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					@ -73,43 +73,6 @@ namespace glm | 
				
			
			
		
	
		
		
			
				
					
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							return baryPosition.z >= typename genType::value_type(0.0f); | 
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							return baryPosition.z >= typename genType::value_type(0.0f); | 
				
			
			
		
	
		
		
			
				
					
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						} | 
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						} | 
				
			
			
		
	
		
		
			
				
					
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						//template <typename genType> | 
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						//GLM_FUNC_QUALIFIER bool intersectRayTriangle | 
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						//( | 
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						//	genType const & orig, genType const & dir, | 
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						//	genType const & vert0, genType const & vert1, genType const & vert2, | 
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						//	genType & position | 
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						//) | 
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						//{ | 
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						//	typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon(); | 
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						// | 
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						//	genType edge1 = vert1 - vert0; | 
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						//	genType edge2 = vert2 - vert0; | 
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						// | 
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						//	genType pvec = cross(dir, edge2); | 
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						// | 
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						//	float det = dot(edge1, pvec); | 
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						//	if(det < Epsilon) | 
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						//		return false; | 
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						// | 
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						//	genType tvec = orig - vert0; | 
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						// | 
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						//	position.y = dot(tvec, pvec); | 
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						//	if (position.y < typename genType::value_type(0) || position.y > det) | 
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						//		return typename genType::value_type(0); | 
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						// | 
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						//	genType qvec = cross(tvec, edge1); | 
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						// | 
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						//	position.z = dot(dir, qvec); | 
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						//	if (position.z < typename genType::value_type(0) || position.y + position.z > det) | 
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						//		return typename genType::value_type(0); | 
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						// | 
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						//	position.x = dot(edge2, qvec); | 
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						//	position *= typename genType::value_type(1) / det; | 
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						// | 
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						//	return typename genType::value_type(1); | 
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						//} | 
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						template <typename genType> | 
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						template <typename genType> | 
				
			
			
		
	
		
		
			
				
					
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						GLM_FUNC_QUALIFIER bool intersectLineTriangle | 
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						GLM_FUNC_QUALIFIER bool intersectLineTriangle | 
				
			
			
		
	
		
		
			
				
					
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						( | 
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