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423 lines
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423 lines
23 KiB
# GLFW |
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[](https://github.com/glfw/glfw/actions) |
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[](https://ci.appveyor.com/project/elmindreda/glfw) |
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[](https://scan.coverity.com/projects/glfw-glfw) |
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## Introduction |
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GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan |
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application development. It provides a simple, platform-independent API for |
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creating windows, contexts and surfaces, reading input, handling events, etc. |
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GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On |
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Linux both X11 and Wayland are supported. |
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GLFW is licensed under the [zlib/libpng |
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license](https://www.glfw.org/license.html). |
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You can [download](https://www.glfw.org/download.html) the latest stable release |
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as source or Windows binaries, or fetch the `latest` branch from GitHub. Each |
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release starting with 3.0 also has a corresponding [annotated |
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tag](https://github.com/glfw/glfw/releases) with source and binary archives. |
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The [documentation](https://www.glfw.org/docs/latest/) is available online and is |
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included in all source and binary archives. See the [release |
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notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and |
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deprecations in the latest release. For more details see the [version |
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history](https://www.glfw.org/changelog.html). |
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The `master` branch is the stable integration branch and _should_ always compile |
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and run on all supported platforms, although details of newly added features may |
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change until they have been included in a release. New features and many bug |
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fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until |
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they are stable enough to merge. |
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If you are new to GLFW, you may find the |
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[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If |
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you have used GLFW 2 in the past, there is a [transition |
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guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW |
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3 API. |
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GLFW exists because of the contributions of [many people](CONTRIBUTORS.md) |
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around the world, whether by reporting bugs, providing community support, adding |
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features, reviewing or testing code, debugging, proofreading docs, suggesting |
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features or fixing bugs. |
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## Compiling GLFW |
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GLFW itself requires only the headers and libraries for your OS and window |
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system. It does not need the headers for any context creation API (WGL, GLX, |
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EGL, NSGL, OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable |
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support for them. |
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GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and |
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MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC |
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and Clang. It will likely compile in other environments as well, but this is |
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not regularly tested. |
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There are [pre-compiled Windows binaries](https://www.glfw.org/download.html) |
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available for all supported compilers. |
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See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for |
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more information about how to compile GLFW yourself. |
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## Using GLFW |
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See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides |
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and the API reference. |
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## Contributing to GLFW |
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See the [contribution |
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guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for |
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more information. |
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## System requirements |
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GLFW supports Windows XP and later and macOS 10.8 and later. Linux and other |
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Unix-like systems running the X Window System are supported even without |
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a desktop environment or modern extensions, although some features require |
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a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. |
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See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html) |
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in the documentation for more information. |
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## Dependencies |
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GLFW itself needs only CMake 3.1 or later and the headers and libraries for your |
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OS and window system. |
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The examples and test programs depend on a number of tiny libraries. These are |
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located in the `deps/` directory. |
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- [getopt\_port](https://github.com/kimgr/getopt_port/) for examples |
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with command-line options |
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- [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded |
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examples |
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- [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan |
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functions |
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- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in |
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examples |
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- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI |
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- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk |
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The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can |
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find that tool. |
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## Reporting bugs |
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Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). |
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Please check the [contribution |
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guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for |
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information on what to include when reporting a bug. |
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## Changelog |
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- Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958) |
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- Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, |
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`GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to |
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specify the desired platform (#1958) |
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- Added `glfwGetPlatform` function to query what platform was selected (#1655,#1958) |
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- Added `glfwPlatformSupported` function to query if a platform is supported |
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(#1655,#1958) |
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- Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947) |
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- Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and |
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`GLFWdeallocatefun` types (#544,#1628,#1947) |
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- Added `glfwInitVulkanLoader` for using a non-default Vulkan loader (#1374,#1890) |
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- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`, |
