You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							194 lines
						
					
					
						
							6.4 KiB
						
					
					
				
			
		
		
	
	
							194 lines
						
					
					
						
							6.4 KiB
						
					
					
				| # GLFW | |
|  | |
| ## Introduction | |
|  | |
| GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES | |
| application development.  It provides a simple, platform-independent API for | |
| creating windows and contexts, reading input, handling events, etc. | |
| 
 | |
| Version 3.0.4 is *not yet described*.  As this is a patch release, there are no | |
| API changes. | |
| 
 | |
| If you are new to GLFW, you may find the | |
| [introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW | |
| 3 useful.  If you have used GLFW 2 in the past, there is a | |
| [transition guide](http://www.glfw.org/docs/latest/moving.html) for moving to | |
| the GLFW 3 API. | |
| 
 | |
| 
 | |
| ## Compiling GLFW | |
|  | |
| See the [Compiling GLFW](http://www.glfw.org/docs/latest/compile.html) guide in | |
| the GLFW documentation. | |
| 
 | |
| 
 | |
| ## Using GLFW | |
|  | |
| See the | |
| [Building programs that use GLFW](http://www.glfw.org/docs/latest/build.html) | |
| guide in the GLFW documentation. | |
| 
 | |
| 
 | |
| ## Changelog | |
|  | |
|  - Added the `GLFW_BUILD_DOCS` CMake option for controlling whether the | |
|    documentation is built | |
|  - Added the `_GLFW_USE_CONFIG_H` configuration macro for controlling whether to | |
|    include the configuration header | |
|  - Moved version number macro to `internal.h` for easier manual compilation | |
|  - Renamed configuration header to `glfw_config.h` to avoid conflicts | |
|  - Bugfix: The `glfw3.pc` file did not respect the `LIB_SUFFIX` CMake option | |
|  - Bugfix: The `joysticks` test would segfault if a controller had no axes | |
|  - [Win32] Allowed swap interval to be explicitly set to zero on DWM systems | |
|  - [Win32] Bugfix: Removed joystick axis value negation left over from GLFW 2 | |
|  - [Win32] Bugfix: Restoring windows using the Win+D hot key did not trigger the | |
|                    focus callback | |
|  - [Win32] Bugfix: The disabled cursor mode clip rectangle was updated for | |
|                    unfocused windows | |
|  - [Win32] Bugfix: Cursor was not properly re-centered over odd-sized windows | |
|  - [Win32] Bugfix: Negative window positions were reported incorrectly | |
|  - [Win32] Bugfix: The iconify callback was not triggered when switching away | |
|                    from a full screen window using Alt+Tab | |
|  - [Cocoa] Added dependency on CoreVideo framework for refresh rate retrieval | |
|  - [Cocoa] Enabled Lion full screen for resizable windowed mode windows | |
|  - [Cocoa] Moved to Cocoa API for application transformation and activation | |
|  - [Cocoa] Bugfix: The `GLFW_KEY_GRAVE_ACCENT` key was reported as | |
|                    `GLFW_KEY_WORLD_1` and vice versa | |
|  - [Cocoa] Bugfix: The `GLFW_KEY_F13` key was reported as | |
|                    `GLFW_KEY_PRINT_SCREEN` | |
|  - [Cocoa] Bugfix: Implicit conversion from `NSUInteger` to int caused warnings | |
|                    with Xcode 5 | |
|  - [Cocoa] Bugfix: Use of undeclared selectors with `@selector` caused warnings | |
|                    with Xcode 5 | |
|  - [Cocoa] Bugfix: The cursor remained visible if moved onto client area after | |
|                    having been set to hidden outside it | |
|  - [Cocoa] Bugfix: The refresh rate was zero for all modes of certain monitors | |
|  - [Cocoa] Bugfix: The `install_name` field of the dynamic library was not set | |
|  - [Cocoa] Bugfix: Full screen windows were never reported as having focus | |
|  - [Cocoa] Bugfix: A superfluous I/O flag test prevented video modes from being | |
|                    listed for Thunderbolt monitor | |
|  - [Cocoa] Bugfix: Retrieving the name of some external displays caused segfault | |
