|  |  | @ -58,12 +58,12 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) | 
			
		
	
		
		
			
				
					
					|  |  |  | - Added BUILD_SHARED_LIBS and BUILD_STATIC_LIBS build options #871 |  |  |  | - Added BUILD_SHARED_LIBS and BUILD_STATIC_LIBS build options #871 | 
			
		
	
		
		
			
				
					
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					|  |  |  | #### Improvements: |  |  |  | #### Improvements: | 
			
		
	
		
		
			
				
					
					|  |  |  | - Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default. |  |  |  | - Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default. #865 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | - Optimized inverseTransform #867 |  |  |  | - Optimized inverseTransform #867 | 
			
		
	
		
		
			
				
					
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					|  |  |  | #### Fixes: |  |  |  | #### Fixes: | 
			
		
	
		
		
			
				
					
					|  |  |  | - Fixed in mat4x3 conversion #829 |  |  |  | - Fixed in mat4x3 conversion #829 | 
			
		
	
		
		
			
				
					
					|  |  |  | - Fixed constexpr issue on GCC #832 |  |  |  | - Fixed constexpr issue on GCC #832 #865 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | - Fixed mix implementation to improve GLSL conformance #866 |  |  |  | - Fixed mix implementation to improve GLSL conformance #866 | 
			
		
	
		
		
			
				
					
					|  |  |  | - Fixed int8 being defined as unsigned char with some compiler #839 |  |  |  | - Fixed int8 being defined as unsigned char with some compiler #839 | 
			
		
	
		
		
			
				
					
					|  |  |  | - Fixed vec1 include #856 |  |  |  | - Fixed vec1 include #856 | 
			
		
	
	
		
		
			
				
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