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`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427) |
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- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427) |
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- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427) |
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- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427) |
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- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass |
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through the window (#1236,#1568) |
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- Added `GLFW_CURSOR_CAPTURED` cursor mode to confine the cursor to the window |
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content area (#58) |
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- Added `GLFW_POSITION_X` and `GLFW_POSITION_Y` window hints for initial position |
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(#1603,#1747) |
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- Added `GLFW_ANY_POSITION` hint value for letting the window manager choose (#1603,#1747) |
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- Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958) |
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- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692) |
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- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692) |
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- Added `GLFW_WAYLAND_APP_ID` window hint string for Wayland app\_id selection |
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(#2121,#2122) |
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- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*` |
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values to select ANGLE backend (#1380) |
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- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan |
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surface extension (#1793) |
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- Added `GLFW_NATIVE_INCLUDE_NONE` for disabling inclusion of native headers (#1348) |
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- Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958) |
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- Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958) |
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- Added `GLFW_BUILD_X11` CMake option for enabling X11 support (#1958) |
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- Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type |
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(#279,#1307,#1497,#1574,#1928) |
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- Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake |
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variables exposing pkg-config dependencies (#1307) |
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- Made joystick subsystem initialize at first use (#1284,#1646) |
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- Made `GLFW_DOUBLEBUFFER` a read-only window attribute |
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- Updated the minimum required CMake version to 3.1 |
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- Updated gamepad mappings from upstream |
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- Disabled tests and examples by default when built as a CMake subdirectory |
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- Renamed `GLFW_USE_WAYLAND` CMake option to `GLFW_BUILD_WAYLAND` (#1958) |
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- Removed `GLFW_USE_OSMESA` CMake option enabling the Null platform (#1958) |
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- Removed CMake generated configuration header |
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- Bugfix: The CMake config-file package used an absolute path and was not |
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relocatable (#1470) |
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- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556) |
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- Bugfix: Compiling with -Wextra-semi caused warnings (#1440) |
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- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583) |
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- Bugfix: Some extension loader headers did not prevent default OpenGL header |
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inclusion (#1695) |
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- Bugfix: Buffers were swapped at creation on single-buffered windows (#1873) |
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- Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to |
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incompatible controllers sharing hardware ID (#1763) |
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- Bugfix: Native access functions for context handles did not check that the API matched |
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- Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization |
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- Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization |
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- Bugfix: `glfwGetJoystickUserPointer` returned `NULL` during disconnection (#2092) |
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- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access |
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to the window menu |
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- [Win32] Added a version info resource to the GLFW DLL |
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- [Win32] Made hidden helper window use its own window class |
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- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are |
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opaque (#1512) |
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- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused |
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symbol redefinition (#1524) |
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- [Win32] Bugfix: The cursor position event was emitted before its cursor enter |
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event (#1490) |
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- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the |
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window (#1499) |
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- [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions |
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- [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622) |
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- [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an |
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invalid pointer |
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- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` |
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(#1623) |
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- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16 |
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- [Win32] Bugfix: Monitor functions could return invalid values after |
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configuration change (#1761) |
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- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775) |
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- [Win32] Bugfix: Duplicate size events were not filtered (#1610) |
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- [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes |
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(#1582) |
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- [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than |
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Windows 10 version 1703 (#1511) |
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- [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or |
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later (#1783,#1796) |
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- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874) |
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- [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user |
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- [Win32] Bugfix: Content scale queries could fail silently (#1615) |
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- [Win32] Bugfix: Content scales could have garbage values if monitor was recently |
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disconnected (#1615) |
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- [Win32] Bugfix: A window created maximized and undecorated would cover the whole |
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monitor (#1806) |
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- [Win32] Bugfix: The default restored window position was lost when creating a maximized |
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window |
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- [Win32] Bugfix: `glfwMaximizeWindow` would make a hidden window visible |
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- [Win32] Bugfix: `Alt+PrtSc` would emit `GLFW_KEY_UNKNOWN` and a different |
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scancode than `PrtSc` (#1993) |
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- [Win32] Bugfix: `GLFW_KEY_PAUSE` scancode from `glfwGetKeyScancode` did not |
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match event scancode (#1993) |
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- [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395) |
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- [Win32] Bugfix: The OSMesa library was not unloaded on termination |
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- [Win32] Bugfix: Right shift emitted `GLFW_KEY_UNKNOWN` when using a CJK IME (#2050) |
