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					@ -267,7 +267,7 @@ namespace glm | 
				
			
			
		
	
		
		
			
				
					
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							T h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad); | 
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							T h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad); | 
				
			
			
		
	
		
		
			
				
					
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							T w = h * height / width; ///todo max(width , Height) / min(width , Height)? | 
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							T w = h * height / width; ///todo max(width , Height) / min(width , Height)? | 
				
			
			
		
	
		
		
			
				
					
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							detail::tmat4x4<valType, defaultp> Result(static_cast<T>(0)); | 
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							detail::tmat4x4<T, defaultp> Result(static_cast<T>(0)); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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							Result[0][0] = w; | 
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							Result[0][0] = w; | 
				
			
			
		
	
		
		
			
				
					
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							Result[1][1] = h; | 
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							Result[1][1] = h; | 
				
			
			
		
	
		
		
			
				
					
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							Result[2][2] = - (zFar + zNear) / (zFar - zNear); | 
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							Result[2][2] = - (zFar + zNear) / (zFar - zNear); | 
				
			
			
		
	
	
		
		
			
				
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