@ -18,7 +18,7 @@ int test_ulp_float_dist()
float A = 1.0f;
float B = glm::next_float(A);
Error += A != B ? 0 : 1;
float C = glm::prev_float(B);
Error += A == C ? 0 : 1;
@ -59,7 +59,7 @@ int test_ulp_double_dist()
double A = 1.0;
double B = glm::next_float(A);
double C = glm::prev_float(B);