8(uint16 p) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER vec2 unpackSnorm2x8(uint16 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm2x8 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = p; | 
			
		
	
		
			
				
					|  |  |  |  | 		vec2 Unpacked(Packing.data.x, Packing.data.y); | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp(Unpacked * float(0.00787401574803149606299212598425), -1.0f, 1.0f); | 
			
		
	
		
			
				
					|  |  |  |  | 		vec2 Unpack(*reinterpret_cast<i8vec2*>(const_cast<uint16*>(&p))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp( | 
			
		
	
		
			
				
					|  |  |  |  | 			Unpack * 0.00787401574803149606299212598425f, // 1.0f / 127.0f | 
			
		
	
		
			
				
					|  |  |  |  | 			-1.0f, 1.0f); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint16 packUnorm1x16(float s) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint16 packUnorm1x16(float const & s) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		return uint16(round(clamp(s, 0.0f, 1.0f) * 65535.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return static_cast<uint16>(round(clamp(s, 0.0f, 1.0f) * 65535.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackUnorm1x16(uint16 p) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackUnorm1x16(uint16 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		return float(p) * 1.0f / 65535.0f; | 
			
		
	
		
			
				
					|  |  |  |  | 		float Unpack = static_cast<float>(*const_cast<uint16*>(&p)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Unpack * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint64 packUnorm4x16(vec4 const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		i16vec4 Scaled(round(clamp(v, 0.0f, 1.0f) * 65535.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::unorm4x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.x = Scaled[0]; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.y = Scaled[1]; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.z = Scaled[2]; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.w = Scaled[3]; | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		u16vec4 Topack(round(clamp(v , 0.0f, 1.0f) * 65535.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint64*>(&Topack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER vec4 unpackUnorm4x16(uint64 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::unorm4x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		vec4 Result( | 
			
		
	
		
			
				
					|  |  |  |  | 			float(Packing.data.x), | 
			
		
	
		
			
				
					|  |  |  |  | 			float(Packing.data.y), | 
			
		
	
		
			
				
					|  |  |  |  | 			float(Packing.data.z), | 
			
		
	
		
			
				
					|  |  |  |  | 			float(Packing.data.w)); | 
			
		
	
		
			
				
					|  |  |  |  | 		Result *= float(1.5259021896696421759365224689097e-5); // 1.0 / 65535.0 | 
			
		
	
		
			
				
					|  |  |  |  | 		return Result; | 
			
		
	
		
			
				
					|  |  |  |  | 		vec4 Unpack(*reinterpret_cast<u16vec4*>(const_cast<uint64*>(&p))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Unpack * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint16 packSnorm1x16(float v) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint16 packSnorm1x16(float const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		float Scaled = clamp(v ,-1.0f, 1.0f) * 32767.0f; | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm1x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data = detail::int16(Scaled); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		int16 Topack = static_cast<int16>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint16*>(&Topack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackSnorm1x16(uint16 p) | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER float unpackSnorm1x16(uint16 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm1x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = p; | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp(float(Packing.data) * float(3.0518509475997192297128208258309e-5), -1.0f, 1.0f); //1.0f / 32767.0f | 
			
		
	
		
			
				
					|  |  |  |  | 		float Unpack = static_cast<float>(*const_cast<uint16*>(&p)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp( | 
			
		
	
		
			
				
					|  |  |  |  | 			Unpack * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,  | 
			
		
	
		
			
				
					|  |  |  |  | 			-1.0f, 1.0f); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint64 packSnorm4x16(vec4 const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		i16vec4 Scaled(clamp(v ,-1.0f, 1.0f) * 32767.0f); | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm4x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.x = Scaled.x; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.y = Scaled.y; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.z = Scaled.z; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.w = Scaled.w; | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		i16vec4 Topack = static_cast<i16vec4>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint64*>(&Topack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER vec4 unpackSnorm4x16(uint64 const & p) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::snorm4x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = p; | 
			
		
	
		
			
				
					|  |  |  |  | 		vec4 Unpacked(Packing.data.x, Packing.data.y, Packing.data.z, Packing.data.w); | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp(Unpacked * float(3.0518509475997192297128208258309e-5), -1.0f, 1.0f); //1.0f / 32767.0f | 
			
		
	
		
			
				
					|  |  |  |  | 		vec4 Unpack(*reinterpret_cast<i16vec4*>(const_cast<uint64*>(&p))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return clamp( | 
			
