Add static constants to quat, simdVec4, and simdQuat

- No tests, though
master
Jesse Talavera-Greenberg ago%!(EXTRA string=10 years)
parent 02b011651b
commit a92ed0cdf5
  1. 17
      glm/gtc/quaternion.hpp
  2. 63
      glm/gtc/quaternion.inl
  3. 17
      glm/gtx/simd_quat.hpp
  4. 17
      glm/gtx/simd_quat.inl
  5. 17
      glm/gtx/simd_vec4.hpp
  6. 17
      glm/gtx/simd_vec4.inl

@ -76,6 +76,23 @@ namespace glm
T x, y, z, w; T x, y, z, w;
static const type ZERO;
static const type X;
static const type Y;
static const type Z;
static const type W;
static const type XY;
static const type XZ;
static const type XW;
static const type YZ;
static const type YW;
static const type ZW;
static const type XYZ;
static const type XYW;
static const type XZW;
static const type YZW;
static const type XYZW;
// -- Component accesses -- // -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC # ifdef GLM_FORCE_SIZE_FUNC

@ -49,6 +49,69 @@ namespace detail
}; };
}//namespace detail }//namespace detail
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::ZERO =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::X =
tquat<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::Y =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::Z =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::W =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XY =
tquat<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XZ =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::YZ =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::YW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::ZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XYZ =
tquat<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XYW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(0), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::YZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XYZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(1), static_cast<T>(1));
// -- Component accesses -- // -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC # ifdef GLM_FORCE_SIZE_FUNC

@ -91,6 +91,23 @@ namespace detail
__m128 Data; __m128 Data;
#endif #endif
static const type ZERO;
static const type X;
static const type Y;
static const type Z;
static const type W;
static const type XY;
static const type XZ;
static const type XW;
static const type YZ;
static const type YW;
static const type ZW;
static const type XYZ;
static const type XYW;
static const type XZW;
static const type YZW;
static const type XYZW;
////////////////////////////////////// //////////////////////////////////////
// Implicit basic constructors // Implicit basic constructors

@ -51,6 +51,23 @@ void print(const fvec4SIMD &v)
} }
#endif #endif
const fquatSIMD fquatSIMD::ZERO = fquatSIMD(0, 0, 0, 0);
const fquatSIMD fquatSIMD::X = fquatSIMD(0, 1, 0, 0);
const fquatSIMD fquatSIMD::Y = fquatSIMD(0, 0, 1, 0);
const fquatSIMD fquatSIMD::Z = fquatSIMD(0, 0, 0, 1);
const fquatSIMD fquatSIMD::W = fquatSIMD(1, 0, 0, 0);
const fquatSIMD fquatSIMD::XY = fquatSIMD(0, 1, 1, 0);
const fquatSIMD fquatSIMD::XZ = fquatSIMD(0, 1, 0, 1);
const fquatSIMD fquatSIMD::XW = fquatSIMD(1, 1, 0, 0);
const fquatSIMD fquatSIMD::YZ = fquatSIMD(0, 0, 1, 1);
const fquatSIMD fquatSIMD::YW = fquatSIMD(1, 0, 1, 0);
const fquatSIMD fquatSIMD::ZW = fquatSIMD(1, 0, 0, 1);
const fquatSIMD fquatSIMD::XYZ = fquatSIMD(0, 1, 1, 1);
const fquatSIMD fquatSIMD::XYW = fquatSIMD(1, 1, 1, 0);
const fquatSIMD fquatSIMD::XZW = fquatSIMD(1, 1, 0, 1);
const fquatSIMD fquatSIMD::YZW = fquatSIMD(1, 0, 1, 1);
const fquatSIMD fquatSIMD::XYZW = fquatSIMD(1, 1, 1, 1);
////////////////////////////////////// //////////////////////////////////////
// Implicit basic constructors // Implicit basic constructors

@ -114,6 +114,23 @@ namespace detail
__m128 Data; __m128 Data;
#endif #endif
static const type ZERO;
static const type X;
static const type Y;
static const type Z;
static const type W;
static const type XY;
static const type XZ;
static const type XW;
static const type YZ;
static const type YW;
static const type ZW;
static const type XYZ;
static const type XYW;
static const type XZW;
static const type YZW;
static const type XYZW;
////////////////////////////////////// //////////////////////////////////////
// Implicit basic constructors // Implicit basic constructors

@ -16,6 +16,23 @@ struct shuffle_mask
enum{value = Value}; enum{value = Value};
}; };
const fvec4SIMD fvec4SIMD::ZERO = fvec4SIMD(0, 0, 0, 0);
const fvec4SIMD fvec4SIMD::X = fvec4SIMD(1, 0, 0, 0);
const fvec4SIMD fvec4SIMD::Y = fvec4SIMD(0, 1, 0, 0);
const fvec4SIMD fvec4SIMD::Z = fvec4SIMD(0, 0, 1, 0);
const fvec4SIMD fvec4SIMD::W = fvec4SIMD(0, 0, 0, 1);
const fvec4SIMD fvec4SIMD::XY = fvec4SIMD(1, 1, 0, 0);
const fvec4SIMD fvec4SIMD::XZ = fvec4SIMD(1, 0, 1, 0);
const fvec4SIMD fvec4SIMD::XW = fvec4SIMD(1, 0, 0, 1);
const fvec4SIMD fvec4SIMD::YZ = fvec4SIMD(0, 1, 1, 0);
const fvec4SIMD fvec4SIMD::YW = fvec4SIMD(0, 1, 0, 1);
const fvec4SIMD fvec4SIMD::ZW = fvec4SIMD(0, 0, 1, 1);
const fvec4SIMD fvec4SIMD::XYZ = fvec4SIMD(1, 1, 1, 0);
const fvec4SIMD fvec4SIMD::XYW = fvec4SIMD(1, 1, 0, 1);
const fvec4SIMD fvec4SIMD::XZW = fvec4SIMD(1, 0, 1, 1);
const fvec4SIMD fvec4SIMD::YZW = fvec4SIMD(0, 1, 1, 1);
const fvec4SIMD fvec4SIMD::XYZW = fvec4SIMD(1, 1, 1, 1);
////////////////////////////////////// //////////////////////////////////////
// Implicit basic constructors // Implicit basic constructors

Loading…
Cancel
Save