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263 lines
9.4 KiB
263 lines
9.4 KiB
# GLFW |
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## Introduction |
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GLFW is a free, Open Source, multi-platform library for OpenGL and OpenGL ES |
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application development. It provides a simple, platform-independent API for |
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creating windows and contexts, reading input, handling events, etc. |
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Version 3.1 is *not yet described*. |
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If you are new to GLFW, you may find the |
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[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW |
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3 useful. If you have used GLFW 2 in the past, there is a |
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[transition guide](http://www.glfw.org/docs/latest/moving.html) for moving to |
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the GLFW 3 API. |
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Note that a number of source files have been added or renamed in 3.1, which may |
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require you to update any custom build files you have. |
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## Compiling GLFW |
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See the [Compiling GLFW](http://www.glfw.org/docs/latest/compile.html) guide in |
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the GLFW documentation. |
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## Using GLFW |
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See the |
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[Building programs that use GLFW](http://www.glfw.org/docs/latest/build.html) |
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guide in the GLFW documentation. |
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## Reporting bugs |
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Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). |
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Please always include the name and version of the OS where the bug occurs and |
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the version of GLFW used. If you have cloned it, include the commit ID used. |
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If it's a build issue, please also include the build log and the name and |
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version of your development environment. |
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If it's a context creation issue, please also include the make and model of your |
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graphics card and the version of your driver. |
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This will help both us and other people experiencing the same bug. |
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## Dependencies |
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GLFW bundles a number of dependencies in the `deps/` directory. |
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- [Khronos extension headers](https://www.opengl.org/registry/) for API |
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extension symbols used by GLFW |
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- [getopt\_port](https://github.com/kimgr/getopt_port/) for examples |
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with command-line options |
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- [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded |
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examples |
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- An OpenGL 3.2 core loader generated by |
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[glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL |
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## Changelog |
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- Added `GLFWcursor` custom system cursor handle |
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- Added `glfwCreateCursor`, `glfwDestroyCursor` and `glfwSetCursor` for |
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managing custom system cursors |
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- Added `GLFWimage` struct for passing 32-bit RGBA images |
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- Added monitor and adapter identifier access to native API |
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- Added `glfwSetDropCallback` and `GLFWdropfun` for receiving dropped files |
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- Added `glfwPostEmptyEvent` for allowing secondary threads to cause |
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`glfwWaitEvents` to return |
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- Added `empty` test program for verifying posting of empty events |
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- Added `glfwSetCharModsCallback` for receiving character events with modifiers |
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- Added `glfwGetWindowFrameSize` for retrieving the size of the frame around |
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the client area of a window |
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- Added `GLFW_AUTO_ICONIFY` for controlling whether full screen windows |
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automatically iconify (and restore the previous video mode) on focus loss |
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- Added `GLFW_DONT_CARE` for indicating that any value is acceptable |
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- Added `GLFW_DOUBLEBUFFER` for controlling whether to use double buffering |
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- Added `GLFW_CONTEXT_RELEASE_BEHAVIOR` and values |
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`GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` and |
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`GLFW_RELEASE_BEHAVIOR_NONE` for `GL_KHR_context_flush_control` support |
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- Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header |
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- Added `GLFW_FLOATING` for creating always-on-top windowed mode windows |
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- Added `GLFW_FOCUSED` window hint for controlling initial input focus |
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- Added *partial and experimental* support for Wayland |
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- Changed the default of `GLFW_REFRESH_RATE` to `GLFW_DONT_CARE` to maintain |
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the default behavior |
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- Changed static library to build as position independent code for easier use |
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from the Rust language |
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- Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even |
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when a debug context had not been requested |
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- Bugfix: The particles example was not linked against the threading library |
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- Bugfix: The cursor was not positioned over newly created full screen windows |
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- [Cocoa] Added `_GLFW_USE_RETINA` to control whether windows will use the full |
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resolution on Retina displays |
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- [Cocoa] Bugfix: Using a 1x1 cursor for hidden mode caused some screen |
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recorders to fail |
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- [Cocoa] Bugfix: Some Core Foundation objects were leaked during joystick |
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enumeration and termination |
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- [Cocoa] Bugfix: One copy of each display name string was leaked |
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- [Cocoa] Bugfix: Monitor enumeration caused a segfault if no `NSScreen` was |
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found for a given `CGDisplay` |
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- [Cocoa] Bugfix: Modifier key events were lost if the corresponding modifier |
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bit field was unchanged |
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- [Cocoa] Bugfix: Joystick enumeration took hundreds of ms on some systems |
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- [Cocoa] Bugfix: The cursor was hidden when the user resized a GLFW window |
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- [Win32] Enabled generation of pkg-config file for MinGW |
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- [Win32] Removed option to require explicitly linking against `winmm.dll` |
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- [Win32] Bugfix: Failure to load winmm or its functions was not reported to |
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the error callback |
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- [Win32] Bugfix: Some keys were reported based on the current layout instead |
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of their physical location |
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- [Win32] Bugfix: Maximized hidden windows were restored by `glfwShowWindow` |
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- [Win32] Bugfix: Context re-creation was not triggered by sRGB hint |
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- [Win32] Bugfix: Full screen windows were incorrectly sized and placed on some |
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systems |
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- [Win32] Bugfix: Gamma ramp functions acted on entire desktop instead of the |
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specified monitor |
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- [Win32] Bugfix: The wrong incorrect physical size was returned for |
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non-primary monitors |
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- [Win32] Bugfix: X-axis scroll offsets were inverted |
