| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -144,7 +144,7 @@ namespace glm | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						template<typename T, qualifier Q> | 
					 | 
					 | 
					 | 
						template<typename T, qualifier Q> | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up) | 
					 | 
					 | 
					 | 
						GLM_FUNC_QUALIFIER mat<4, 4, T, Q> lookAt(vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						{ | 
					 | 
					 | 
					 | 
						{ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
							if(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT) | 
					 | 
					 | 
					 | 
							if GLM_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
								return lookAtLH(eye, center, up); | 
					 | 
					 | 
					 | 
								return lookAtLH(eye, center, up); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
							else | 
					 | 
					 | 
					 | 
							else | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
								return lookAtRH(eye, center, up); | 
					 | 
					 | 
					 | 
								return lookAtRH(eye, center, up); | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |