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@ -404,7 +404,7 @@ void _glfwRefreshContextParams(void) |
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glGetIntegerv(GL_AUX_BUFFERS, &window->auxBuffers); |
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glGetIntegerv(GL_AUX_BUFFERS, &window->auxBuffers); |
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glGetBooleanv(GL_STEREO, &window->stereo); |
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glGetBooleanv(GL_STEREO, &window->stereo); |
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if (_glfwPlatformExtensionSupported("GL_ARB_multisample")) |
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if (glfwExtensionSupported("GL_ARB_multisample")) |
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glGetIntegerv(GL_SAMPLES_ARB, &window->samples); |
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glGetIntegerv(GL_SAMPLES_ARB, &window->samples); |
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else |
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else |
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window->samples = 0; |
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window->samples = 0; |
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