|  |  | @ -87,21 +87,21 @@ namespace glm | 
			
		
	
		
		
			
				
					
					|  |  |  | 		vec<3, T, P> const & v, |  |  |  | 		vec<3, T, P> const & v, | 
			
		
	
		
		
			
				
					
					|  |  |  | 		T const & angle); |  |  |  | 		T const & angle); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	//! Rotate a four dimentionnals vector around the X axis.
 |  |  |  | 	//! Rotate a four dimensional vector around the X axis.
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					|  |  |  | 	//! From GLM_GTX_rotate_vector extension.
 |  |  |  | 	//! From GLM_GTX_rotate_vector extension.
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					|  |  |  | 	template<typename T, precision P> |  |  |  | 	template<typename T, precision P> | 
			
		
	
		
		
			
				
					
					|  |  |  | 	GLM_FUNC_DECL vec<4, T, P> rotateX( |  |  |  | 	GLM_FUNC_DECL vec<4, T, P> rotateX( | 
			
		
	
		
		
			
				
					
					|  |  |  | 		vec<4, T, P> const & v, |  |  |  | 		vec<4, T, P> const & v, | 
			
		
	
		
		
			
				
					
					|  |  |  | 		T const & angle); |  |  |  | 		T const & angle); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	//! Rotate a four dimensional vector around the X axis.
 |  |  |  | 	//! Rotate a four dimensional vector around the Y axis.
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					|  |  |  | 	//! From GLM_GTX_rotate_vector extension.
 |  |  |  | 	//! From GLM_GTX_rotate_vector extension.
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					|  |  |  | 	template<typename T, precision P> |  |  |  | 	template<typename T, precision P> | 
			
		
	
		
		
			
				
					
					|  |  |  | 	GLM_FUNC_DECL vec<4, T, P> rotateY( |  |  |  | 	GLM_FUNC_DECL vec<4, T, P> rotateY( | 
			
		
	
		
		
			
				
					
					|  |  |  | 		vec<4, T, P> const & v, |  |  |  | 		vec<4, T, P> const & v, | 
			
		
	
		
		
			
				
					
					|  |  |  | 		T const & angle); |  |  |  | 		T const & angle); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	//! Rotate a four dimensional vector around the X axis.
 |  |  |  | 	//! Rotate a four dimensional vector around the Z axis.
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					|  |  |  | 	//! From GLM_GTX_rotate_vector extension.
 |  |  |  | 	//! From GLM_GTX_rotate_vector extension.
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					|  |  |  | 	template<typename T, precision P> |  |  |  | 	template<typename T, precision P> | 
			
		
	
		
		
			
				
					
					|  |  |  | 	GLM_FUNC_DECL vec<4, T, P> rotateZ( |  |  |  | 	GLM_FUNC_DECL vec<4, T, P> rotateZ( | 
			
		
	
	
		
		
			
				
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