@ -157,8 +157,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
window->key[key] = GLFW_STICK;
else
{
keyrepeat = (window->key[key] == GLFW_PRESS) &&
keyrepeat = (window->key[key] == GLFW_PRESS) && (action == GLFW_PRESS);
(action == GLFW_PRESS);
window->key[key] = (char) action;
}