Related to #1417.
@ -133,6 +133,9 @@ static void destroyContextNSGL(_GLFWwindow* window)
CVDisplayLinkRelease(window->context.nsgl.displayLink);
}
[window->context.nsgl.swapIntervalCond release];
window->context.nsgl.swapIntervalCond = nil;
[window->context.nsgl.pixelFormat release];
window->context.nsgl.pixelFormat = nil;