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@ -4,145 +4,79 @@ |
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// Created : 2011-01-15
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// Updated : 2011-01-15
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// Licence : This source is under MIT licence
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// File : test/gtx/simd-mat4.cpp
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// File : test/core/func_matrix.cpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#define GLM_INSTRUCTION_SET GLM_PLATFORM_SSE3 | GLM_PLATFORM_SSE2 |
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#include <glm/glm.hpp> |
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int test_static_assert() |
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int test_matrixCompMult() |
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{ |
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//glm::lessThan(glm::mat4(0), glm::mat4(4));
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return 0; |
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} |
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int test_lessThan_vec2() |
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{ |
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glm::bvec2 O = glm::bvec2(true, false); |
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glm::bvec2 A = glm::lessThan(glm::vec2(0, 6), glm::vec2(4, 2)); |
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assert(glm::all(glm::equal(O, A))); |
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glm::bvec2 B = glm::lessThan(glm::ivec2(0, 6), glm::ivec2(4, 2)); |
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assert(glm::all(glm::equal(O, B))); |
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glm::bvec2 C = glm::lessThan(glm::uvec2(0, 6), glm::uvec2(4, 2)); |
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assert(glm::all(glm::equal(O, C))); |
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return 0; |
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} |
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int test_lessThan_vec3() |
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{ |
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glm::bvec3 O = glm::bvec3(true, true, false); |
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glm::bvec3 A = glm::lessThan(glm::vec3(0, 1, 6), glm::vec3(4, 5, 2)); |
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assert(glm::all(glm::equal(O, A))); |
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glm::bvec3 B = glm::lessThan(glm::ivec3(0, 1, 6), glm::ivec3(4, 5, 2)); |
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assert(glm::all(glm::equal(O, B))); |
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glm::bvec3 C = glm::lessThan(glm::uvec3(0, 1, 6), glm::uvec3(4, 5, 2)); |
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assert(glm::all(glm::equal(O, C))); |
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return 0; |
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} |
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int test_lessThan_vec4() |
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{ |
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glm::bvec4 O = glm::bvec4(true, true, false, false); |
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glm::bvec4 A = glm::lessThan(glm::vec4(0, 1, 6, 7), glm::vec4(4, 5, 2, 3)); |
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assert(glm::all(glm::equal(O, A))); |
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glm::bvec4 B = glm::lessThan(glm::ivec4(0, 1, 6, 7), glm::ivec4(4, 5, 2, 3)); |
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assert(glm::all(glm::equal(O, B))); |
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glm::bvec4 C = glm::lessThan(glm::uvec4(0, 1, 6, 7), glm::uvec4(4, 5, 2, 3)); |
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assert(glm::all(glm::equal(O, C))); |
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return 0; |
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} |
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int test_greaterThanEqual_vec2() |
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int test_outerProduct() |
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{ |
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glm::bvec2 O = glm::bvec2(false, true); |
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glm::bvec2 A = glm::greaterThanEqual(glm::vec2(0, 6), glm::vec2(4, 2)); |
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assert(glm::all(glm::equal(O, A))); |
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glm::bvec2 B = glm::greaterThanEqual(glm::ivec2(0, 6), glm::ivec2(4, 2)); |
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assert(glm::all(glm::equal(O, B))); |
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glm::bvec2 C = glm::greaterThanEqual(glm::uvec2(0, 6), glm::uvec2(4, 2)); |
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assert(glm::all(glm::equal(O, C))); |
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return 0; |
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} |
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int test_greaterThanEqual_vec3() |
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int test_transpose() |
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{ |
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glm::bvec3 O = glm::bvec3(false, false, true); |
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glm::bvec3 A = glm::greaterThanEqual(glm::vec3(0, 1, 6), glm::vec3(4, 5, 2)); |
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assert(glm::all(glm::equal(O, A))); |
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glm::bvec3 B = glm::greaterThanEqual(glm::ivec3(0, 1, 6), glm::ivec3(4, 5, 2)); |
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assert(glm::all(glm::equal(O, B))); |
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glm::bvec3 C = glm::greaterThanEqual(glm::uvec3(0, 1, 6), glm::uvec3(4, 5, 2)); |
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assert(glm::all(glm::equal(O, C))); |
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return 0; |
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} |
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int test_greaterThanEqual_vec4() |
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int test_determinant() |
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{ |
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glm::bvec4 O = glm::bvec4(false, false, true, true); |
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glm::bvec4 A = glm::greaterThanEqual(glm::vec4(0, 1, 6, 7), glm::vec4(4, 5, 2, 3)); |
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assert(glm::all(glm::equal(O, A))); |
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glm::bvec4 B = glm::greaterThanEqual(glm::ivec4(0, 1, 6, 7), glm::ivec4(4, 5, 2, 3)); |
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assert(glm::all(glm::equal(O, B))); |
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glm::bvec4 C = glm::greaterThanEqual(glm::uvec4(0, 1, 6, 7), glm::uvec4(4, 5, 2, 3)); |
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assert(glm::all(glm::equal(O, C))); |
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return 0; |
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} |
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int test_all() |
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int test_inverse() |
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{ |
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assert(glm::all(glm::bvec2(true, true))); |
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assert(!glm::all(glm::bvec2(true, false))); |
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assert(!glm::all(glm::bvec2(false, false))); |
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assert(glm::all(glm::bvec3(true, true, true))); |
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assert(!glm::all(glm::bvec3(true, false, true))); |
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assert(!glm::all(glm::bvec3(false, false, false))); |
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int Failed(0); |
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glm::mat4x4 A4x4( |
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glm::vec4(1, 0, 1, 0),
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glm::vec4(0, 1, 0, 0),
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glm::vec4(0, 0, 1, 0),
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glm::vec4(0, 0, 0, 1)); |
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glm::mat4x4 B4x4 = glm::inverse(A4x4); |
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glm::mat4x4 I4x4 = A4x4 * B4x4; |
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Failed += I4x4 == glm::mat4x4(1) ? 0 : 1; |
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glm::mat3x3 A3x3( |
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glm::vec3(1, 0, 1),
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glm::vec3(0, 1, 0),
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glm::vec3(0, 0, 1)); |
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glm::mat3x3 B3x3 = glm::inverse(A3x3); |
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glm::mat3x3 I3x3 = A3x3 * B3x3; |
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Failed += I3x3 == glm::mat3x3(1) ? 0 : 1; |
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glm::mat2x2 A2x2( |
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glm::vec2(1, 1),
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glm::vec2(0, 1)); |
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glm::mat2x2 B2x2 = glm::inverse(A2x2); |
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glm::mat2x2 I2x2 = A2x2 * B2x2; |
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Failed += I2x2 == glm::mat2x2(1) ? 0 : 1; |
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assert(glm::all(glm::bvec4(true, true, true, true))); |
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assert(!glm::all(glm::bvec4(true, false, true, false))); |
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assert(!glm::all(glm::bvec4(false, false, false, false))); |
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return 0; |
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return Failed; |
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} |
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int main() |
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{ |
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int Failed = 0; |
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Failed += test_static_assert(); |
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Failed += test_lessThan_vec2(); |
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Failed += test_lessThan_vec3(); |
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Failed += test_lessThan_vec4(); |
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Failed += test_greaterThanEqual_vec2(); |
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Failed += test_greaterThanEqual_vec3(); |
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Failed += test_greaterThanEqual_vec4(); |
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Failed += test_all(); |
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Failed += test_matrixCompMult(); |
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Failed += test_outerProduct(); |
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Failed += test_transpose(); |
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Failed += test_determinant(); |
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Failed += test_inverse(); |
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return Failed; |
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} |
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