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- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) |
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- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle |
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- [Cocoa] Moved main menu creation to GLFW initialization time (#1649) |
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- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169) |
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- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency |
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(#1786) |
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- [Cocoa] Disabled macOS fullscreen when `GLFW_RESIZABLE` is false |
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- [Cocoa] Removed dependency on the CoreVideo framework |
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- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553) |
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- [Cocoa] Bugfix: Window remained on screen after destruction until event poll |
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(#1412) |
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- [Cocoa] Bugfix: Event processing before window creation would assert (#1543) |
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- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS |
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- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread |
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would abort (#1649) |
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- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16 |
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(#1635) |
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- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays |
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could leak memory |
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- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787) |
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- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830) |
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- [Cocoa] Bugfix: Menu bar was not clickable on macOS 10.15+ until it lost and |
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regained focus (#1648,#1802) |
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- [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833) |
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- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504) |
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- [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after |
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related events were emitted |
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- [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for |
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a fraction of a second (#1962) |
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- [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980) |
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- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003) |
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- [Cocoa] Bugfix: A connected Apple AirPlay would emit a useless error (#1791) |
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- [Cocoa] Bugfix: The EGL and OSMesa libraries were not unloaded on termination |
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- [Cocoa] Bugfix: `GLFW_MAXIMIZED` was always true when `GLFW_RESIZABLE` was false |
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- [Cocoa] Bugfix: Changing `GLFW_DECORATED` in macOS fullscreen would abort |
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application (#1886) |
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- [Cocoa] Bugfix: Setting a monitor from macOS fullscreen would abort |
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application (#2110) |
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- [Cocoa] Bugfix: The Vulkan loader was not loaded from the `Frameworks` bundle |
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subdirectory (#2113,#2120) |
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- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480) |
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- [X11] Bugfix: Key names were not updated when the keyboard layout changed |
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(#1462,#1528) |
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- [X11] Bugfix: Decorations could not be enabled after window creation (#1566) |
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- [X11] Bugfix: Content scale fallback value could be inconsistent (#1578) |
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- [X11] Bugfix: `glfwMaximizeWindow` had no effect on hidden windows |
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- [X11] Bugfix: Clearing `GLFW_FLOATING` on a hidden window caused invalid read |
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- [X11] Bugfix: Changing `GLFW_FLOATING` on a hidden window could silently fail |
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- [X11] Bugfix: Disabled cursor mode was interrupted by indicator windows |
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- [X11] Bugfix: Monitor physical dimensions could be reported as zero mm |
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- [X11] Bugfix: Window position events were not emitted during resizing (#1613) |
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- [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM |
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- [X11] Bugfix: Querying a disconnected monitor could segfault (#1602) |
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- [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636) |
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- [X11] Bugfix: Termination would segfault if the IM had been destroyed |
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- [X11] Bugfix: Any IM started after initialization would not be detected |
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- [X11] Bugfix: Xlib errors caused by other parts of the application could be |
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reported as GLFW errors |
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- [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633) |
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- [X11] Bugfix: XKB path used keysyms instead of physical locations for |
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non-printable keys (#1598) |
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- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout |
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combinations (#1598) |
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- [X11] Bugfix: Keys pressed simultaneously with others were not always |
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reported (#1112,#1415,#1472,#1616) |
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- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen |
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(#1863) |
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- [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory |
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- [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on |
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undefined behavior (#1986) |
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- [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences |
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- [X11] Bugfix: Waiting for events would fail if file descriptor was too large |
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(#2024) |
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- [X11] Bugfix: Joystick events could lead to busy-waiting (#1872) |
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- [X11] Bugfix: `glfwWaitEvents*` did not continue for joystick events |
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- [X11] Bugfix: `glfwPostEmptyEvent` could be ignored due to race condition |
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(#379,#1281,#1285,#2033) |
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- [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences |
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- [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951) |
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- [X11] Bugfix: The OSMesa libray was not unloaded on termination |
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- [X11] Bugfix: A malformed response during selection transfer could cause a segfault |
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- [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108) |
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- [Wayland] Added improved fallback window decorations via libdecor (#1639,#1693) |
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- [Wayland] Added dynamic loading of all Wayland libraries |
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- [Wayland] Added support for key names via xkbcommon |
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- [Wayland] Added support for file path drop events (#2040) |
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- [Wayland] Added support for more human-readable monitor names where available |
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- [Wayland] Disabled alpha channel for opaque windows on systems lacking |
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`EGL_EXT_present_opaque` (#1895) |
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- [Wayland] Removed support for `wl_shell` (#1443) |
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- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) |
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- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled |
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- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704) |
