Clean up space characters

master
Christophe Riccio ago%!(EXTRA string=13 years)
parent 7b60ef7ab4
commit 0b745d4e1c
  1. 6
      glm/gtx/intersect.hpp

@ -60,7 +60,7 @@ namespace glm
genType const & vert0, genType const & vert1, genType const & vert2, genType const & vert0, genType const & vert1, genType const & vert2,
genType & baryPosition); genType & baryPosition);
//! Compute the intersection of a line and a triangle. //! Compute the intersection of a line and a triangle.
//! From GLM_GTX_intersect extension. //! From GLM_GTX_intersect extension.
template <typename genType> template <typename genType>
bool intersectLineTriangle( bool intersectLineTriangle(
@ -77,7 +77,7 @@ namespace glm
genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered, genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered,
typename genType::value_type & intersectionDistance); typename genType::value_type & intersectionDistance);
//! Compute the intersection of a ray and a sphere. //! Compute the intersection of a ray and a sphere.
//! From GLM_GTX_intersect extension. //! From GLM_GTX_intersect extension.
template <typename genType> template <typename genType>
bool intersectRaySphere( bool intersectRaySphere(
@ -85,7 +85,7 @@ namespace glm
genType const & sphereCenter, const typename genType::value_type sphereRadius, genType const & sphereCenter, const typename genType::value_type sphereRadius,
genType & intersectionPosition, genType & intersectionNormal); genType & intersectionPosition, genType & intersectionNormal);
//! Compute the intersection of a line and a sphere. //! Compute the intersection of a line and a sphere.
//! From GLM_GTX_intersect extension //! From GLM_GTX_intersect extension
template <typename genType> template <typename genType>
bool intersectLineSphere( bool intersectLineSphere(

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