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//========================================================================
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// Window icon test program
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This program is used to test the icon feature.
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//
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//========================================================================
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#include <glad/glad.h> |
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#include <GLFW/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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// a simple glfw logo
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const char* const logo[] = |
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{ |
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"................", |
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"................", |
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"...0000..0......", |
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"...0.....0......", |
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"...0.00..0......", |
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"...0..0..0......", |
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"...0000..0000...", |
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"................", |
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"................", |
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"...000..0...0...", |
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"...0....0...0...", |
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"...000..0.0.0...", |
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"...0....0.0.0...", |
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"...0....00000...", |
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"................", |
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"................" |
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}; |
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const unsigned char icon_colors[5][4] = |
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{ |
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{ 0, 0, 0, 255 }, // black
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{ 255, 0, 0, 255 }, // red
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{ 0, 255, 0, 255 }, // green
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{ 0, 0, 255, 255 }, // blue
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{ 255, 255, 255, 255 } // white
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}; |
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static int cur_icon_color = 0; |
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static void set_icon(GLFWwindow* window, int icon_color) |
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{ |
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int x, y; |
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char pixels[16 * 16 * 4]; |
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char* target = pixels; |
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GLFWimage img = { 16, 16, pixels }; |
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for (y = 0; y < img.width; y++) |
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{ |
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for (x = 0; x < img.height; x++) |
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{ |
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if (logo[y][x] == '0') |
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memcpy(target, icon_colors[icon_color], 4); |
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else |
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memset(target, 0, 4); |
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target += 4; |
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} |
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} |
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glfwSetWindowIcon(window, 1, &img); |
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} |
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
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{ |
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if (action != GLFW_PRESS) |
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return; |
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switch (key) |
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{ |
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case GLFW_KEY_ESCAPE: |
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glfwDestroyWindow(window); |
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break; |
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case GLFW_KEY_SPACE: |
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cur_icon_color = (cur_icon_color + 1) % 5; |
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set_icon(window, cur_icon_color); |
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break; |
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case GLFW_KEY_X: |
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glfwSetWindowIcon(window, 0, NULL); |
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break; |
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} |
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} |
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int main(int argc, char** argv) |
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{ |
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GLFWwindow* window; |
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if (!glfwInit()) |
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{ |
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fprintf(stderr, "Failed to initialize GLFW\n"); |
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exit(EXIT_FAILURE); |
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} |
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window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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fprintf(stderr, "Failed to open GLFW window\n"); |
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exit(EXIT_FAILURE); |
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} |
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glfwMakeContextCurrent(window); |
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); |
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glfwSetKeyCallback(window, key_callback); |
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set_icon(window, cur_icon_color); |
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while (!glfwWindowShouldClose(window)) |
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{ |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(window); |
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glfwWaitEvents(); |
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} |
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glfwDestroyWindow(window); |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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