@ -36,7 +36,7 @@ namespace glm
i = 0x5f375a86 - (i >> 1);
//x = *(float*)&i;
//x = *((float*)(char*)&i);
tmp = detail::uif(i).f;
tmp = detail::uif32(i).f;
tmp = tmp * (1.5f - xhalf * tmp * tmp);
return genType(tmp);
}