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					@ -56,7 +56,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate) | 
				
			
			
		
	
		
			
				
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					- Added 'fmod' overload to GTX_common with tests #308 | 
				
			
			
		
	
		
			
				
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					- Left handed perspective and lookAt functions #314 | 
				
			
			
		
	
		
			
				
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					- Added functions eulerAngleXYZ and extractEulerAngleXYZ #311 | 
				
			
			
		
	
		
			
				
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					- Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 | 
				
			
			
		
	
		
			
				
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					- Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 #367 | 
				
			
			
		
	
		
			
				
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					- Added <glm/gtx/wrap.hpp> for texcoord wrapping | 
				
			
			
		
	
		
			
				
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					- Added static components and precision members to all vector and quat types #350 | 
				
			
			
		
	
		
			
				
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					- Added .gitignore #349 | 
				
			
			
		
	
	
		
			
				
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