		
	
		
			
				
					|  |  |  |  | 			Unpack * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f, | 
			
		
	
		
			
				
					|  |  |  |  | 			-1.0f, 1.0f); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_DECL uint16 packHalf1x16(float const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::half1x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data = detail::toFloat16(v); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		int16 Topack = detail::toFloat16(v); | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint16*>(&Topack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_DECL float unpackHalf1x16(uint16 const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::half1x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = v; | 
			
		
	
		
			
				
					|  |  |  |  | 		return detail::toFloat32(Packing.data); | 
			
		
	
		
			
				
					|  |  |  |  | 		int16 Unpack(*reinterpret_cast<int16*>(const_cast<uint16*>(&v))); | 
			
		
	
		
			
				
					|  |  |  |  | 		return detail::toFloat32(Unpack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_DECL uint64 packHalf4x16(glm::vec4 const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::half4x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.x = detail::toFloat16(v.x); | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.y = detail::toFloat16(v.y); | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.z = detail::toFloat16(v.z); | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.data.w = detail::toFloat16(v.w); | 
			
		
	
		
			
				
					|  |  |  |  | 		return Packing.pack; | 
			
		
	
		
			
				
					|  |  |  |  | 		i16vec4 Unpack( | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat16(v.x), | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat16(v.y), | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat16(v.z), | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat16(v.w)); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 		return *reinterpret_cast<uint64*>(&Unpack); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_DECL glm::vec4 unpackHalf4x16(uint64 const & v) | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		detail::half4x16 Packing; | 
			
		
	
		
			
				
					|  |  |  |  | 		Packing.pack = v; | 
			
		
	
		
			
				
					|  |  |  |  | 		return glm::vec4( | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Packing.data.x), | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Packing.data.y), | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Packing.data.z), | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Packing.data.w)); | 
			
		
	
		
			
				
					|  |  |  |  | 		i16vec4 Unpack = *reinterpret_cast<i16vec4*>(const_cast<uint64*>(&v)); | 
			
		
	
		
			
				
					|  |  |  |  | 	 | 
			
		
	
		
			
				
					|  |  |  |  | 		return vec4( | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Unpack.x),  | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Unpack.y),  | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Unpack.z),  | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::toFloat32(Unpack.w)); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint32 packI3x10_1x2(ivec4 const & v) | 
			
		
	
	
		
			
				
					|  |  |  | @ -557,19 +446,19 @@ namespace detail | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER uint32 packF2x11_1x10(vec3 const & v) | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |         return  | 
			
		
	
		
			
				
					|  |  |  |  |             ((detail::floatTo11bit(v.x) & ((1 << 11) - 1)) <<  0) | | 
			
		
	
		
			
				
					|  |  |  |  |             ((detail::floatTo11bit(v.y) & ((1 << 11) - 1)) << 11) | | 
			
		
	
		
			
				
					|  |  |  |  |             ((detail::floatTo10bit(v.z) & ((1 << 10) - 1)) << 22); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		return  | 
			
		
	
		
			
				
					|  |  |  |  | 			((detail::floatTo11bit(v.x) & ((1 << 11) - 1)) <<  0) | | 
			
		
	
		
			
				
					|  |  |  |  | 			((detail::floatTo11bit(v.y) & ((1 << 11) - 1)) << 11) | | 
			
		
	
		
			
				
					|  |  |  |  | 			((detail::floatTo10bit(v.z) & ((1 << 10) - 1)) << 22); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	GLM_FUNC_QUALIFIER vec3 unpackF2x11_1x10(uint32 const & v) | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |     	return vec3( | 
			
		
	
		
			
				
					|  |  |  |  |     		detail::packed11bitToFloat(v >> 0),  | 
			
		
	
		
			
				
					|  |  |  |  |     		detail::packed11bitToFloat(v >> 11),  | 
			
		
	
		
			
				
					|  |  |  |  |     		detail::packed10bitToFloat(v >> 22)); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		return vec3( | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::packed11bitToFloat(v >> 0),  | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::packed11bitToFloat(v >> 11),  | 
			
		
	
		
			
				
					|  |  |  |  | 			detail::packed10bitToFloat(v >> 22)); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | }//namespace glm | 
			
		
	
	
		
			
				
					|  |  |  | 
 |