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- [X11] Added run-time support for systems lacking the XKB extension |
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- [X11] Made GLX 1.3 the minimum supported version |
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- [X11] Replaced `XRRGetScreenResources` with `XRRGetScreenResourcesCurrent` |
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for monitor property retrieval |
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- [X11] Bugfix: The case of finding no usable CRTCs was not detected |
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- [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify |
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that at least one CRTC was present |
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- [X11] Bugfix: A stale `_NET_SUPPORTING_WM_CHECK` root window property would |
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cause an uncaught `BadWindow` error |
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- [X11] Bugfix: No check was made for the presence of GLX 1.3 when |
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`GLX_SGIX_fbconfig` was unavailable |
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- [X11] Bugfix: The message type of ICCCM protocol events was not checked |
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- [X11] Bugfix: `glfwDestroyWindow` did not flush the output buffer |
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- [X11] Bugfix: Window frame interactions were reported as focus events |
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- [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize |
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- [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection |
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- [X11] Bugfix: Video mode dimensions were not rotated to match the CRTC |
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- [X11] Bugfix: Unicode character input ignored dead keys |
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- [X11] Bugfix: X-axis scroll offsets were inverted |
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## Contact |
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The official website for GLFW is [glfw.org](http://www.glfw.org/). There you |
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can find the latest version of GLFW, as well as news, documentation and other |
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information about the project. |
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If you have questions related to the use of GLFW, we have a |
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[support forum](https://sourceforge.net/p/glfw/discussion/247562/), and the IRC |
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channel `#glfw` on [Freenode](http://freenode.net/). |
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If you have a bug to report, a patch to submit or a feature you'd like to |
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request, please file it in the |
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[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. |
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Finally, if you're interested in helping out with the development of GLFW or |
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porting it to your favorite platform, we have an occasionally active |
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[developer's mailing list](https://lists.stacken.kth.se/mailman/listinfo/glfw-dev), |
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or you could join us on `#glfw`. |
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## Acknowledgements |
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GLFW exists because people around the world donated their time and lent their |
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skills. |
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- Bobyshev Alexander |
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- artblanc |
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- arturo |
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- Matt Arsenault |
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- Keith Bauer |
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- John Bartholomew |
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- Niklas Behrens |
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- Niklas Bergström |
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- Doug Binks |
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- blanco |
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- Martin Capitanio |
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- Lambert Clara |
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- Andrew Corrigan |
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- Noel Cower |
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- Jarrod Davis |
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- Olivier Delannoy |
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- Paul R. Deppe |
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- Michael Dickens |
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- Jonathan Dummer |
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- Ralph Eastwood |
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- Michael Fogleman |
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- Gerald Franz |
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- GeO4d |
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- Marcus Geelnard |
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- Eloi Marín Gratacós |
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- Stefan Gustavson |
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- Sylvain Hellegouarch |
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- Matthew Henry |
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- heromyth |
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- Lucas Hinderberger |
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- Paul Holden |
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- Toni Jovanoski |
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- Arseny Kapoulkine |
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- Osman Keskin |
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- Cameron King |
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- Peter Knut |
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- Robin Leffmann |
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- Glenn Lewis |
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- Shane Liesegang |
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- Дмитри Малышев |
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- Martins Mozeiko |
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- Tristam MacDonald |
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- Hans Mackowiak |
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- Kyle McDonald |
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- David Medlock |
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- Jonathan Mercier |
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- Marcel Metz |
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- Kenneth Miller |
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- Bruce Mitchener |
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- Jack Moffitt |
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- Jeff Molofee |
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- Jon Morton |
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- Pierre Moulon |
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- Julian Møller |
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- Kamil Nowakowski |
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- Ozzy |
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- Andri Pálsson |
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- Peoro |
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- Braden Pellett |
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- Arturo J. Pérez |
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- Pieroman |
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- Jorge Rodriguez |
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- Ed Ropple |
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- Riku Salminen |
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- Sebastian Schuberth |
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- Matt Sealey |
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- SephiRok |
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- Steve Sexton |
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- Systemcluster |
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- Dmitri Shuralyov |
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- Daniel Skorupski |
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- Bradley Smith |
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- Julian Squires |
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- Johannes Stein |
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- Justin Stoecker |
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- Nathan Sweet |
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- TTK-Bandit |
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- Sergey Tikhomirov |
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- Samuli Tuomola |
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- urraka |
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- Jari Vetoniemi |
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- Ricardo Vieira |
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- Simon Voordouw |
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- Torsten Walluhn |
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- Patrick Walton |
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- Jay Weisskopf |
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- Frank Wille |
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- yuriks |
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- Santi Zupancic |
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- Jonas Ådahl |
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- Lasse Öörni |
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- All the unmentioned and anonymous contributors in the GLFW community, for bug |
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reports, patches, feedback, testing and encouragement |
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