|
|
@ -309,7 +309,7 @@ static int createContext(_GLFWwindow* window, |
|
|
|
|
|
|
|
|
|
|
|
int _glfwInitOpenGL(void) |
|
|
|
int _glfwInitOpenGL(void) |
|
|
|
{ |
|
|
|
{ |
|
|
|
#ifdef _GLFW_DLOPEN_LIBGL |
|
|
|
#ifdef _GLFW_DLOPEN_LIBEGL |
|
|
|
int i; |
|
|
|
int i; |
|
|
|
char* libEGL_names[ ] = |
|
|
|
char* libEGL_names[ ] = |
|
|
|
{ |
|
|
|
{ |
|
|
@ -362,7 +362,7 @@ int _glfwInitOpenGL(void) |
|
|
|
void _glfwTerminateOpenGL(void) |
|
|
|
void _glfwTerminateOpenGL(void) |
|
|
|
{ |
|
|
|
{ |
|
|
|
// Unload libEGL.so if necessary
|
|
|
|
// Unload libEGL.so if necessary
|
|
|
|
#ifdef _GLFW_DLOPEN_LIBGL |
|
|
|
#ifdef _GLFW_DLOPEN_LIBEGL |
|
|
|
if (_glfwLibrary.EGL.libEGL != NULL) |
|
|
|
if (_glfwLibrary.EGL.libEGL != NULL) |
|
|
|
{ |
|
|
|
{ |
|
|
|
dlclose(_glfwLibrary.EGL.libEGL); |
|
|
|
dlclose(_glfwLibrary.EGL.libEGL); |
|
|
|