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@ -182,7 +182,7 @@ zero, \GLFW\ will use a window resolution of 640x480. If |
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\textit{depthbits} is zero, the opened window may not have a depth buffer. |
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\textit{depthbits} is zero, the opened window may not have a depth buffer. |
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The \textit{mode} argument is used to specify if the window is to be a |
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The \textit{mode} argument is used to specify if the window is to be a |
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s.c. fullscreen window, or a regular window. |
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fullscreen window or a regular window. |
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If \textit{mode} is GLFW\_FULLSCREEN, the window will cover the entire |
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If \textit{mode} is GLFW\_FULLSCREEN, the window will cover the entire |
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screen and no window border or decorations will be visible. If possible, the |
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screen and no window border or decorations will be visible. If possible, the |
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