|  |  | @ -212,7 +212,7 @@ namespace detail | 
			
		
	
		
		
			
				
					
					|  |  |  | 	GLM_FUNC_QUALIFIER vecType<uint, P> uaddCarry(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Carry) |  |  |  | 	GLM_FUNC_QUALIFIER vecType<uint, P> uaddCarry(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Carry) | 
			
		
	
		
		
			
				
					
					|  |  |  | 	{ |  |  |  | 	{ | 
			
		
	
		
		
			
				
					
					|  |  |  | 		vecType<uint64, P> Value64(vecType<uint64, P>(x) + vecType<uint64, P>(y)); |  |  |  | 		vecType<uint64, P> Value64(vecType<uint64, P>(x) + vecType<uint64, P>(y)); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		vecType<uint64, P> Max32(static_cast<uint64>(std::numeric_limits<uint>::max())); |  |  |  | 		vecType<uint64, P> Max32(static_cast<uint64>(1) << static_cast<uint64>(32) - static_cast<uint64>(1)); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 		Carry = mix(vecType<uint32, P>(0), vecType<uint32, P>(1), greaterThan(Value64, Max32)); |  |  |  | 		Carry = mix(vecType<uint32, P>(0), vecType<uint32, P>(1), greaterThan(Value64, Max32)); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		return vecType<uint32,P>(Value64 % (Max32 + static_cast<uint64>(1))); |  |  |  | 		return vecType<uint32,P>(Value64 % (Max32 + static_cast<uint64>(1))); | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
	
		
		
			
				
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