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@ -176,8 +176,10 @@ static void refreshContextParams(_GLFWwindow* window) |
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//========================================================================
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#define setEGLattrib(attribs, index, attribName, attribValue) \ |
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{ \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue; |
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attribs[index++] = attribValue; \
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} |
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static int createContext(_GLFWwindow* window, |
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const _GLFWwndconfig* wndconfig, |
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@ -253,9 +255,23 @@ static int createContext(_GLFWwindow* window, |
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} |
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API) |
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eglBindAPI(EGL_OPENGL_ES_API); |
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{ |
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if (!eglBindAPI(EGL_OPENGL_ES_API)) |
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{ |
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_glfwSetError(GLFW_PLATFORM_ERROR, |
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"X11/EGL: OpenGL ES is not supported"); |
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return GL_FALSE; |
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} |
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} |
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else |
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eglBindAPI(EGL_OPENGL_API); |
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{ |
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if (!eglBindAPI(EGL_OPENGL_API)) |
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{ |
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_glfwSetError(GLFW_PLATFORM_ERROR, |
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"X11/EGL: OpenGL is not supported"); |
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return GL_FALSE; |
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} |
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} |
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index = 0; |
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@ -320,7 +336,7 @@ static int createContext(_GLFWwindow* window, |
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// TODO: Handle all the various error codes here
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_glfwSetError(GLFW_PLATFORM_ERROR, |
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"X11/EGL: Failed to create OpenGL ES context"); |
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"X11/EGL: Failed to create context"); |
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return GL_FALSE; |
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} |
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