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@ -56,7 +56,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate) |
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- Added 'fmod' overload to GTX_common with tests #308 |
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- Left handed perspective and lookAt functions #314 |
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- Added functions eulerAngleXYZ and extractEulerAngleXYZ #311 |
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- Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 |
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- Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 #367 |
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- Added <glm/gtx/wrap.hpp> for texcoord wrapping |
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- Added static components and precision members to all vector and quat types #350 |
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- Added .gitignore #349 |
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