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@ -65,7 +65,7 @@ buffers. |
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The `GLFW_STEREO` hint specifies whether to use stereoscopic rendering. |
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The `GLFW_SAMPLES` hint specifies the desired number of samples to use for |
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multisampling. |
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multisampling. Zero disables multisampling. |
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The `GLFW_SRGB_CAPABLE` hint specifies whether the framebuffer should be |
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sRGB capable. |
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@ -90,8 +90,7 @@ While there is no way to ask the driver for a context of the highest supported |
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version, most drivers provide this when you ask GLFW for a version |
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1.0 context. |
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For OpenGL ES, these hints are hard constraints, as there is no backward |
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compatibility between OpenGL ES versions. |
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For OpenGL ES, these hints are hard constraints. |
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If an OpenGL context is requested, the `GLFW_OPENGL_FORWARD_COMPAT` hint |
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specifies whether the OpenGL context should be forward-compatible, i.e. one |
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@ -119,9 +118,9 @@ a robustness strategy. |
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@subsection window_hints_wnd Window related hints |
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The `GLFW_RESIZABLE` hint specifies whether the window will be resizable by |
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the user. The window will still be resizable using the @ref |
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glfwSetWindowSize function. This hint is ignored for fullscreen windows. |
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The `GLFW_RESIZABLE` hint specifies whether the window will be resizable *by the |
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user*. The window will still be resizable using the @ref glfwSetWindowSize |
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function. This hint is ignored for fullscreen windows. |
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The `GLFW_VISIBLE` hint specifies whether the window will be initially |
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visible. This hint is ignored for fullscreen windows. |
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