|
|
@ -11,7 +11,7 @@ namespace glm{ |
|
|
|
namespace detail |
|
|
|
namespace detail |
|
|
|
{ |
|
|
|
{ |
|
|
|
template<precision P> |
|
|
|
template<precision P> |
|
|
|
struct compute_matrixCompMult<mat<4, 4, float, P, true> |
|
|
|
struct compute_matrixCompMult<mat, 4, 4, float, P, true> |
|
|
|
{ |
|
|
|
{ |
|
|
|
GLM_STATIC_ASSERT(detail::is_aligned<P>::value, "Specialization requires aligned"); |
|
|
|
GLM_STATIC_ASSERT(detail::is_aligned<P>::value, "Specialization requires aligned"); |
|
|
|
|
|
|
|
|
|
|
@ -27,7 +27,7 @@ namespace detail |
|
|
|
}; |
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
template<precision P> |
|
|
|
template<precision P> |
|
|
|
struct compute_transpose<mat<4, 4, float, P, true> |
|
|
|
struct compute_transpose<mat, 4, 4, float, P, true> |
|
|
|
{ |
|
|
|
{ |
|
|
|
GLM_FUNC_QUALIFIER static mat<4, 4, float, P> call(mat<4, 4, float, P> const & m) |
|
|
|
GLM_FUNC_QUALIFIER static mat<4, 4, float, P> call(mat<4, 4, float, P> const & m) |
|
|
|
{ |
|
|
|
{ |
|
|
@ -40,7 +40,7 @@ namespace detail |
|
|
|
}; |
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
template<precision P> |
|
|
|
template<precision P> |
|
|
|
struct compute_determinant<mat<4, 4, float, P, true> |
|
|
|
struct compute_determinant<mat, 4, 4, float, P, true> |
|
|
|
{ |
|
|
|
{ |
|
|
|
GLM_FUNC_QUALIFIER static float call(mat<4, 4, float, P> const& m) |
|
|
|
GLM_FUNC_QUALIFIER static float call(mat<4, 4, float, P> const& m) |
|
|
|
{ |
|
|
|
{ |
|
|
@ -49,7 +49,7 @@ namespace detail |
|
|
|
}; |
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
template<precision P> |
|
|
|
template<precision P> |
|
|
|
struct compute_inverse<mat<4, 4, float, P, true> |
|
|
|
struct compute_inverse<mat, 4, 4, float, P, true> |
|
|
|
{ |
|
|
|
{ |
|
|
|
GLM_FUNC_QUALIFIER static mat<4, 4, float, P> call(mat<4, 4, float, P> const& m) |
|
|
|
GLM_FUNC_QUALIFIER static mat<4, 4, float, P> call(mat<4, 4, float, P> const& m) |
|
|
|
{ |
|
|
|
{ |
|
|
|