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@ -28,7 +28,7 @@ Thanks for contributing to the project by [submitting issues](https://github.com |
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#include <glm/vec4.hpp> // glm::vec4 |
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#include <glm/vec4.hpp> // glm::vec4 |
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#include <glm/mat4x4.hpp> // glm::mat4 |
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#include <glm/mat4x4.hpp> // glm::mat4 |
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#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective |
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#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective |
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#include <glm/gtc/constant.hpp> // glm::pi |
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#include <glm/gtc/constants.hpp> // glm::pi |
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glm::mat4 camera(float Translate, glm::vec2 const & Rotate) |
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glm::mat4 camera(float Translate, glm::vec2 const & Rotate) |
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{ |
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{ |
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