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@ -235,7 +235,7 @@ namespace floatBitsToUint |
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{ |
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{ |
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float A = 1.0f; |
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float A = 1.0f; |
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glm::uint B = glm::floatBitsToUint(A); |
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glm::uint B = glm::floatBitsToUint(A); |
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float C = glm::intBitsToFloat(B); |
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float C = glm::uintBitsToFloat(B); |
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Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1; |
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Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1; |
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} |
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} |
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