Documentation work.

master
Camilla Berglund ago%!(EXTRA string=10 years)
parent 59abeeb097
commit e8bceaa284
  1. 4
      include/GLFW/glfw3.h

@ -1551,8 +1551,8 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* requested, as not all parameters and hints are * requested, as not all parameters and hints are
* [hard constraints](@ref window_hints_hard). This includes the size of the * [hard constraints](@ref window_hints_hard). This includes the size of the
* window, especially for full screen windows. To query the actual attributes * window, especially for full screen windows. To query the actual attributes
* of the created window, framebuffer and context, use queries like @ref * of the created window, framebuffer and context, see @ref
* glfwGetWindowAttrib and @ref glfwGetWindowSize. * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize.
* *
* To create a full screen window, you need to specify the monitor the window * To create a full screen window, you need to specify the monitor the window
* will cover. If no monitor is specified, windowed mode will be used. Unless * will cover. If no monitor is specified, windowed mode will be used. Unless

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