Fixed 64 bits in Visual C++

master
Christophe Riccio ago%!(EXTRA string=14 years)
parent b0325a9714
commit a00f95d2b5
  1. 2
      glm/gtx/simd_vec4.hpp
  2. 10
      glm/setup.hpp
  3. 1
      test/gtx/gtx-simd-mat4.cpp

@ -18,7 +18,7 @@
#include "../glm.hpp" #include "../glm.hpp"
#if(!(GLM_ARCH & GLM_ARCH_SSE2)) #if(!(GLM_ARCH & GLM_ARCH_SSE2))
#error "GLM: GLM_GTX_simd_vec4 requires compiler support of SSE2 through intrinsics" # error "GLM: GLM_GTX_simd_vec4 requires compiler support of SSE2 through intrinsics"
#endif #endif
#include "../core/intrinsic_common.hpp" #include "../core/intrinsic_common.hpp"

@ -238,14 +238,14 @@
///////////////// /////////////////
// Platform // Platform
#define GLM_ARCH_PURE 0x0000 #define GLM_ARCH_PURE 0x0000 //(0x0000)
#define GLM_ARCH_SSE2 0x0001 #define GLM_ARCH_SSE2 0x0001 //(0x0001)
#define GLM_ARCH_SSE3 0x0002 | GLM_ARCH_SSE2 #define GLM_ARCH_SSE3 0x0003 //(0x0002 | GLM_ARCH_SSE2)
#define GLM_ARCH_AVX 0x0004 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2 #define GLM_ARCH_AVX 0x0007 //(0x0004 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
#if(defined(GLM_FORCE_PURE)) #if(defined(GLM_FORCE_PURE))
# define GLM_ARCH GLM_ARCH_PURE # define GLM_ARCH GLM_ARCH_PURE
#elif((GLM_COMPILER & GLM_COMPILER_VC) && defined(_M_IX86)) #elif((GLM_COMPILER & GLM_COMPILER_VC) && (defined(_M_IX86) || defined(_M_X64)))
# if(defined(_M_CEE_PURE)) # if(defined(_M_CEE_PURE))
# define GLM_ARCH GLM_ARCH_PURE # define GLM_ARCH GLM_ARCH_PURE
# elif(GLM_COMPILER >= GLM_COMPILER_VC2010) # elif(GLM_COMPILER >= GLM_COMPILER_VC2010)

@ -7,7 +7,6 @@
// File : test/gtx/simd-mat4.cpp // File : test/gtx/simd-mat4.cpp
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////
#define GLM_INSTRUCTION_SET GLM_PLATFORM_SSE3 | GLM_PLATFORM_SSE2
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/quaternion.hpp> #include <glm/gtc/quaternion.hpp>

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