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- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault |
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- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms |
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(#1463) |
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- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong order |
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(#1798) |
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- [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792) |
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- [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908) |
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- [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899) |
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- [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD |
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- [Wayland] Bugfix: Key repeat could lead to a race condition (#1710) |
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- [Wayland] Bugfix: Activating a window would emit two input focus events |
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- [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus |
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- [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731) |
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- [Wayland] Bugfix: A key being repeated was not released when window lost focus |
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- [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event |
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- [Wayland] Bugfix: Full screen window creation did not ignore `GLFW_VISIBLE` |
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- [Wayland] Bugfix: Some keys were reported as wrong key or `GLFW_KEY_UNKNOWN` |
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- [Wayland] Bugfix: Text input did not repeat along with key repeat |
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- [Wayland] Bugfix: `glfwPostEmptyEvent` sometimes had no effect (#1520,#1521) |
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- [Wayland] Bugfix: `glfwSetClipboardString` would fail if set to result of |
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`glfwGetClipboardString` |
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- [Wayland] Bugfix: Data source creation error would cause double free at termination |
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- [Wayland] Bugfix: Partial writes of clipboard string would cause beginning to repeat |
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- [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang |
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- [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string |
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- [Wayland] Bugfix: MIME type matching was not performed for clipboard string |
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- [Wayland] Bugfix: The OSMesa library was not unloaded on termination |
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- [Wayland] Bugfix: `glfwCreateWindow` could emit `GLFW_FEATURE_UNAVAILABLE` |
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- [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed |
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- [Wayland] Bugfix: A window leaving full screen mode would be iconified (#1995) |
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- [Wayland] Bugfix: A window leaving full screen mode ignored its desired size |
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- [Wayland] Bugfix: `glfwSetWindowMonitor` did not update windowed mode size |
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- [Wayland] Bugfix: `glfwRestoreWindow` would make a full screen window windowed |
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- [Wayland] Bugfix: A window maximized or restored by the user would enter an |
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inconsistent state |
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- [Wayland] Bugfix: Window maximization events were not emitted |
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- [Wayland] Bugfix: `glfwRestoreWindow` assumed it was always in windowed mode |
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- [Wayland] Bugfix: `glfwSetWindowSize` would resize a full screen window |
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- [Wayland] Bugfix: A window content scale event would be emitted every time |
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the window resized |
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- [Wayland] Bugfix: If `glfwInit` failed it would close stdin |
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- [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically |
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(#1991,#2115,#2127) |
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- [Wayland] Bugfix: Size limits included frame size for fallback decorations |
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- [Wayland] Bugfix: Updating `GLFW_DECORATED` had no effect on server-side |
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decorations |
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- [Wayland] Bugfix: A monitor would be reported as connected again if its scale |
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changed |
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- [Wayland] Bugfix: `glfwTerminate` would segfault if any monitor had changed |
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scale |
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- [Wayland] Bugfix: Window content scale events were not emitted when monitor |
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scale changed |
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- [Wayland] Bugfix: `glfwSetWindowAspectRatio` reported an error instead of |
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applying the specified ratio |
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- [Wayland] Bugfix: `GLFW_MAXIMIZED` window hint had no effect |
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- [Wayland] Bugfix: `glfwRestoreWindow` had no effect before first show |
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- [Wayland] Bugfix: Hiding and then showing a window caused program abort on |
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wlroots compositors (#1268) |
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- [Wayland] Bugfix: `GLFW_DECORATED` was ignored when showing a window with XDG |
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decorations |
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- [Wayland] Bugfix: Connecting a mouse after `glfwInit` would segfault (#1450) |
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- [Wayland] Bugfix: Joysticks connected after `glfwInit` were not detected (#2198) |
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- [Wayland] Bugfix: Fallback decorations emitted `GLFW_CURSOR_UNAVAILABLE` errors |
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- [POSIX] Removed use of deprecated function `gettimeofday` |
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled |
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- [Linux] Bugfix: Joysticks without buttons were ignored (#2042,#2043) |
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- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072) |
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- [NSGL] Removed enforcement of forward-compatible flag for core contexts |
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- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer |
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macOS versions (#1442) |
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- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483) |
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- [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused |
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a duplicate definition warning (#1840) |
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- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension |
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(#442) |
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- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension |
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(#1380) |
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[EGL] Added loading of glvnd `libOpenGL.so.0` where available for OpenGL |
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- [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843) |
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- [GLX] Added loading of glvnd `libGLX.so.0` where available |
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- [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library |
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## Contact |
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On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as |
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well as news, documentation and other information about the project. |
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If you have questions related to the use of GLFW, we have a |
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[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on |
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[Libera.Chat](https://libera.chat/). |
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If you have a bug to report, a patch to submit or a feature you'd like to |
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request, please file it in the |
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[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. |
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Finally, if you're interested in helping out with the development of GLFW or |
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porting it to your favorite platform, join us on the forum, GitHub or IRC. |
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