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//========================================================================
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// Simple multi-window test
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This test creates four windows and clears each in a different color
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//
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//========================================================================
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#include <GL/glfw.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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static GLFWwindow open_window(int width, int height, const char* title) |
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{ |
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GLFWwindow window = glfwOpenWindow(width, height, GLFW_WINDOW); |
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if (!window) |
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{ |
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fprintf(stderr, "Failed to open GLFW default window\n"); |
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return NULL; |
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} |
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glfwSetWindowTitle(window, title); |
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return window; |
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} |
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int main(void) |
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{ |
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int i; |
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GLboolean running = GL_TRUE; |
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GLFWwindow windows[4]; |
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if (!glfwInit()) |
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{ |
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fprintf(stderr, "Failed to initialize GLFW\n"); |
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exit(1); |
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} |
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for (i = 0; i < 4; i++) |
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{ |
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windows[i] = open_window(200, 200, "Foo"); |
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if (!windows[i]) |
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{ |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glClearColor((i & 0x01) ? 1.0 : 0.0, |
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(i & 0x02) ? 1.0 : 0.0, |
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0.0, |
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0.0); |
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} |
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while (running) |
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{ |
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for (i = 0; i < 4; i++) |
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{ |
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glfwMakeWindowCurrent(windows[i]); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(); |
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} |
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glfwPollEvents(); |
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for (i = 0; i < 4; i++) |
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{ |
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if (!glfwIsWindow(windows[i])) |
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running = GL_FALSE; |
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} |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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