|  - [Cocoa] Bugfix: The 10.9 SDK defines `GLintptrARB` and `GLsizeiptrARB` | |
|                    differently from the Khronos `glext.h` | |
|  - [Cocoa] Bugfix: Creating hidden windows would steal application focus | |
|  - [Cocoa] Bugfix: Controllers were reported as having zero buttons and axes | |
|  - [Cocoa] Bugfix: Removed joystick axis value negation left over from GLFW 2 | |
|  - [X11] Added setting of the `WM_CLASS` property to the initial window title | |
|  - [X11] Added support for `_NET_WM_BYPASS_COMPOSITOR` | |
|  - [X11] Bugfix: Removed joystick axis value negation left over from GLFW 2 | |
|  - [X11] Bugfix: The position of hidden windows was ignored by Metacity | |
|                  and Compiz | |
|  - [X11] Bugfix: The `pthread.h` header was not included by the GLX platform | |
|                  header. | |
| 
 | |
| 
 | |
| ## Contact | |
|  | |
| The official website for GLFW is [glfw.org](http://www.glfw.org/).  There you | |
| can find the latest version of GLFW, as well as news, documentation and other | |
| information about the project. | |
| 
 | |
| If you have questions related to the use of GLFW, we have a | |
| [support forum](https://sourceforge.net/p/glfw/discussion/247562/), and the IRC | |
| channel `#glfw` on [Freenode](http://freenode.net/). | |
| 
 | |
| If you have a bug to report, a patch to submit or a feature you'd like to | |
| request, please file it in the | |
| [issue tracker](https://github.com/glfw/glfw/issues) on GitHub. | |
| 
 | |
| Finally, if you're interested in helping out with the development of GLFW or | |
| porting it to your favorite platform, we have an occasionally active | |
| [developer's mailing list](https://lists.stacken.kth.se/mailman/listinfo/glfw-dev), | |
| or you could join us on `#glfw`. | |
| 
 | |
| 
 | |
| ## Acknowledgements | |
|  | |
| GLFW exists because people around the world donated their time and lent their | |
| skills. | |
| 
 | |
|  - Bobyshev Alexander | |
|  - artblanc | |
|  - arturo | |
|  - Matt Arsenault | |
|  - Keith Bauer | |
|  - John Bartholomew | |
|  - Niklas Behrens | |
|  - Niklas Bergström | |
|  - Doug Binks | |
|  - blanco | |
|  - Lambert Clara | |
|  - Andrew Corrigan | |
|  - Noel Cower | |
|  - Jarrod Davis | |
|  - Olivier Delannoy | |
|  - Paul R. Deppe | |
|  - Jonathan Dummer | |
|  - Ralph Eastwood | |
|  - Michael Fogleman | |
|  - Gerald Franz | |
|  - GeO4d | |
|  - Marcus Geelnard | |
|  - Stefan Gustavson | |
|  - Sylvain Hellegouarch | |
|  - heromyth | |
|  - Paul Holden | |
|  - Toni Jovanoski | |
|  - Osman Keskin | |
|  - Cameron King | |
|  - Peter Knut | |
|  - Robin Leffmann | |
|  - Glenn Lewis | |
|  - Shane Liesegang | |
|  - Дмитри Малышев | |
|  - Martins Mozeiko | |
|  - Tristam MacDonald | |
|  - Hans Mackowiak | |
|  - Kyle McDonald | |
|  - David Medlock | |
|  - Jonathan Mercier | |
|  - Marcel Metz | |
|  - Kenneth Miller | |
|  - Bruce Mitchener | |
|  - Jack Moffitt | |
|  - Jeff Molofee | |
|  - Jon Morton | |
|  - Pierre Moulon | |
|  - Julian Møller | |
|  - Kamil Nowakowski | |
|  - Ozzy | |
|  - Andri Pálsson | |
|  - Peoro | |
|  - Braden Pellett | |
|  - Arturo J. Pérez | |
|  - Pieroman | |
|  - Jorge Rodriguez | |
|  - Ed Ropple | |
|  - Riku Salminen | |
|  - Sebastian Schuberth | |
|  - Matt Sealey | |
|  - SephiRok | |
|  - Steve Sexton | |
|  - Systemcluster | |
|  - Dmitri Shuralyov | |
|  - Daniel Skorupski | |
|  - Bradley Smith | |
|  - Julian Squires | |
|  - Johannes Stein | |
|  - Justin Stoecker | |
|  - Nathan Sweet | |
|  - TTK-Bandit | |
|  - Sergey Tikhomirov | |
|  - Samuli Tuomola | |
|  - urraka | |
|  - Jari Vetoniemi | |
|  - Simon Voordouw | |
|  - Torsten Walluhn | |
|  - Jay Weisskopf | |
|  - Frank Wille | |
|  - yuriks | |
|  - Santi Zupancic | |
|  - Lasse Öörni | |
|  - All the unmentioned and anonymous contributors in the GLFW community, for bug | |
|    reports, patches, feedback, testing and encouragement | |
| 
 | |
| 
 |